[Plugin] Zorro2 (beta)
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The Zorro that's bundled with Artisan is apparently more stable than this I believe. Though I could be wrong.
Give it a go http://www.artisan4sketchup.com
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Thanks. Downloading and testing now.
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slicing the entire model at a section plane Doesnt work for me.. Sketchup crashes and I get a bug splat!
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@chimbalo said:
After a few hours I figure it out how to fix the bug splat, I have a heavy model, every time that I started using the slice tool my model crashed up, I tryed exploding the model, chainging to newer sketch up, etc etc etc. At the end I took all the model and grouped up whith out the cuting plane, after I slice it, and was the solution for the problem, now it doesn't matter how heavy is the file, the plug in ,work fine. sorry for my bad english, I hope is useful for you.
Thank you - this advice saved me too! Took a while to dig it up though and it seems as though lots of people are searching unsuccessfully for this same solution - perhaps it should be included in the instructions?
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@xplode35 said:
Seems like this plugin badly needs an update. Nothing's changed in 2 years???
I totally agree
It would be great if zorro had a feature to not delete the geometry but instead keep it as two seperate parts
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Zorro2 with icon.7z
Dukejazz Zorro2 with icon, for newbie like meThank you Whaat
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Hello I am using Sketchup 8 Pro, and it seems to crash every time I try to apply this tool... Any ideas why?
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More details please...
How complex is the model?
Are you trying to slice-up raw-geometry or groups/components etc?
At what point during its use does it 'crash' [and what is this 'crash' like]? -
Happens to me too on both Skp 8 and 7. Both Mac and PC.
Even if I draw a simple box and try to slice it with either Zorro or Slice Model (from the section cut dialogue) ... instant crash.
(it`s not a "insufficient hardware" issue), the weird thing is that (on Skp 7) it actually worked one time and then it started crashing. I finally tried with a simple cube (non-group) and realized that the problem is with Sketchup, and not the file.
I`m still looking forward to a solution.
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Do you have any of these other plugins installed?
They might ill-advisedly overwrite some native class/methods and cause issues with legit scripts.SketchyPhysics
DrivingDimensions
Matchbox
Solar[***+ something or other]
Some versions of Podium
Any other 'unusual' scripts you've recently installed???If so, try disabling them all [move their .rb/.rbs files out of Plugins temporarily and restart Sketchup...
Move them back in one at a time until the culprit is found - then you must choose between Zorro and that other tool auto-loading...
Report back... -
having trouble opening it not sure wich file to use to open keeps tryin to open in sketchup
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@dropemjackem said:
having trouble opening it not sure wich file to use to open keeps tryin to open in sketchup
Do you have any idea how to install a plugin ?
There are several good help pages on this...You do not need to 'open' it.
In the case of a single .rb file like this you just put it into your Sketchup Plugins folder [ensure you have suitable access-rights to do this].
Now restart Sketchup and the tool auto-loads and becomes available to use.
Read [and follow] its usage instructions available on the download page.Note that a .rb file is just a kind of 'text file', if anything you should associate its opening with Notepad.exe, that way you can open the file and read the first part, which is often its usage instructions etc too...
Tools that are more complex often come inside a .zip file and consist of several 'parts' which need 'extracting' before they are 'installed' - again there are lots of useful pages on doing this - but let's not run before we can walk and leave this for another day
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@dropemjackem said:
having trouble opening it not sure wich file to use to open keeps tryin to open in sketchup
Generic installation guide: http://www.thomthom.net/thoughts/2012/01/installing-plugins-for-google-sketchup/
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does anyone know how to download the given .rb, I went to Window > Preferences > Extensions, and
checked all the boxes; but Im still not sure how to download the plugin. thanks -
@rks218 said:
does anyone know how to download the given .rb, I went to Window > Preferences > Extensions, and checked all the boxes; but I'm still not sure how to download the plugin. thanks
Please see thomthom's recent post in this thread for a helpful link... [he has also made a 'simple-installer' that lets you 'auto' install many kinds of downloaded files/archives more easily...]The Preferences Extension installer only works on 'archives'*** [that is .rbz files which are a kind of .zip file].
Once you have downloaded such a file then you can run the installer on it.
Also if a downloaded file is a .zip, then you can rename it as a.rbz and it'll work that way too...
Complex toolset usually com as 'archives'.
A rbz/zip archive is a collection of files and subfolders, which need to be extracted and put into the Sketchup Plugins folder in the same relative relationship - the v8M2 installer assists you, but in all prior versions you has to do this installation 'by hand'...B U T - now read this carefully - ***the Zorro tool is relatively simple and it comes in a single .rb file; this is easy to install: simply download it by clicking its link and specifying its destination folder on your computer... and then move that .rb file into the Sketchup Plugins folder, then restart Sketchup to auto-load the tool - it should then appear in the the specified menu - follow the tool's usage instructions...
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superb!
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Thanks.......
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Whaat!
thank you so much for making this plugin!
I been using SU for about 8 years now, and I do projects in a variety of scales and for different project types...
Zorro is one of the most useful plugins I have (and I have alot!).
Very simple, but very very powerful.
Thank you for thinking of it.
Bob -
This is a great plugin, thanks for sharing!
Now for a question: Maxwell render has the ability to hide groups from the camera, essentially allowing a real-light section perspective to be rendered (instead of holes in the model letting light in at the section cut).
Is it possible to keep the 'trash' geometry (what will eventually be 'hidden' in a rendering) and have the two halves of the model in two separate groups?Being that I know enough about programming to get myself into trouble, but not enough to get myself out, I was able to modify your script so the 'Slice Model at Section' tool no longer deletes any geometry, but am completely lost when trying to end up with two groups at the end.
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I'm trying to install Zorro2 on my mac. When I read the write ups on how to install it says a .rbz file is needed for SU8. Well I have SU8 but the only zorro2 file I can manage to find is the .rb file which is mentioned for SU7. I've tried both ways to install the plugin and neither seems to work. Any ideas?
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