sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    SketchUp RUBY API Wishlist [way of coding wishes, please]

    Scheduled Pinned Locked Moved Developers' Forum
    107 Posts 46 Posters 39.8k Views 46 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • P Offline
      Pout
      last edited by

      does anyone know if any of the remarks here will be taken into consideration in a new version?

      1 Reply Last reply Reply Quote 0
      • Dan RathbunD Offline
        Dan Rathbun
        last edited by

        @dan rathbun said:

        Sketchup::load

        The Sketchup::load method does NOT expose the wrap argument, so we can specify wrap=true for rbs scripts.

        For some unknown reason, the Google team defeated, or just didn't pass the 2nd argument (wrap) on to the aliased standard load, when they overrode it to handle rbs decrypting.

        Please fix this!_

        Taking this a step further.

        Since the rbs code blocks are eval'd, and Sketchup.load is an override (redefinition,) just pass the 2nd argument to Sketchup.load (if given,) on as the 2nd argument to the eval method.

        That way developers can instantiate a binding() to their custom namespace(s), and have the code evaluated within that scope.

        This can also give the GSUT the opportunity to protect some Google namespaces, within the argument validation block of the Sketchup.load method (ie: raise a custom "NotAllowedError" exception.)

        I'm not here much anymore.

        1 Reply Last reply Reply Quote 0
        • Dan RathbunD Offline
          Dan Rathbun
          last edited by


          EDITED:Get||Set Layer Material & Color


          Added missing "wish" statement to set Layer color in the example I gave (the last statement.)


          I'm not here much anymore.

          1 Reply Last reply Reply Quote 0
          • Dan RathbunD Offline
            Dan Rathbun
            last edited by

            @thomthom said:

            Being able to set Layer colour.

            ..and also a "getter" method to read the color.

            Actually when you manually click the color button in the Layers dialog, the Edit Material dialog appears. If you choose 'Use texture image' and assign a texture file, the layer will be displayed with that texture over the layer color, when 'Color by Layer' is true, and rendering mode is 'Shaded with Textues'.

            Issues:
            (1) Technically, Layers have a material attribute that holds a Sketchup::Material object.
            (2) These material objects ARE saved with the model, but NOT accessible thru the API.
            (3) When a layer is assigned a texture, it does not appear in the "In Model" Materials Collection, and it shouldas well as allow us to assign a name (thru the layer's material object.)
            In the UI manual mode the new material could be given a temporary name equal to the Layer name, so the user could manually rename it thru the Materials Browser, or we could name it in a subsequent ruby statment like:
            model.materials['Layer3'].name='PolishedWood'
            We should also then be able to go totally automatic thru the API, thus:
            mat = model.materials.add('PolishedWood') mat.texture = 'wood/polished.png' mat.color = [195,144,86] model.layers['Layer3'].name = 'Surface' model.layers['Surface'].material = 'PolishedWood' model.rendering_options['DisplayColorByLayer'] = true
            Later on getting a layer's color, we could do:
            surfaceColor = model.layers['Surface'].material.color
            and setting it to some other color:
            surfaceColor = [127,127,200] model.layers['Surface'].material.color = surfaceColor [*]

            ****** So what we really need is the Sketchup::Layer object's material attribute getter and setter methods exposed in the API, along with the manual UI naming hack.


            EDIT: [* (2010AUG05) Added missing "wish" statement to set layer color.]

            I'm not here much anymore.

            1 Reply Last reply Reply Quote 0
            • K Offline
              kwalkerman
              last edited by

              Seconded on the Layers usability, also, it would be great to be able to do:

              Layers.active_layer
              Layers[layer] = active

              A consistent entityID would be awesome. The entity should maintain the ID if it is deleted, and then undeleted as well.

              Pages:

              In addition to retaining information on which layers are on and off, should also be able to retain the active layer for each page.

              --
              Karen

              1 Reply Last reply Reply Quote 0
              • thomthomT Offline
                thomthom
                last edited by

                hm... never thought of that inconsistency before...
                model.materials.current vs model.active_layer

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

                1 Reply Last reply Reply Quote 0
                • Dan RathbunD Offline
                  Dan Rathbun
                  last edited by

                  @thomthom said:

                  hm... never thought of that inconsistency before...
                  model.materials.current vs model.active_layer

                  "current and "active" should aliases for each other.

                  I'm not here much anymore.

                  1 Reply Last reply Reply Quote 0
                  • K Offline
                    kwalkerman
                    last edited by

                    Cool. Thanks again.

