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    Convert sketchup files to ruby

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    • thomthomT Offline
      thomthom
      last edited by

      Just trying to clarify what you want to do: You want a ruby script which takes a 3D model and creates a ruby script which then again creates the 3D model?

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • W Offline
        wadhahmm
        last edited by

        For examples:
        Something like sketchup can save as or convert to dxf (.skp to .dwf), so I want the same where sketchup save as or convert to ruby (.skp to .rb). Thanks!

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        • M Offline
          Matt666
          last edited by

          Just in case... Ruby is a program language, and SketchUP a 3D modeling program... You can't convert a sketchup file to a ruby file... πŸ˜•
          You can't convert a windows system to a Mac system, right? Same here. πŸ˜‰

          Frenglish at its best !
          My scripts

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          • W Offline
            wadhahmm
            last edited by

            hi,I used the below progrem to get cube ,can I get program from this cube.I mean invers work
            .please tell me if it possible.
            many thanks
            point1 = Geom::Point3d.new (0,0,0)
            point2 = Geom::Point3d.new (0,0,100)
            depth = 100
            width = 100
            model = Sketchup.active_model
            entities = model.active_entities
            pts = []
            pts[0] = [0, 0, 0]
            pts[1] = [width, 0, 0]
            pts[2] = [width, depth, 0]
            pts[3] = [0, depth, 0]

            Add the face to the entities in the model

            face = entities.add_face pts
            line = entities.add_line point1, point2
            begin
            status = face.followme line
            rescue
            UI.messagebox $!.message
            end

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            • TIGT Offline
              TIG Moderator
              last edited by

              You CAN make a Ruby that'd read the geometry, groups, components etc that are in a SKP file and then save it into DATa file or within a .RB file itself. However, why would you want to do that ? If you have the SKP file you can simply import in into another SKP file using the built-in tools or with a simple Ruby...

              Exactly what is it you want to do ?

              TIG

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              • TIGT Offline
                TIG Moderator
                last edited by

                You are nearly there - draw the face and then you don't need the 'line', simply use a 'height' value...

                
                ...
                height = 200
                face.followme(height)
                
                

                @wadhahmm said:

                hi,I used the below progrem to get cube ,can I get program from this cube.I mean invers work
                .please tell me if it possible.
                many thanks
                point1 = Geom::Point3d.new (0,0,0)
                point2 = Geom::Point3d.new (0,0,100)
                depth = 100
                width = 100
                model = Sketchup.active_model
                entities = model.active_entities
                pts = []
                pts[0] = [0, 0, 0]
                pts[1] = [width, 0, 0]
                pts[2] = [width, depth, 0]
                pts[3] = [0, depth, 0]

                Add the face to the entities in the model

                face = entities.add_face pts
                line = entities.add_line point1, point2
                begin
                status = face.followme line
                rescue
                UI.messagebox $!.message
                end

                TIG

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                • W Offline
                  wadhahmm
                  last edited by

                  hi
                  if i use sketchup 7 for example,and I use the tools from menu and draw cube can i convert this drawing to ruby code (program)

                  many thanks

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                  • Chris FullmerC Offline
                    Chris Fullmer
                    last edited by

                    No, not really. You can not reverse engineer a shape into ruby code.

                    Lately you've been tan, suspicious for the winter.
                    All my Plugins I've written

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                    • TIGT Offline
                      TIG Moderator
                      last edited by

                      @chris fullmer said:

                      No, not really. You can not reverse engineer a shape into ruby code.

                      Reverse engineering from a .skp into a .rb IS possible, but the programming effort required to find all of the skp's edges, faces, materials, layers, groups and components etc etc would be disproportionate compared with what you'd get. There are tools and methods available within ruby to make edges, curves, faces, pushpull, followme, add layers and materials etc etc ,that will do what you want without first making it in a skp and wrenching the info out of it.

                      .

                      TIG

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                      • J Offline
                        Jim
                        last edited by

                        It's possible. Exporting a model as a Ruby file is a technique I thought of when thinking about how to connect and synchronize multiple instances of SketchUp over a network connection.

                        Hi

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                        • Chris FullmerC Offline
                          Chris Fullmer
                          last edited by

                          I agree its possible to store all the entities into ruby. But I sort of get the feeling he wants an easy button that you can just click on and it will turn his shape into a script. So I was trying to be more realistic about what I am guessing he wants. But again, more info on the final purpose would be nice.

                          @Jim, for the script, what if it was more of something like a database that stored the entity info. And then write a ruby that would just update the model by reading the database. Is something like that feasible?

                          Chris

                          Lately you've been tan, suspicious for the winter.
                          All my Plugins I've written

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                          • W Offline
                            wadhahmm
                            last edited by

                            Hi every body
                            I hope you are fine.
                            Can you show me any example for converting sketchup to ruby coiding,
                            wadhah

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                            • J Offline
                              Jim
                              last edited by

                              @chris fullmer said:

                              @Jim, for the script, what if it was more of something like a database that stored the entity info. And then write a ruby that would just update the model by reading the database. Is something like that feasible?
                              Chris

                              Probably "required" is a better word to use than "feasable." I haven't really thought terribly deeply about it, but I would think a database would solve numerous issues that might arise from trying to synchronize SketchUps.

                              Hi

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                              • Chris FullmerC Offline
                                Chris Fullmer
                                last edited by

                                @wadhahmm said:

                                Hi every body
                                I hope you are fine.
                                Can you show me any example for converting sketchup to ruby coiding,
                                wadhah

                                How do you want the code to work? You want a script that will take a model, and then store that model into a ruby script. Then what? It does no good just sitting there in ruby. What do you plan on doing with it once its stored as "ruby". Is the script supposed to be able to then re-draw that shape on another computer's sketchup?

                                Chris

                                Lately you've been tan, suspicious for the winter.
                                All my Plugins I've written

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                                • TIGT Offline
                                  TIG Moderator
                                  last edited by

                                  To take it to its logical conclusion you extract all of the skp data into a data file... That is in effect the skp file so why have you bothered ? You could for example extract only geometry - that's something like an exporter format... Simply take all of the edges and list their start and end XYZ with ref , all of the faces and list their edges refs. Then you could take the info into a ruby to build the geometry...

                                  TIG

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                                  • thomthomT Offline
                                    thomthom
                                    last edited by

                                    @tig said:

                                    To take it to its logical conclusion you extract all of the skp data into a data file... That is in effect the skp file so why have you bothered ?

                                    That's what I've been thinking as well. I think we need some clarification on the actual purpose of the original question. I could be that the question itself isn't correct.

                                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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