[Obsolete] FredoScale 1.0e (Free Scaling, Taper Scaling)
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Bravo!!
Just what I need for my character modeling, thanks a ton.
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Dear Fredo6,
One little known option of the native SU Scale tool is the ability to input final dimensions via the VCB (example: 100mm,100mm,100mm). The scale box is then scaled to those dimensions. Is this something that could be include in your script?
Kind regards,
Bob -
Great script! Thank you thank you!.
However, I, as you know, am on a MAC and I am having serious issues with this script.
The standard scaling tool works beautifully and as expected. Being able to set the orientation is brilliant!.
The taper scale tool, however, isn't working at all.
It displays the bounding box and shows the results of all of the tool manipulations, but it never actually changes the object geometry. Picture attached. Hitting return or clicking outside the box erases the bounding box and the cube remains as is.
Let me know what I can do to assist diagnosis.
Thanks again.
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Awesome !!! Thank you Fredo !
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Hi Fredo
Incredible enhancement
MERCI
MALAISE
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Awesome!!!
Thank you Fredo!!!I only have a problem when set the dimension in the dialog box by pressing TAB. It dosen´t accept what I put.. just make a beep
I attach a video example of this.Daniel S
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@daniel s said:
I only have a problem when set the dimension in the dialog box by pressing TAB. It dosen´t accept what I put.. just make a beep
I attach a video example of this.Daniel S
Daniel,
Strange. What is the default decimal separator you normally use in your version of Sketchup.
Just in case, can you turn the Ruby console on to see if anything is displayed.
Can you also type in the Ruby console the following command:Traductor.string_to_length_formula "20"
and see what it does.
I don't know if any other users has found that problem?
I will analyze what it could be in parallel.
Fredo
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@watkins said:
Dear Fredo6,
One little known option of the native SU Scale tool is the ability to input final dimensions via the VCB (example: 100mm,100mm,100mm). The scale box is then scaled to those dimensions. Is this something that could be include in your script?
Kind regards,
BobBob,
Just press TABwhen the scaling handle is highlighted (or use the contextual menu). You should have the Dimension box appearing. For teh time being, I preferred to reserve the VCB to scale values.
Fredo
PS: Daniel S. has found some issues with this dialog box. Maybe you can report if found any.
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@unknownuser said:
The taper scale tool, however, isn't working at all.
It displays the bounding box and shows the results of all of the tool manipulations, but it never actually changes the object geometry. Picture attached. Hitting return or clicking outside the box erases the bounding box and the cube remains as is.
Let me know what I can do to assist diagnosis.
Thanks again.
It is clear that there is an error in the execution of the deformation, as shown on your image.
The best would be to turn on the Ruby console and see what it says. I don't know if it could be related to Mac.
Also can you tell me if your run SU 7 or 6.Fredo
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many thanks dude... that is special!
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Hi Fredo!
Here is the Ruby Console result from attempting to taper scale.
I am using SU7, OS 10.5.6.
Thanks!
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Fredo:
When i put in the ruby console
Traductor.string_to_length_formula "20"
It returns:
Traductor.string_to_length_formula "20"
nilWhen i have open the ruby console and try to use the dialog box don`t report anything.
I have the same problem with the taper.. it dosen´t accept what i put on the dialog box.I attach a screenshoot of my units.
Daniel S
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this looks great! thanks for your hard work
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Holy Sh!t! Just what I was thinking of asking for the other day. I love the taper. Reminds me of the Falloff function in Modo. Thanks Fredo!
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phenomenal tool. works perfectly on my windows machine. same issue as kannonbal on my mac.
i'm amazed at how intuitive and simple such a great tool can me made. I absolutely love the little green check mark!! such a great idea. This will make SDS proxies so much easier! thanks!
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To Daniel S(on problem of dimension dialog box)
I don't understand what is happening.
Can you then try the 3 commands below, one by oneTraductor.string_to_length "20"
"20".to_l
Traductor.string_to_float_formula "20"
Apparently other users have not reported the problem (yet). So it may be something specific to your environment.
Fredo
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To Chuck (Kannonbal) on issues with Taper Scale
I made an update to LibFredo6 in relation with the issues you signaled.
Could you download and install again LibFredo6 and advise if you still have the problemThanks
Fredo
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@unknownuser said:
Did anybody see my jaw? I lost it somewhere...
Fredo, the Taper function looks killer! If it does the job on Nested Components and Groups as well, then people don't have to explode the geometry anymore to perform a Free Form Deformation on it.
The only thing I didn't understand about the YouTube video was when you scaled that ship. What were you demonstrating there?
Coen,
Thanks for your encouragements.
Taper Scale should work on nested components and groups, but it has to make all components unique and explode all curves. So it's a little bit destructive. No mystery, Tapering is not a transformation that can preserve the unicity of a single definition for components (same rule as for Sketchy FFD).
For my ship, the purpose was just to show that Free Scale can handle large models full of components and groups, because it is actually just based on regular Scaling. Free Scale is not destructive at all, in contrast with TaperScale. Otherwise nothing special.
Fredo
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Fredo: This is the ruby console result when I enter the commands:
Traductor.string_to_length "20"
nil
"20".to_l
7.8740157480315
Traductor.string_to_float_formula "20"
20.0I attach a screenshot too.
Daniel S
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Daniel,
I still don't see what it could be, and why you have it specifically in your environment.
Just in case, I made a slight change in LibFredo6. So you have to re-install it again and check if it improves. Can you try?
Fredo
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