sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    SU or ...? for hard surface modeling

    Scheduled Pinned Locked Moved SketchUp Discussions
    sketchup
    33 Posts 16 Posters 4.2k Views 16 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • H Offline
      Hazza
      last edited by

      @solo said:

      Quick render;

      http://img123.imageshack.us/img123/5245/sinkse9.png

      That's not a render, I can see the photographers upside down reflection in the bulgy bit.

      See all of my SketchUp models here.

      1 Reply Last reply Reply Quote 0
      • soloS Offline
        solo
        last edited by


        http://img116.imageshack.us/img116/128/renderbowl7ix0.jpg

        As you can clearly see it's a Vue render, the reflection may be me sitting at my desk 😆

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

        1 Reply Last reply Reply Quote 0
        • pilouP Offline
          pilou
          last edited by

          @unknownuser said:

          There is nothing that SU cannot do.

          Music? 😉
          In fact maybe yes with SktechyPhysics 😒

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

          1 Reply Last reply Reply Quote 0
          • soloS Offline
            solo
            last edited by

            Music can be done, check out TBD's ruby 'suave.rb' add music to your model.

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

            1 Reply Last reply Reply Quote 0
            • K Offline
              kwistenbiebel
              last edited by

              Very nice solution Solo!
              You always come up with strategies that makes it all look so easy. 😄

              (A little crit: Is it possible to have a bit of rounding/beveling at the intersection between the sink and that big bump ?)

              1 Reply Last reply Reply Quote 0
              • pilouP Offline
                pilou
                last edited by

                Indeed ! 😲

                http://labs.plugins.ro/suave.gif

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

                1 Reply Last reply Reply Quote 0
                • soloS Offline
                  solo
                  last edited by

                  Thanks chris, here is one with faucet turned on. (if I remember correctly you did something similar using Podium)


                  http://img116.imageshack.us/img116/6834/sinkpourzi0.png

                  http://www.solos-art.com

                  If you see a toilet in your dreams do not use it.

                  1 Reply Last reply Reply Quote 0
                  • R Offline
                    RustyShack
                    last edited by

                    @solo said:

                    Thanks chris, here is one with faucet turned on. (if I remember correctly you did something similar using Podium)


                    http://img116.imageshack.us/img116/6834/sinkpourzi0.png

                    The water is brilliant! And thanks for the details on your method--it's essentially what I came up with myself (ie the lathe operation and intersecting I mentioned). It's certainly acceptable, but not perfect, with the main culprit being the sharp edge where the bumpout meets the bowl of the sink (as kwistenbiebel noted).

                    I hadn't thought using follow me, as dale mentioned (thx for the tip!), so I'll give that a try, although merging this with the rim of the sink might be tricky. Solo, you mentioned "more bevelling" that could be done--were you referring to improving the bumpout/bowl join? The other annoying thing about the sink is that the profile of the bevel on the top edge of the bumpout is much different than the profile of the bevel around the perimeter of the sink, creating another (to me) difficult situation when these meet. It seemed like such a simple object when I began!

                    gksl4: Hexagon looks quite interesting: there's a Mac version, not to much $$, but I couldn't find a demo to try out. I'll do some more research and see what I can find.

                    karlfucious: silo does look interesting, but it seems to be heavily slanted toward pure organic form and character creation, no? Would it be suitable to creating objects with purely regular (although somewhat complex) shapes? Whatever the case, the intro/tutorials on their website have made me look at my bank account closely. As spectacular as sketchyFFD is, to see the tweak tool (I think) in operation was amazing!

                    1 Reply Last reply Reply Quote 0
                    • soloS Offline
                      solo
                      last edited by

                      I did some bevelling where the 'bulge' meets the sink, I should have done some more as it's not very noticable, but my point being that SU can be used to model almost anything if one tries.
                      Are you needing this for a product display or is it for a bathroom design? If indeed it is for a product then I understand your need to total accuracy, and would suggest using the blue prints to get the dimensions right and maybe even using Rhino for the modeling. It looks very much like the Kohler Botticelli brand BTW.

                      Anyway, one last render (was playing)


                      http://img386.imageshack.us/img386/7477/sinkpour1ub1.jpg

                      http://www.solos-art.com

                      If you see a toilet in your dreams do not use it.

                      1 Reply Last reply Reply Quote 0
                      • K Offline
                        kwistenbiebel
                        last edited by

                        that water splash looks more advanced than mine.
                        Is the splash itself also done using Skeytchup? (an extrude of a bezier curve, triangulating and subdividing it with the Subdivide'nd Smooth plugin?)

                        1 Reply Last reply Reply Quote 0
                        • FrederikF Offline
                          Frederik
                          last edited by

                          😲 😮
                          Like Kwistenbiebel, I would also like to learn more about how you've done the water splash, Pete..!!
                          PLEASE...!! 😉

                          Cheers
                          Kim Frederik

                          1 Reply Last reply Reply Quote 0
                          • R Offline
                            RustyShack
                            last edited by

                            @solo said:

                            Are you needing this for a product display or is it for a bathroom design? If indeed it is for a product then I understand your need to total accuracy, and would suggest using the blue prints to get the dimensions right and maybe even using Rhino for the modeling. It looks very much like the Kohler Botticelli brand BTW.

