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    [Plugin] Boolean--OSCoolean (Dec 2013) for SU 8 up free ver

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    • cottyC 離線
      cotty
      最後由 編輯

      @adriantp said:

      the boolean tool upon which I rely pretty heavily for reconstructing objects from profiles

      @adriantp said:

      I wasn't sure it was worth $10

      ?

      @adriantp said:

      Does that mean I can perform boolean operations on non-solid groups/components?

      I think none of the boolean tools do this?!

      You can upload an example here and I will try it with the BoolTools, if this helps you...

      my SketchUp gallery

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      • A 離線
        AdrianTP
        最後由 編輯

        @cotty said:

        ?
        To clarify, I'm not sure any tool I won't use much after I finish this particular model is worth $10. I do 3D modelling pretty infrequently (I only use SketchUp; mostly because it's easy to use and also the free version is pretty flexible and I can export to STL) -- mostly for either really basic stuff that doesn't require boolean operations, or for the rare (once a year for a month or two) mega-project like this one.

        @cotty said:

        You can upload an example here and I will try it with the BoolTools, if this helps you...
        I don't really know how to purposefully cause a solid-looking object to not be solid, but I know it has happened on a few occasions and even with the Solid Inspector, figuring out how to fix it is often difficult or confusing. I'd guess that extruding a profile twice (creating a new face on the second extrusion) might make an object no longer be solid in the eyes of SU...

        Edit:
        Just tested it: doing a push/pull and toggling "create new starting face" causes the resulting object to not be solid. If BoolTools can handle that kind of issue (internal faces) or missing faces (make a sphere, view hidden geometry, delete a single facet, make the sphere a group, attempt to boolean add/subtract/whatever with another solid or non-solid object), then I'd say it's definitely worth the $10, since not even the native tool can do that.

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        • A 離線
          AdrianTP
          最後由 編輯

          FYI I was so desperate for proper booleans that I bought BoolTools. It was a waste of $10. It cannot properly handle complex curved faces during boolean operations; a subtraction of a square component from a round component fails to produce the same clean result as the native tools (broken edges, random missing lines -- the result of a boolean subtraction between two solids is not a solid, which to me is a deal-breaker). Very unhappy that I wasted $10 on a tool that is less helpful than Intersect Faces combined with lots of tedious manual line-drawing. I thus again look forward to OSCoolean being updated for SU 2014 with great anticipation.

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          • pilouP 離線
            pilou
            最後由 編輯

            You can see also VisuHole by Fredo6 who make a sort of boolean operation from a plan(s) to a volume(s)! 😉

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • TIGT 離線
              TIG Moderator
              最後由 編輯

              Also remember that there is an absolute 'smallness' limit in SketchUp.
              Its built-in tolerance is ~1/1000": so if you do any operations [either by the native tools - like FollowMe or Solids - OR when using any plugin tools doing similar processes], which result in edges at or below that size, then those edges are not created - because SketchUp considers their two end points as being coincident.
              With an edge missing any connected faces also fail to materialize, so then you get holes and stray lines in the result.
              So if you are working on objects that might result in small a facets etc [e.g. they are of a small size with curved parts, or include the intersections of very complex triangulated meshes], then the well know workaround is to Scale up your object[s] x10 or even more: then do the operations - these should then give a good solid result, and finally you Scale back down to the original size.
              Tiny geometry can exist after the re-Scale, but SketchUp cannot create it initially.

              TIG

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              • A 離線
                AdrianTP
                最後由 編輯

                @tig said:

                Also remember that there is an absolute 'smallness' limit in SketchUp.
                Its built-in tolerance is ~1/1000": so if you do any operations [either by the native tools - like FollowMe or Solids - OR when using any plugin tools doing similar processes], which result in edges at or below that size, then those edges are not created - because SketchUp considers their two end points as being coincident.
                With an edge missing any connected faces also fail to materialize, so then you get holes and stray lines in the result.
                So if you are working on objects that might result in small a facets etc [e.g. they are of a small size with curved parts, or include the intersections of very complex triangulated meshes], then the well know workaround is to Scale up your object[s] x10 or even more: then do the operations - these should then give a good solid result, and finally you Scale back down to the original size.
                Tiny geometry can exist after the re-Scale, but SketchUp cannot create it initially.