                    1 Reply Last reply Reply Quote 0
                    • Dan RathbunD Offline
                      Dan Rathbun
                      last edited by

                      @kwalkerman said:

                      Cool. Thanks again.

                      No problem.

                      (bumping the topic..)

                      • Made edits to the Layers code example* Added a second code example for Layer class.See previous post...

                      I'm not here much anymore.

                      1 Reply Last reply Reply Quote 0
                      • J Offline
                        Jim
                        last edited by

                        @kwalkerman said:

                        In addition to retaining information on which layers are on and off, should also be able to retain the active layer for each page.

                        I like this idea, particularly useful when adding text to Scenes. It seems quite possible using an Observer.

                        Hi

                        1 Reply Last reply Reply Quote 0
                        • J Offline
                          Jim
                          last edited by

                          @dan rathbun said:

                          @thomthom said:

                          hm... never thought of that inconsistency before...
                          model.materials.current vs model.active_layer

                          "current and "active" should aliases for each other.

                          Well, don't leave out Pages.selected_page!

                          Hi

                          1 Reply Last reply Reply Quote 0
                          • Dan RathbunD Offline
                            Dan Rathbun
                            last edited by

                            @jim said:

                            @dan rathbun said:

                            @thomthom said:

                            hm... never thought of that inconsistency before...
                            model.materials.current vs model.active_layer

                            "current and "active" should aliases for each other.

                            Well, don't leave out Pages.selected_page!

                            I don't know about that one... Pages are special. Even though you "select" a Page, depending on transition time, Sketchup can be animating somewhere between the previous page and the selected one.
                            A FrameChangeObserver is needed to know when the animation is complete. Only at that point would I 'technically' say that a Page was the "active_page" or "current_page."

                            @Karen. You can get an array of the hidden layers for a Page:
                            mypage.layers
                            so the visible layers would be:
                            my_vis_layers = model.layers.to_a - mypage.layers

                            • why they didn't name the method Page.hidden_layers, I don't know.

                            I'm not here much anymore.

                            1 Reply Last reply Reply Quote 0
                            • Dan RathbunD Offline
                              Dan Rathbun
                              last edited by

                              @jim said:

                              @kwalkerman said:

                              ..., should also be able to retain the active layer for each page.

                              I like this idea, particularly useful when adding text to Scenes. It seems quite possible using an Observer.

                              But when you add text to Scenes (Pages,) are you drawing to the model, or drawing to the View ??

                              If it's the View, then the active layer does not matter.

                              The active layer is a property of the model. A Scene (Page,) is a View mechanism, which does not "have" layers; it only 'remembers' which of the model's layers to hide or show. A layer also has "new page behaviour" which it can tell new Scenes (Pages,) how to 'remember' their visibilty.

                              I can see some problems for other scripts, if the active layer was automatically changed when a Scene changed. There would need to be some kind of toggle to turn the "auto" feature on and off.
                              In addition, their would need to be scoping. What if an Observer was to be triggered while this "auto layer" feature was on? Outside the current script (or scope,) the Observer may want to "see" or "use" another layer as the active one.

                              It also occurs to me, that we are supposed to always be drawing primitives on "Layer 0", but still some modelers want to draw on other layers (construction lines especially.)

                              Anyway.. we'd need to consider this carefully. It could be a disaster.

                              I'm not here much anymore.

                              1 Reply Last reply Reply Quote 0
                              • Dan RathbunD Offline
                                Dan Rathbun
                                last edited by

                                @kwalkerman said:

                                Seconded on the Layers usability, also, it would be great to be able to do:

                                Layers.active_layer

                                That can already be done:
                                Sketchup.active_model.active_layer
                                .. as it's a property of the model (Sketchup::Model class.)

                                see API: Model.active_layer

                                @kwalkerman said:

                                Layers[layer] = active

                                Will not work because there is no .= method defined for the Sketchup::Layer class. (You'd just be calling Ruby's internal hardcoded refererence assignment operator, which could set the layer reference on the left of the operator, to any kind of Ruby object. A bad idea, if it doesn't immediately cause an exception.)
                                This why the .new constructor is "hidden" (or made private,) and we create layers thru the collection class' .add method.

                                Sketchup.active_model.active_layer=layers['mylayername']
                                .. again, a property of the model (Sketchup::Model class.)

