Google Sketchup Pro 7 is out
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Mostly they were tested and should work.
Rubys which have their own installation routine should changed manualy...or try to copy the content directly from SU6 into SU7 -
@linea said:
Layout is still raster though isn't it? The ability to draw a 0.1 line in Layout would have been great, I cant really see how I can drop cad for Layout yet, much as I'd like to. Or am I missing something?
- If you have LayOut, you should be able to find the "Vector" pulldown.
- LayOut, in it's current implementation, is not meant to replace cad.
http://www.youtube.com/watch?v=OQFFgO0KaQ0 lists the three top reasons to use LayOut.
Barry
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@unknownuser said:
Sigh. Where is Alan Fraser? He will tell you a thing or two about speeding up your models. He knows because he's a tree man, and when you dump about two dozen of his Comps into a scene you'll feel that need for multi-core real bad. Unless of course you apply some out-of-the-box thinking.
But why should we when there is technology available
@unknownuser said:
One of SketchUp's lead developers, John Bacus, has actually asked users at Basecamp exactly what this means. High poly support when orbiting, when modeling, with or without inference.
You see everybody whining about this feature but no one comes with any specifics and when they are asked for them no one replies. So by all means, SPECIFY what you mean with high poly support.My models tend to be large ones, models of residential developments with trees, shrubs cars etc etc. when it takes about 1 minute or so to orbit or zoom in or out and the screen freezers up, and i have my boss or a client looking at the screen its more than frustrating. its time this was sorted or at least commented on by someone from sketchup i think they owe us a reasonable responce.
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holy crap!! this is post is total sketchup war! Never thought today will turn out like this
hee hee they should actually change the topic lol -
Maybe this would not have been such an issue if it was not kept so secret. Even Apple does not keep things in the dark like this. There are rumors, there is hype generated and we had none of that. Now people are feeling disappointed.
I remember when @last gave us a hint about upcoming Sandbox tools, by posting a picture of toy truck in sand box -
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Your on a roll Coen, why to knock em down
you gotta love sketchup
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@unknownuser said:
great,.. we got the new hyper-announcement promoting Sketchup 7 blatantly, and guess what,.. we can't post to disagree with things like
@mike lucey said:
I think Layout has now grown up and will be adopted by many
professionals with a need to communicate their design ideas
to clients.
Snap out of it ,... only a fraction of people use Layout, (and will ever use it) people need editing freedom that Layout can't provide!
I still have not seen a proper layout presentation, in the years since the first release of Layout, but I've seen many more that a couple using the CAD->Sketchup->Photoshop workflow, that include character, wow-factor, and individuality. I never managed to see Layout in this picture or produce these outcomes as much as I tried.PS: I'd be very positive about this release if it weren't to cost me anything to upgrade.
I suppose being beta testers you have the new version for free. Then you try to convince the rest of the people that the new release is ok. That sucks where I am from.George,
Of course you can disagree as much as you please. Whatever gave you
the idea that you could not?As regards Layout2, have you actually spent any time checking out the
new version?In the past, Beta Testers have been given an upgrade license and sometimes
even a T-Shirt after spending quite a few hours / days testing the product.
On the other hand GSU got this version down pat in a very stable edition
and their was little to complain about, not withstanding the obvious missing
items.I'm not trying to convince anyone that V7 is okay. All I'm saying is that it
might be a good idea to give things a good work out before ranting on and
on and on and on. We all fully realise what is not there and should be!George, I really think you are working yourself up far too much. Its like
things have not turned out exactly like you wished and you are striking
out against Google and now me . Am I not entitled to have my
opinion and advise members?Please tell me what is the point in copying your correspondence with other
3D software developers? This also go for others that are threatening to
move to other software. If this is what you guys have in mind just go
ahead and do it and let the rest of us get on with SketchUp V7 and not
to forget LayOut2Mike
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Cool, thanks for Sketchup 7. Love it a lot.
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I know that Layout is meant to be a presentation tool to display models created in Sketchup and looking at Layout 2 there have indeed been big improvements to enable this,
But does nobody at Sketchup understand the need for a set of simple basic Cad design tools that can be used within Layout to convey details that may not be related to the actual model, but related to the project as a whole,
There are a whole lot of current and more importantly potential users out here just waiting for this.
