How to do it only with the Follow me tool ?
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 Hi, all experts, My problem isn 't easy to explain in English for me. 
 Please look at the attachement.Thanks Hans 
 
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 Hi Hans, Sorry but the attached file doesn't clarify what you are after. Wo3Dan 
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 wo3dan, i think he is referring to the fact that the following setup doesnt produce the expected results when using the follow me tool. 
 As for a solution, im not really sure. Ive never notice this problem before. Perhaps a bug report is in order. 
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 @remus said: wo3dan, i think he is referring to the fact that the following setup doesnt produce the expected results when using the follow me tool. 
 [attachment=2:ppmaj6eb]<!-- ia2 -->wodan.JPG<!-- ia2 -->[/attachment:ppmaj6eb]As for a solution, im not really sure. Ive never notice this problem before. Perhaps a bug report is in order. Remus, This is indeed my problem. 
 How to do it with the Follow me tool 2.skp 
 
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 Hans, Remus, @remus said: ....As for a solution, im not really sure. Ive never notice this problem before. Perhaps a bug report is in order. It's not a bug and the result is completely predictable. 
 The 'Follow Me' tool PROJECTS the face to be used on a plane perpendicular to the beginning of the path.
 From there on it starts using the projected face which isn't even half a circle anymore!!!%(#FF0000)[To avoid (if you need 1/4 of the sphere) you either create the sphere first and then delete 3/4 
 OR
 as a path you use [1/4 of a circle +1segment] in a way that first segment and end segment start perpendicular to resp. run parallel to the face to be used.]
 (of course for this you need to start with a 'path'-circle that has 4n segments i.e. 4, 8, 12, 16 segmemts etc. using 2,3,4,5 segments as the actual path).I noticed another little bug just now that I think wasn't there in SU6 but that has nothing to do with getting a correct 1/4 sphere. I hope I can pinpoint it to report. Hans, look at your result(s) in plan view (Top+Parallel) to better understand what SU does. 
 And check the radius which is not constant anymore for different endpoints, top to bottom.Wo3Dan 
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 @wo3dan said: Hans, Remus, @remus said: ....As for a solution, im not really sure. Ive never notice this problem before. Perhaps a bug report is in order. It's not a bug and the result is completely predictable. 
 The 'Follow Me' tool PROJECTS the face to be used on a plane perpendicular to the beginning of the path.
 From there on it starts using the projected face which isn't even half a circle anymore!!!%(#FF0000)[To avoid (if you need 1/4 of the sphere) you either create the sphere first and then delete 3/4 
 OR
 as a path you use [1/4 of a circle +1segment] in a way that first segment and end segment start perpendicular to resp. run parallel to the face to be used.]
 (of course for this you need to start with a 'path'-circle that has 4n segments i.e. 4, 8, 12, 16 segmemts etc. using 2,3,4,5 segments as the actual path).I noticed another little bug just now that I think wasn't there in SU6 but that has nothing to do with getting a correct 1/4 sphere. I hope I can pinpoint it to report. Hans, look at your result(s) in plan view (Top+Parallel) to better understand what SU does. 
 And check the radius which is not constant anymore for different endpoints, top to bottom.Wo3Dan Thanks Wo3Dan, If I start and end the path at a midpoint of a segment it works "comme il faut" 
 Of course the face had to be perpendicular.
 Thanks for the class.Hans 
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