                                see API: Model.active_layer=


                                You CAN get a SKP DOM object's parent by using the .parent method. The model is the layer collection's parent, in the SKP doucment heirarchy. Where layers is the model's Sketchup::Layers class instance:
                                this_layer = layers.parent.active_layer

                                But, since each model instance, has an instance of a Sketchup::Layers class object, you'd think it (the Layers collection,) should also know which one of it's elements was active.
                                A simple Ruby patch for the Layers class:

                                
                                class Sketchup;;Layers
                                  unless method_defined?('active')
                                    def active
                                      self.parent.active_layer
                                    end # def active
                                  end
                                  unless method_defined?('current')
                                    alias_method('current','active')
                                  end
                                  unless method_defined?('active=')
                                    def active=(arg)
                                      if arg.class==String || arg.kind_of?Integer
                                        self.parent.active_layer=self[arg]
                                      elsif arg.class==Sketchup;;Layer
                                        self.parent.active_layer=arg
                                      else
                                        raise(TypeError,'Sketchup;;Layer, String, or Integer expected.')
                                      end
                                    end # def active=
                                  end
                                  unless method_defined?('current=')
                                    alias_method('current=','active=')
                                  end
                                end # class extension
                                
                                

                                %(#4000BF)[**EDIT:

                                • added aliases* fixed method defintion tests**Note: The reason I do not call]Sketchup.active_model.active_layer (in the patch,) is to accomodate multi-model environment on the Mac, where the active model may not be the one a script is working on.

                                ADD: This can be extended to the Sketchup::Layerclass, so that a layer can return (boolean) whether it is the active layer or not.

                                class Sketchup;;Layer
                                  unless method_defined?('active?')
                                    def active?
                                      # .equal? returns true ONLY if receiver and arg have same object_id
                                      self.equal?( self.parent.parent.active_layer )
                                    end # def active?
                                  end
                                  unless method_defined?('current?')
                                    alias_method('current?','active?')
                                  end
                                  #
                                  unless public_methods(false).include?('eql?')
                                    # only override if it hasn't yet been redefined
                                    def eql?(arg)
                                      if arg.class==Sketchup;;Layer
                                        # we shall ignore the name attribute
                                        # use the == override to include name in test
                                        # use <=> to test only the names (match returns 0)
                                        same = true
                                        return (same = (self.page_behavior==arg.page_behavior)) if (not same)
                                        return (same = (self.visible?==arg.visible?)) if (not same)
                                        return same
                                      else
                                        raise(TypeError,'Sketchup;;Layer expected.')
                                      end
                                    end # override eql?
                                  end
                                  #
                                end # class extension
                                
                                

                                I'm not here much anymore.

                                1 Reply Last reply Reply Quote 0
                                • TommyKT Offline
                                  TommyK
                                  last edited by

                                  I don't know if this thread is still checked by the Sketchup team, but I have one ruby request:

                                  • be able to set selection colour per entity, including bounding box color.

                                  It would allow different kinds of entities to be shown as such.

                                  1 Reply Last reply Reply Quote 0
                                  • Rich O BrienR Online
                                    Rich O Brien Moderator
                                    last edited by

                                    That's a very old feature request.

                                    I think it was back at v7 I remember seeing members ask for groups and components to be different colours.

                                    I love it to happen. Sorely needed in such a visual program.

                                    Download the free D'oh Book for SketchUp πŸ“–

                                    1 Reply Last reply Reply Quote 0
                                    • AdamBA Offline
                                      AdamB
                                      last edited by

                                      Pretty, but whats the use case?

                                      Developer of LightUp Click for website

                                      1 Reply Last reply Reply Quote 0
                                      • S Offline
                                        slbaumgartner
                                        last edited by

                                        @pout said:

                                        does anyone know if any of the remarks here will be taken into consideration in a new version?

                                        The SketchUp development team are famous for marching to their own inscrutable set of priorities, so only they know for sure. But this topic was started by a member of the team, so it is at least as good a place as any for sketchUcation members to post suggestions.

                                        1 Reply Last reply Reply Quote 0
                                        • thomthomT Offline
                                          thomthom
                                          last edited by

                                          We're watching. πŸ˜‰

                                          Since the Trimble acquisition a good number of have been addressed. That despite the fact that we've only had short dev cycles so far. Takes time to shift things around. But we're ramping up.

                                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

                                          1 Reply Last reply Reply Quote 0
                                          • tt_suT Offline
                                            tt_su
                                            last edited by

                                            I used the wrong - hat... So for the sake of making it right - with my Trimble hat: Yes we are watching. πŸ˜„

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 6
                                            • 2 / 6
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement