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    Convert sketchup files to ruby

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    • W Offline
      wadhahmm
      last edited by

      For examples:
      Something like sketchup can save as or convert to dxf (.skp to .dwf), so I want the same where sketchup save as or convert to ruby (.skp to .rb). Thanks!

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      • M Offline
        Matt666
        last edited by

        Just in case... Ruby is a program language, and SketchUP a 3D modeling program... You can't convert a sketchup file to a ruby file... πŸ˜•
        You can't convert a windows system to a Mac system, right? Same here. πŸ˜‰

        Frenglish at its best !
        My scripts

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        • W Offline
          wadhahmm
          last edited by

          hi,I used the below progrem to get cube ,can I get program from this cube.I mean invers work
          .please tell me if it possible.
          many thanks
          point1 = Geom::Point3d.new (0,0,0)
          point2 = Geom::Point3d.new (0,0,100)
          depth = 100
          width = 100
          model = Sketchup.active_model
          entities = model.active_entities
          pts = []
          pts[0] = [0, 0, 0]
          pts[1] = [width, 0, 0]
          pts[2] = [width, depth, 0]
          pts[3] = [0, depth, 0]

          Add the face to the entities in the model

          face = entities.add_face pts
          line = entities.add_line point1, point2
          begin
          status = face.followme line
          rescue
          UI.messagebox $!.message
          end

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          • TIGT Offline
            TIG Moderator
            last edited by

            You CAN make a Ruby that'd read the geometry, groups, components etc that are in a SKP file and then save it into DATa file or within a .RB file itself. However, why would you want to do that ? If you have the SKP file you can simply import in into another SKP file using the built-in tools or with a simple Ruby...

            Exactly what is it you want to do ?

            TIG

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            • TIGT Offline
              TIG Moderator
              last edited by

              You are nearly there - draw the face and then you don't need the 'line', simply use a 'height' value...

              
              ...
              height = 200
              face.followme(height)
              
              

              @wadhahmm said:

              hi,I used the below progrem to get cube ,can I get program from this cube.I mean invers work
              .please tell me if it possible.
              many thanks
              point1 = Geom::Point3d.new (0,0,0)
              point2 = Geom::Point3d.new (0,0,100)
              depth = 100
              width = 100
              model = Sketchup.active_model
              entities = model.active_entities
              pts = []
              pts[0] = [0, 0, 0]
              pts[1] = [width, 0, 0]
              pts[2] = [width, depth, 0]
              pts[3] = [0, depth, 0]

              Add the face to the entities in the model

              face = entities.add_face pts
              line = entities.add_line point1, point2
              begin
              status = face.followme line
              rescue
              UI.messagebox $!.message
              end

              TIG

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              • W Offline
                wadhahmm
                last edited by

                hi
                if i use sketchup 7 for example,and I use the tools from menu and draw cube can i convert this drawing to ruby code (program)

                many thanks

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                • Chris FullmerC Offline
                  Chris Fullmer
                  last edited by

                  No, not really. You can not reverse engineer a shape into ruby code.

                  Lately you've been tan, suspicious for the winter.
                  All my Plugins I've written

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                  • TIGT Offline
                    TIG Moderator
                    last edited by

                    @chris fullmer said:

                    No, not really. You can not reverse engineer a shape into ruby code.

                    Reverse engineering from a .skp into a .rb IS possible, but the programming effort required to find all of the skp's edges, faces, materials, layers, groups and components etc etc would be disproportionate compared with what you'd get. There are tools and methods available within ruby to make edges, curves, faces, pushpull, followme, add layers and materials etc etc ,that will do what you want without first making it in a skp and wrenching the info out of it.

                    .

                    TIG

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                    • J Offline
                      Jim
                      last edited by

                      It's possible. Exporting a model as a Ruby file is a technique I thought of when thinking about how to connect and synchronize multiple instances of SketchUp over a network connection.

                      Hi

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                      • Chris FullmerC Offline
                        Chris Fullmer
                        last edited by

                        I agree its possible to store all the entities into ruby. But I sort of get the feeling he wants an easy button that you can just click on and it will turn his shape into a script. So I was trying to be more realistic about what I am guessing he wants. But again, more info on the final purpose would be nice.

                        @Jim, for the script, what if it was more of something like a database that stored the entity info. And then write a ruby that would just update the model by reading the database. Is something like that feasible?

                        Chris

                        Lately you've been tan, suspicious for the winter.
                        All my Plugins I've written

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                        • W Offline
                          wadhahmm
                          last edited by

                          Hi every body
                          I hope you are fine.
                          Can you show me any example for converting sketchup to ruby coiding,
                          wadhah

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                          • J Offline
                            Jim
                            last edited by

                            @chris fullmer said:

                            @Jim, for the script, what if it was more of something like a database that stored the entity info. And then write a ruby that would just update the model by reading the database. Is something like that feasible?
                            Chris

                            Probably "required" is a better word to use than "feasable." I haven't really thought terribly deeply about it, but I would think a database would solve numerous issues that might arise from trying to synchronize SketchUps.

                            Hi

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                            • Chris FullmerC Offline
                              Chris Fullmer
                              last edited by

                              @wadhahmm said:

                              Hi every body
                              I hope you are fine.
                              Can you show me any example for converting sketchup to ruby coiding,
                              wadhah

                              How do you want the code to work? You want a script that will take a model, and then store that model into a ruby script. Then what? It does no good just sitting there in ruby. What do you plan on doing with it once its stored as "ruby". Is the script supposed to be able to then re-draw that shape on another computer's sketchup?

                              Chris

                              Lately you've been tan, suspicious for the winter.
                              All my Plugins I've written

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                              • TIGT Offline
                                TIG Moderator
                                last edited by

                                To take it to its logical conclusion you extract all of the skp data into a data file... That is in effect the skp file so why have you bothered ? You could for example extract only geometry - that's something like an exporter format... Simply take all of the edges and list their start and end XYZ with ref , all of the faces and list their edges refs. Then you could take the info into a ruby to build the geometry...

                                TIG

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                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  @tig said:

                                  To take it to its logical conclusion you extract all of the skp data into a data file... That is in effect the skp file so why have you bothered ?

                                  That's what I've been thinking as well. I think we need some clarification on the actual purpose of the original question. I could be that the question itself isn't correct.

                                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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