Ah Well, we'll just have to live in hope for Sketchup 8.
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Just a bit of clarification.
@unknownuser said:
@unknownuser said:
- handle high poly count.
One of SketchUp's lead developers, John Bacus, has actually asked users at Basecamp exactly what this means. High poly support when orbiting, when modeling, with or without inference.
You see everybody whining about this feature but no one comes with any specifics and when they are asked for them no one replies. So by all means, SPECIFY what you mean with high poly support.... huh? Coen doesn't know what we mean if we 'whine' about high poly support?
@unknownuser said:
@unknownuser said:
Every other modeler worth its weight is handling millions and millions of poly's and maybe choking, not SU........it chokes on hundreds of thousands! Come on!
Yes Scott, but the fact of the matter is that those applications don't support inferencing and/or not in such a superb way.
If I turn off Edges and Profiles I can easily handle 500.000 Faces as well. But I was earlier talking about a model with just 50K Faces in a normal inference enabled scene. When you turn off Edges and Profile the inference engine is likely to be switched off as well (though I'm not sure about this) and whatever be the case it DOES provide me with 10x higher framerate.... well, whaddaya know ... he does know what it means. I'm sure John Bacus does as well.
Coen, I don't mind if you defend SU. Not at all even. But I would like you to do it without dodgy rhetorics. Pretty please?
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Stinkie, that is what the developers told us. I dont see any reason for not clearly defining what is meant when you say high poly support.
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Paul, I agree with what you say about the need for better 2D
drafting capability in SU and LO2 and I believe you are right
in saying that such features would be welcomed by many. It
would in deed be a big seller for Google but I doubt SU will
go this route as it is my understanding that SU policy is to
'shake hands' rather than compete with 2D applications.Still, as you say one never knows
Mike
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@remus said:
Stinkie, that is what the developers told us. I dont see any reason for not clearly defining what is meant when you say high poly support.
Remus, come on.
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Juan is right about installing as administrator if you are on Vista. I had problems with this during the beta. I guess that many more people are now on Vista than 2 years ago, so you may also find problems in re-installing some of the Plugins. I did, until I wrestled control of the Plugins folder back off my darned OS....even with admin priviliges.
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Stinkie, im kind of between an NDA and a hard place, but to parphrase: do you mean better orbiting capabilities? faster modelling? do you still want inference to be on? specifics, essentially.
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@remus said:
Stinkie, im kind of between an NDA and a hard place, but to parphrase: do you mean better orbiting capabilities? faster modelling? do you still want inference to be on? specifics, essentially.
Aha. I meant: better orbiting capabilities with inferencing on. As it stands now, SU is brought to a crawl quite quickly when you import a couple of, say, nicely detailed sofas. Orbiting can be quite cumbersome in such a case. Shame, really.
@alan fraser said:
Juan is right about installing as administrator if you are on Vista. I had problems with this during the beta. I guess that many more people are now on Vista than 2 years ago, so you may also find problems in re-installing some of the Plugins. I did, until I wrestled control of the Plugins folder back off my darned OS....even with admin priviliges.
lol. The joys of Vista.
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@burkhard said:
@unknownuser said:
@remus said:
Stinkie, that is what the developers told us. I dont see any reason for not clearly defining what is meant when you say high poly support.
Remus, come on.
What kind of discussions. No need to clarify anything if you are a simple user.
High poly support is selfexplanationed. To convert it is for professionals.
Hopefully you never had a ruby whish where you were forced to explain the coder how to do it.Well said, Herr B. (Mind you, remus, this is not directed at you, but at the devs.)
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I had similar thoughts as well
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I haven't looked too deeply yet at the free version I down loaded, but must say that I am pleased that I can now navigate (orbit, zoom, etc.) within a fairly complex model of my home, and I don't get stuck in objects and walls, and the navigating is faster and smoother. Given that, DCs and the improved Layout (don't use it now but it seems like it will now be a valuable tool), I will definitely upgrade my Pro license.
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