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    POST YOUR RENDERS NR.2: WAREHOUSE

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    • H
      huyvuvn
      last edited by

      this is my render πŸ˜„

      http://img115.imageshack.us/img115/1069/24590943uj6.jpg

      http://img211.imageshack.us/img211/2934/111te1.jpg


      testrender.jpg

      happiness on the way, not in the destination.

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      • R
        remus
        last edited by

        huyvuvn, so thats where id seen this scene before, you posted that in the gallery a while ago, if i remember correctly.

        http://remusrendering.wordpress.com/

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        • soloS
          solo
          last edited by

          Last one, I used three cloud layers with a spectral sun, no post editing, straight Vue 7 output.


          http://img291.imageshack.us/img291/8650/whouselt7.jpg

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • V
            VOSKO
            last edited by

            Yet another Kerky render πŸ˜„

            is There going to be a winner to this?


            graff 1 copy.jpg

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            • stefanqS
              stefanq
              last edited by

              We should have this kind of "challenge" at least once at week. What do you guys think?

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              • V
                VOSKO
                last edited by

                Sounds like a great i dea 😲 Competition will push my skill even further πŸ˜„

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                • PixeroP
                  Pixero
                  last edited by

                  @earthmover said:

                  Man, such great renders from everyone. Who haven't we heard from? I guess Maxwell & Fryrender. I've been pleasantly surprised by a few of the render engine results.

                  Here's my 2nd attempt with Vray. This time Vray4SU 1.6

                  Raw Render

                  http://img80.imageshack.us/img80/9711/warehousevrayforsketchump2.jpg

                  After Post Process in Photoshop CS3

                  http://img80.imageshack.us/img80/4076/warehousevrayforsketchuge5.jpg

                  Line overlay - Thanks to Thomthom's Vray Toys!

                  http://img88.imageshack.us/img88/2549/warehousevrayforsketchuuy1.jpg

                  You are using Vray4SU 1.6? The latest I can find is 1.5. Are you using some beta version?

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                  • EarthMoverE
                    EarthMover
                    last edited by

                    Jan, it's Vray for SU7 1.5 found here - http://asgvis.com/index.php?option=com_remository&Itemid=0&func=select&id=30

                    I guess there is a 1.5 also for SU6, so they call this one 1.60.16 in the render details. I guess officially it is VrfSU7 1.5.

                    3D Artist at Clearstory 3D Imaging
                    Guide Tool at Winning With Sketchup
                    Content Creator at Skapeup

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                    • K
                      kwistenbiebel
                      last edited by

                      The one with the loooooooong parsing time. A workflow killer .

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                      • EarthMoverE
                        EarthMover
                        last edited by

                        Actually this warehouse is the fist thing I've rendered since I updated, and I've experienced zero parsing times. Could be that there are only 5 or so materials in the whole model. The 1.5 I was using before this was really bad. It's good to do quick test renders while texturing to find out what is slowing down parsing. It's usually due to materials placed on or in nested components.

                        3D Artist at Clearstory 3D Imaging
                        Guide Tool at Winning With Sketchup
                        Content Creator at Skapeup

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                        • T
                          tmposey
                          last edited by

                          Kerkythea render preset 19 MLT/50 passes
                          t.


                          wharehouse_02_tmp.JPG

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                          • soloS
                            solo
                            last edited by

                            @unknownuser said:

                            We should have this kind of "challenge" at least once at week. What do you guys think?

                            @unknownuser said:

                            Sounds like a great i dea Competition will push my skill even further

                            Guys I have to disagree there, as making it competitive or a challenge will take the free flow fun out of it and force us to judge instead of enjoy.
                            Secondly I am opposed to judging render apps against each other as that is what it will end up as being.

                            Lets keep it fun.

                            http://www.solos-art.com

                            If you see a toilet in your dreams do not use it.

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                            • FrederikF
                              Frederik
                              last edited by

                              @solo said:

                              Guys I have to disagree there, as making it competitive or a challenge will take the free flow fun out of it and force us to judge instead of enjoy.
                              Secondly I am opposed to judging render apps against each other as that is what it will end up as being.

                              Lets keep it fun.

                              Fully agree with Pete on this one...!! πŸ‘

                              Let's keep it fun..!! πŸ˜„

                              Cheers
                              Kim Frederik

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                              • stefanqS
                                stefanq
                                last edited by

                                I guess you're right, Pete.

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                                • R
                                  richcat
                                  last edited by

                                  Please - let's keep it fun, informative and learn from each other.

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                                  • N
                                    nomeradona
                                    last edited by

                                    @solo said:

                                    @unknownuser said:

                                    We should have this kind of "challenge" at least once at week. What do you guys think?

                                    @unknownuser said:

                                    Sounds like a great i dea Competition will push my skill even further

                                    Guys I have to disagree there, as making it competitive or a challenge will take the free flow fun out of it and force us to judge instead of enjoy.
                                    Secondly I am opposed to judging render apps against each other as that is what it will end up as being.

                                    Lets keep it fun.
                                    well said solo/

                                    visit my blog: http://www.nomeradona.blogspot.com

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                                    • S
                                      sepo
                                      last edited by

                                      Keep it fun please...

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                                      • AnssiA
                                        Anssi
                                        last edited by

                                        I fired up Artlantis R version 1 after about a year of no renders. This is what I got with no tweaking of materials at all. I will have to brush up my skills, but the model is so well textured that I am actually quite pleased already. Render time 48 seconds. Setup time 2-3 minutes.

                                        Anssi
                                        SketchUp.jpg

                                        securi adversus homines, securi adversus deos rem difficillimam adsecuti sunt, ut illis ne voto quidem opus esset

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                                        • R
                                          RustyShack
                                          last edited by

                                          Another Artlantis render (v2). 3 mins
                                          warehouse_atl.jpg

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                                          • marked001M
                                            marked001
                                            last edited by

                                            @earthmover said:

                                            After Post Process in Photoshop CS3

                                            http://img80.imageshack.us/img80/4076/warehousevrayforsketchuge5.jpg

                                            i think this is my fave so far.. def the most realistic. you should explain what all you did in pshop πŸ˜„

                                            i'm working on a maxwell one right now.

                                            http://www.revision21vis.com

                                            instagram: revi21on

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