                            Thanks for the great renders--you spent much more time/effort than you should have. The sink is for a bathroom design and I agree that total accuracy is not needed for this project. The real motivation for my post, which I should have made clearer, was to find out if there was an equivalent to SketchUp for this kind of modeling--in other words, an easy to use and learn program that handles beveling, filleting and merging complex curves as easily as SketchUp handles rectilinear forms (and many curved ones). The more I look, however, the more it seems that SketchUp is truly unique in its combination of usability and capability. SketchUp will remain my modeling workhouse, but I'm trying to see what (if anything) I should add to my workflow to make life easier when encountering "difficult" objects that SU doesn't natively handle well. I see Rhino has demo and is working on a Mac OS version, so perhaps I'll spend some time on it.

                            1 Reply Last reply Reply Quote 0
                            • S Offline
                              sepo
                              last edited by

                              That water looks very good Pete. 👍

                              1 Reply Last reply Reply Quote 0
                              • sketch3d.deS Offline
                                sketch3d.de
                                last edited by

                                @rustyshack said:

                                ...in other words, an easy to use and learn program that handles beveling, filleting and merging complex curves as easily as SketchUp handles rectilinear forms (and many curved ones)....

                                check ViaCAD Pro f. Win/OSX, a feature-based NURBS surface and volume modeler w/ intuitive user interface, history tree as well as all common vector-based CAD filters incl. a SU import:

                                Link Preview Image
                                2D / 3D CAD and Drafting Software | CAD Software for Mac and Windows | CAD Programs | Drawing Software | Architecture Design Software

                                2D / 3D CAD and Drafting Software, CAD Software for Mac and Windows, CAD Programs, Drawing Software, Architecture Design Software

                                favicon

                                (www.punchcad.com)

                                imho THE sleeper in this price range (MSRP 250 U$)

                                have fun,
                                Norbert

                                1 Reply Last reply Reply Quote 0
                                • Gus RG Offline
                                  Gus R
                                  last edited by

                                  Rusty,

                                  This actually can be done using subdivide and smooth. I experimented with some techniques I've already been trying and came up with a rather simple method using not the actual curves of the sink but the tangent lines of the curves. I used a circle for the plan layout with 24 segments. You can also use a polygon as long as the legs reflect the tangent lines of either a circle or elipse.

                                  robatto sink 2.jpg

                                  You also have to place control lines here and there as shown on the image and the attached skp file. These will go at the point of curvature for the arcs of the profile, etc.

                                  Here's the skp for you or anyone else to study.

                                  robatto sink.skp

                                  This is using a circle. However, you can do this with an oval or an ellipse. It can also be done using 1/2 of a basic polygon.

                                  I'm generating a KT rendering and should have one up any minute now.

                                  Gus

                                  www.instagram.com/gusrobatto/

                                  www.facebook.com/gusrobatto

                                  www.flickr.com/photos/gusrobatto

                                  1 Reply Last reply Reply Quote 0
                                  • Gus RG Offline
                                    Gus R
                                    last edited by

                                    Here's the KT render. You should be able to see the fillet at the junction of the bump out and the basin.

                                    robatto sink 3.jpg

                                    robatto sink 4.jpg

                                    Gus

                                    www.instagram.com/gusrobatto/

                                    www.facebook.com/gusrobatto

                                    www.flickr.com/photos/gusrobatto

                                    1 Reply Last reply Reply Quote 0
                                    • GaieusG Offline
                                      Gaieus
                                      last edited by

                                      Nice one, Gus! 👍

                                      Gai...

                                      1 Reply Last reply Reply Quote 0
                                      • Gus RG Offline
                                        Gus R
                                        last edited by

                                        Thank you Gaieus. Guess my insomnia serves a purpose.

                                        😄

                                        www.instagram.com/gusrobatto/

                                        www.facebook.com/gusrobatto

                                        www.flickr.com/photos/gusrobatto

                                        1 Reply Last reply Reply Quote 0
                                        • daleD Offline
                                          dale
                                          last edited by

                                          Yes great work folks, I knew this would be a fun one to watch. 👍

                                          Just monkeying around....like Monsanto

                                          1 Reply Last reply Reply Quote 0
                                          • R Offline
                                            RustyShack
                                            last edited by

                                            @unknownuser said:

                                            Gus ....you nailed it!! cheers to you!!

                                            I agree--that looks spectacular and relatively easy to model. When I tried using subdivide and smooth initially, I could not figure out how to control the subdivision. I was trying to draw elaborate grids etc etc and nothing seemed to work. Never occurred to me that a few well-placed control lines like the ones in your model would do the job.

                                            I will give this a go later today and see how it goes.

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 2 / 2
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement