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    Ruby challenge 2 ?

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    • N Offline
      NewOne
      last edited by

      @matt666 said:

      Hi all !
      I really HOPE that no one can do this with native ruby codes πŸ˜„ πŸ˜„ !!

      I start this challenge because I don't know how to do that... In fact, I have a little idea πŸ˜†
      This challenge is to do a script that returns a list of 4 points which represent mounting space of the face.
      Exemples :[attachment=1:1f1b2ici]<!-- ia1 -->Sans titre 1.jpg<!-- ia1 -->[/attachment:1f1b2ici]
      SU file is attached.

      Is it instersting? Is it an idea worthy of a challenge? I would like to have your opinions !

      Thank you !

      Check "Rotate a texture" topic... i put there something that fits what you want. Just the ideea... maybe will come the script, but for now I'm working to something else. Perhaps somebody else will try a script based on that.

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      • pilouP Offline
        pilou
        last edited by

        I know anything of the ruby scripting 😳
        but seems to me that when you select a volume there is a blue bounding box around the volume done by SU πŸ˜’
        Just take it the 8 vertices and you have your list πŸ’š (or 4 for a surface in 2D)
        I don't know if that is cheating πŸ˜„

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • R Offline
          remus
          last edited by

          Frenchy, i believe the challenge is to find the best fitting bounding box, rather than any bounding box.

          http://remusrendering.wordpress.com/

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          • N Offline
            NewOne
            last edited by

            @unknownuser said:

            I know anything of the ruby scripting 😳
            but seems to me that when you select a volume there is a blue bounding box around the volume done by SU πŸ˜’
            Just take it the 8 vertices and you have your list πŸ’š (or 4 for a surface in 2D)
            I don't know if that is cheating πŸ˜„

            The BoundingBox is related to global axes! so if your face is oblique, the boundingbox means the projection on the axes. That's not helpfull because doesn't represent the real size of the face.

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            • TIGT Offline
              TIG Moderator
              last edited by

              Since the test seems to involve only the single face... first copy the face into a group. Make a transformation of that round a given vertex/axis so that it's 'flat' (the face's plane z=1). Find the copied face's longest edge, find the rotation of that edge, transform rotate the group around the start of that edge so that its now at 0 rotation around the z axis. Find the bounding box of the 'flat'/rotated copy. Make a rectangle using the four corners of the bbox. Erase the rest of the group's contents and transform the bbox rectangle backwards onto the original face and you then have that face's minimum bounding box...

              .

              TIG

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              • M Offline
                Matt666
                last edited by

                Hi TIG !!
                Wow, great idea... I will try to do what you say ! Thank you !

                Frenglish at its best !
                My scripts

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                • M Offline
                  Matt666
                  last edited by

                  😲 😲 😲
                  Wow !! You're the man, Fredo !!
                  Thank you so much !

                  Frenglish at its best !
                  My scripts

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                  • fredo6F Offline
                    fredo6
                    last edited by

                    Matt,

                    Here is a rather brute force version functioning for a single face, when selected. It works in 3D.
                    BFBBox.jpg

                    The command is in the menu Plugins "Best Bounding Box for a single face" (there is no icon).
                    You can extract the algorithm (3 methods) from the code to do what you have in mind. On my side, I may use it to develop a Face Scaling macro that use the Best-fitting bounding rectangle instead of the default box aligned on axes.

                    The bounding box (actually always a rectangle) is created as a Group.

                    Fred


                    bbface.rb

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                    • free agentF Offline
                      free agent
                      last edited by

                      this would be good for making proxy objects (when vray decides to implement proxies 😠 )

                      http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

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                      • M Offline
                        Matt666
                        last edited by

                        What is a proxy object ?

                        Frenglish at its best !
                        My scripts

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                        • R Offline
                          remus
                          last edited by

                          Its like a dummy piece of geometry that you place instead of something else. In the case of render engines, its usually used so your scene can be kept low poly, but when you export to the render engine, it will load up a high poly component in place of the low poly proxy.

                          Very useful for trees and the like.

                          http://remusrendering.wordpress.com/

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                          • M Offline
                            Matt666
                            last edited by

                            Ok, thank you Remus !

                            Frenglish at its best !
                            My scripts

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                            • R Offline
                              remus
                              last edited by

                              No worries, its nice to be able to contribute to the ruby forum for once πŸ˜›

                              http://remusrendering.wordpress.com/

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                              • M Offline
                                minguinhirigue
                                last edited by

                                Did anyone was able to do the same for groups or any volume ?

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                                • TIGT Offline
                                  TIG Moderator
                                  last edited by

                                  The "untransformed bounds" is now a new group property accessible in the v7 API...

                                  TIG

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                                  • M Offline
                                    minguinhirigue
                                    last edited by

                                    WHOA, So I have to give a try to the free versionof SU7, but, I think my computer will begin to say ARRGHH... (quite old... 😳)

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