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    Photo Match for Professional Architectural Photomontages

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    • dcauldwellD Offline
      dcauldwell
      last edited by

      I am an architect involved with small domestic extensions and I am using it all the time. As thomthom says once you have created a model it is a bit tricky to then match it to a photo, but it is only a matter of technique. It is easier if you start with the photograph - but I nearly always forget to do that!

      Here is an example
      (the modelled and vray rendered part is the rear single storey extension)

      http://img146.imageshack.us/img146/4769/5108002crop2mh3.jpg

      David

      Sketchup 2017
      (vray 2.00)

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      • GaieusG Offline
        Gaieus
        last edited by

        That's a nice one!

        In my work I only tried to use it once (I cannot attach it now) when from the remaining walls of a 16th century Ottoman mosque I had to do a reconstruction. It was merely to show how it would look related to its environment because we are hoping to rebuild it in reality (although later I decided to model all the surrounding buildings instead).

        Gai...

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        • E Offline
          ehaflett
          last edited by

          I've found that using the photo as a watermark in the background can be helpful in finding the angle at which to output your model graphic. It's not as accurate as Photomatch may be but it's helpful when combining your graphics in PS or Corel.

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          • thomthomT Offline
            thomthom
            last edited by

            @unknownuser said:

            As plot says the photo-match tool is not very efficient. Don't get me wrong SU itself is fantastic for photomantage.

            @unknownuser said:

            I much rather have 3DS max's method of placing matching points on the model, then their equal position on the photo and have the application work out the camera position from that.

            The method above can actually be duplicated with SU and Corel and probably PS as well.

            When I have very difficult mapping to do I take a shot of the piece within SU. I bring it into Corel set it down as a layer. I then creat my material layer over top and cut the material to match the SU image below. I import the texture and apply it....it fits like a glove and if not you can adjust it further by repositioning using the texture positioning tool.

            I don't use Photomatch to map textures, but to match the camera so I can render the model in V-Ray and merge the images in Photoshop.

            Thomas Thomassen — SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • L Offline
              linea
              last edited by

              As dcauldwell said I think photomatch is really good for smaller buildings. I don't think that 3d Studio or AutoCad are significantly more accurate though when it comes to complex geometry. I tend to just go out with the camera and photograph every elevation I need and then apply them all as textures to an estimated or measured model. it takes longer but it is much more accurate

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              • thomthomT Offline
                thomthom
                last edited by

                Now I am confused?
                Are we talking about using photomatch just to extract textures, or photomatch to display a model in actual context? I thought the OP was talking about the latter.

                Thomas Thomassen — SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • L Offline
                  linea
                  last edited by

                  Yes, sorry, drifted away from the thread a bit there

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                  • dcauldwellD Offline
                    dcauldwell
                    last edited by

                    @unknownuser said:

                    I would really love to use Sketchup for this photomontaging but am a bit concerned as to its accuracy as it doesnt require camera location, focal lenght etc.

                    Personally I wouldn't hesitate to use it for small or large buildings.
                    Although it doesnt require camera location, focal length etc, the technique it uses is equally as good - matching persective.
                    It gets easier to set up if the photo you are matching is taken at approx 45deg on plan, but clearly this is often not possible - so you make do.
                    As photographs are often flawed in some way (barrel or pincushion distortion) it still comes down to making final adjustments by eye.
                    For the record, the process I use is:-
                    a) on site take several photos, guessing at where you will prefer your viewpoint for the finished montage
                    b) create the model and match it to the photo in SU
                    c) render the model (I use vray)
                    d) export the render (I use png files)
                    e) Using photoshop (or equiv) paste into a new layer over the photo - sometimes you need to create further layers and copy foreground info so it displays in front of the rendered model.

                    Its dead easy once you've done a couple of times!!

                    David

                    Sketchup 2017
                    (vray 2.00)

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                    • plot-parisP Offline
                      plot-paris
                      last edited by

                      dcauldwell, amazing image. it took me quite a while to understand which part is not real 👍

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                      • I Offline
                        idraft
                        last edited by

                        I found and saved these a while ago, very good show on how to set up perspectives (as tought in the old school days). 👍

                        Cheers Jeff


                        2pt overview


                        2pt matching


                        3pt overview


                        3pt construction


                        3pt matching

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                        • pilouP Offline
                          pilou
                          last edited by

                          Cool tuts! 😎
                          Will be a classic! 😎

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • I Offline
                            idraft
                            last edited by

                            A quick sample of my photo matching, this was done in SU6 in about 1 hr straight from an origonal photo, can give clients a very good ex. of what there addition looks like.

                            I had to model the letterbox, fence and tree in foreground then locate in photomatched model. The picture probably needs fixing up in photoshop / gimp or similar to take some edges of.

                            cheers Jeff


                            photo match 0


                            photo match 7

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                            • MALAISEM Offline
                              MALAISE
                              last edited by

                              Thanks for such a useful tut. It really explains perspective rules . 👍 👍
                              I'm translating it in French

                              MALAISE 😄

                              La Connaissance n'a de valeur que partagée

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                              • G Offline
                                GUNAWAN W
                                last edited by

                                @dcauldwell said:

                                Here is an example
                                (the modelled and vray rendered part is the rear single storey extension)

                                http://img146.imageshack.us/img146/4769/5108002crop2mh3.jpg

                                David

                                So david,
                                where is your models?
                                it's seems like photograph for me 😄

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                                • dcauldwellD Offline
                                  dcauldwell
                                  last edited by

                                  G

                                  Here is the rendered model. It is then merged in with the photograph in PS.
                                  The mirror ball in the foreground was to check out the HDR sky, to see if it was positioned correctly.

                                  Cheers David

                                  http://img381.imageshack.us/img381/5998/004oz1.png

                                  Sketchup 2017
                                  (vray 2.00)

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                                  • marked001M Offline
                                    marked001
                                    last edited by

                                    the other problem with photomatch for me, is that is creates a 2 point perspective or some odd setup.. which isnt supported by Maxwell... so its useless... my workaround is to use photomatch..tape a piece of trace to the screen.. trace over a few key edges... and then use that to create my own scene... 😉 haha..

                                    http://www.revision21vis.com

                                    instagram: revi21on

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                                    • dcauldwellD Offline
                                      dcauldwell
                                      last edited by

                                      . . . and if you make a mistake, do you use correction fluid on the screen? I'd love to see you working on a sketch!

                                      I think SU actually creates a 3 point perspective, but because most photos are taken at eye level they look like 2 point.

                                      David

                                      Sketchup 2017
                                      (vray 2.00)

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                                      • marked001M Offline
                                        marked001
                                        last edited by

                                        haha... yeah, its definitley a half a$$ method..i admit!

                                        i dont know.. they do appear to be 3 point, but i dont know, they are weird.. and Maxwell & Podium dont support them when the output 😕

                                        http://www.revision21vis.com

                                        instagram: revi21on

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                                        • G Offline
                                          GUNAWAN W
                                          last edited by

                                          @dcauldwell said:

                                          G
                                          Here is the rendered model. It is then merged in with the photograph in PS.
                                          The mirror ball in the foreground was to check out the HDR sky, to see if it was positioned correctly.
                                          Cheers David

                                          geeez, i see, really impressive work 👍 👍

                                          allow me to add this link to video tutorial section.

                                          Thank's

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                                          • A Offline
                                            August
                                            last edited by

                                            Hi idraft,
                                            @idraft said:

                                            I found and saved these a while ago, very good show on how to set up perspectives (as tought in the old school days).

                                            Do you happen to know the original author? Your use of the word "found" suggests that it is not you.

                                            Also, ANYONE,

                                            Months ago I ran across a similar tutorial about the geometry of photo matching that I have not been able to find again. (It was saved on my employer's laptop and was in a folder I missed in my last-minute archiving on the day of the layoff. Word to the wise...)

                                            The tutorial I'm looking for, if I recall correctly, used a ranch-style house and constructed the camera position(s) someplace in the front yard. Again IIRC, it took a different approach than the files idraft found. In the above files A-E, the image plane and view line are straight and an object is constructed at an angle and then finally rotated to square. In the tutorial I'm looking for, the object was presumed square with the axes and the technique constructed the image plane at an angle. Also, IIRC, it did not use any actual photos but instead illustrated the geometry with a line drawing instead of a photo.

                                            I suspect that this "missing" tutorial was old, possibly from SU v4, prior to the built-in Photo Match tool.

                                            Does this ring any bells in anyone's memory?

                                            Thanks,
                                            August

                                            “An idea, like a ghost, must be spoken to a little before it will explain itself.”
                                            [floatr:v1mcbde2]-- Charles Dickens[/floatr:v1mcbde2]

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