How to do it only with the Follow me tool ?
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Hi, all experts,
My problem isn 't easy to explain in English for me.
Please look at the attachement.Thanks Hans
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Hi Hans,
Sorry but the attached file doesn't clarify what you are after.
Wo3Dan
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wo3dan, i think he is referring to the fact that the following setup doesnt produce the expected results when using the follow me tool.
As for a solution, im not really sure. Ive never notice this problem before. Perhaps a bug report is in order.
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@remus said:
wo3dan, i think he is referring to the fact that the following setup doesnt produce the expected results when using the follow me tool.
[attachment=2:ppmaj6eb]<!-- ia2 -->wodan.JPG<!-- ia2 -->[/attachment:ppmaj6eb]As for a solution, im not really sure. Ive never notice this problem before. Perhaps a bug report is in order.
Remus,
This is indeed my problem.
How to do it with the Follow me tool 2.skp
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Hans, Remus,
@remus said:
....As for a solution, im not really sure. Ive never notice this problem before. Perhaps a bug report is in order.
It's not a bug and the result is completely predictable.
The 'Follow Me' tool PROJECTS the face to be used on a plane perpendicular to the beginning of the path.
From there on it starts using the projected face which isn't even half a circle anymore!!!%(#FF0000)[To avoid (if you need 1/4 of the sphere) you either create the sphere first and then delete 3/4
OR
as a path you use [1/4 of a circle +1segment] in a way that first segment and end segment start perpendicular to resp. run parallel to the face to be used.]
(of course for this you need to start with a 'path'-circle that has 4n segments i.e. 4, 8, 12, 16 segmemts etc. using 2,3,4,5 segments as the actual path).I noticed another little bug just now that I think wasn't there in SU6 but that has nothing to do with getting a correct 1/4 sphere. I hope I can pinpoint it to report.
Hans, look at your result(s) in plan view (Top+Parallel) to better understand what SU does.
And check the radius which is not constant anymore for different endpoints, top to bottom.Wo3Dan
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@wo3dan said:
Hans, Remus,
@remus said:
....As for a solution, im not really sure. Ive never notice this problem before. Perhaps a bug report is in order.
It's not a bug and the result is completely predictable.
The 'Follow Me' tool PROJECTS the face to be used on a plane perpendicular to the beginning of the path.
From there on it starts using the projected face which isn't even half a circle anymore!!!%(#FF0000)[To avoid (if you need 1/4 of the sphere) you either create the sphere first and then delete 3/4
OR
as a path you use [1/4 of a circle +1segment] in a way that first segment and end segment start perpendicular to resp. run parallel to the face to be used.]
(of course for this you need to start with a 'path'-circle that has 4n segments i.e. 4, 8, 12, 16 segmemts etc. using 2,3,4,5 segments as the actual path).I noticed another little bug just now that I think wasn't there in SU6 but that has nothing to do with getting a correct 1/4 sphere. I hope I can pinpoint it to report.
Hans, look at your result(s) in plan view (Top+Parallel) to better understand what SU does.
And check the radius which is not constant anymore for different endpoints, top to bottom.Wo3Dan
Thanks Wo3Dan,
If I start and end the path at a midpoint of a segment it works "comme il faut"
Of course the face had to be perpendicular.
Thanks for the class.Hans
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