                I was modelling this ship at "real" scale (it's about 200 metres long), so none of the edges should have ended up being small enough to cause problems with the lower limit in SketchUp, but scaling it up 5x did help later on when I was making a separate copy of the main model for 3D printing (using Outer Shell and BoolTools and Intersect Faces to merge all the components and Groups into a single solid). I still ran into plenty of issues (How can two objects which are solid before merging not still be solid after merging? Why was both Outer Shell and BoolTools allowing internal geometry to exist when merging two particular groups?) but I'm getting through it. I'll post the finished result (4 files - the original model, the solid command module, the solid accommodation module, and the solid main hull) once I'm done fiddling with getting the whole thing to become and stay solid.

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                • TIGT 離線
                  TIG Moderator
                  最後由 編輯

                  Even large objects can still contain some small triangulated facets.
                  These can in turn 'intersect' during boolean operations to make potentially very very tiny facets.
                  If these would have very short edges, then they'll still fail to form ad cause 'holes' etc, and non-solids result...

                  TIG

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                  • N 離線
                    nongcc
                    最後由 編輯

                    😄 😄 😄 😄 😄

                    1 條回覆 最後回覆 回覆 引用 0
                    • L 離線
                      leo11
                      最後由 編輯

                      Hi, can this plugin suit Sketchup 2015? I installed it, but it doesn't work ! 😲 I liked it so much when it used to work, back in SU 8... Can you do something ?

                      1 條回覆 最後回覆 回覆 引用 0
                      • A 離線
                        acxone
                        最後由 編輯

                        Hi,
                        Is this plugin compatible with SU2015 now?

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                        • TIGT 離線
                          TIG Moderator
                          最後由 編輯

                          @acxone said:

                          Hi,
                          Is this plugin compatible with SU2015 now?
                          No.
                          It works with <= v2013 only...

                          TIG

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                          • N 離線
                            NutsandBoltz
                            最後由 編輯

                            This thread's probably dead, but in case it's not, I could really use a good boolean plugin right now, and OSCoolean still isn't compatible with the current version of Sketchup. Anyone have an idea of an alternative plugin?

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                            • gudio83G 離線
                              gudio83
                              最後由 編輯

                              Yes will be great if the author update the plugin to SU2016. I am looking for alternative in the same time, but no results. This plugin its a missing tool in Sketchup!

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                              • pilouP 離線
                                pilou
                                最後由 編輯

                                you have for moment the alternative to use the Viz Plugin trying period! 😉

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

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                                • T 離線
                                  tmt0009
                                  最後由 編輯

                                  Any update on this plugin? I'm using SketchUp Make because I can't justify getting a Pro license in my own mind yet. This would definitely help.

                                  1 條回覆 最後回覆 回覆 引用 0
                                  • F 離線
                                    fluid
                                    最後由 編輯

                                    We just released Bool extension, featuring interactive boolean operations and hierarchical constructive solid geometry (CSG). You can try if here.

                                    [flash:3mbvlufg]https://www.youtube.com/v/nU9s4WQKI90[/flash:3mbvlufg]

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                                    • PixeroP 離線
                                      Pixero
                                      最後由 編輯

                                      Wow!

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                                      • C 離線
                                        concord264
                                        最後由 編輯

                                        It does not work for me!! why?
                                        I have make 2017!!

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                                        • TIGT 離線
                                          TIG Moderator
                                          最後由 編輯

                                          It's a very old script.
                                          It's not supported by its author.
                                          It's unlikely to work with newer SketchUp versions...

                                          Search - there are several similar but newer tools now available.

                                          TIG

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                                          • N 離線
                                            Nearlyman
                                            最後由 編輯

                                            many thanks for this plugin. Regrettably, even though the install was “confirmed” according to the response I was unable to locate this extension even after restarting my win 10 PC. Importantly, I installed from download file: access to ‘extension warehouse’ failed due to a message statement “there is a script error on this page” with entries involving 1’s and 0’s among other meaningless dialogue. Where should this plug in appear? I am installing on the 2013 version of Sketchup Make.
                                            reply if possible please to : bowderynman@gmail.com,

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