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    • M Offline
      mikemusic
      last edited by

      Hello,
      Just started using sketchup to design my basement bar/theater/lounge and my renders come out horrible. Any idea why? Any help is greatly appreciated!

      http://i282.photobucket.com/albums/kk268/mikemusica/20090121193106_11m29s.jpg

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      • thomthomT Offline
        thomthom
        last edited by

        Helps to know what render engine you use.

        Thomas Thomassen β€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • R Offline
          remus
          last edited by

          Bit of a stab in the dark, but it looks like it could be a moire issue. Could you post up the floor texture if you get a chance?

          http://remusrendering.wordpress.com/

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          • N Offline
            notareal
            last edited by

            Looks similar to a Kerkythea render when one has managed to place a light source so that it does intersect the geometry. Imagine what will happen in real life if you try to push a light pulp inside the drywall panel.

            Anyhow, most likely your problem is fixed if you move lights a bit.

            Turn on soft shadows too πŸ˜„

            Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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            • M Offline
              mikemusic
              last edited by

              @thomthom said:

              Helps to know what render engine you use.

              I used SU Podium. Hope that helps.

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              • M Offline
                mikemusic
                last edited by

                @remus said:

                Bit of a stab in the dark, but it looks like it could be a moire issue. Could you post up the floor texture if you get a chance?

                I used the wood floor that's integrated in Sketchup 7. Hope that helps.

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                • R Offline
                  remus
                  last edited by

                  Going with that info, its likely to be the lights issue notareal mentioned, as podium uses the kerkythea engine for rendering.

                  http://remusrendering.wordpress.com/

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                  • GaieusG Offline
                    Gaieus
                    last edited by

                    @remus said:

                    Going with that info, its likely to be the lights issue notareal mentioned, as podium uses the kerkythea engine for rendering.

                    Not any more AFAIK but please, somebody correct me if I'm wrong.

                    Gai...

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                    • R Offline
                      remus
                      last edited by

                      Okay, i'll stop guessing now and wait until someone who knows what theyre talking about chimes in πŸ˜›

                      http://remusrendering.wordpress.com/

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                      • N Offline
                        notareal
                        last edited by

                        @gaieus said:

                        @remus said:

                        Going with that info, its likely to be the lights issue notareal mentioned, as podium uses the kerkythea engine for rendering.

                        Not any more AFAIK but please, somebody correct me if I'm wrong.

                        Well... The used version must still use, as the result looks exactly the same as seen in Kerkythea, if the light source intersects the geometry. I think this is unique to KT. Anyhow, try to move you lights a bit, drop them 2".

                        Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                        • S Offline
                          sepo
                          last edited by

                          Mike music, could you please post this at Podium forum. There are several problems with your render. If you could also make sure you post your file as well.

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                          • GaieusG Offline
                            Gaieus
                            last edited by

                            @notareal said:

                            Well... The used version must still use, as the result looks exactly the same as seen in Kerkythea, if the light source intersects the geometry. I think this is unique to KT. Anyhow, try to move you lights a bit, drop them 2".

                            Okay,I also stop guessing... πŸ˜„
                            I based it on hints given before the new Podium version came out - but of course talking based on memories is something completely different from talking based on knowledge. πŸ‘Š

                            Gai...

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                            • M Offline
                              mikemusic
                              last edited by

                              @sepo said:

                              Mike music, could you please post this at Podium forum. There are several problems with your render. If you could also make sure you post your file as well.

                              Sorry about that. Will do.

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