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    [Plugin] BezierSpline - v2.2a - 22 Apr 21

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    • N Offline
      NZSnowman
      last edited by

      Just downloaded. Can not wait to try. Looks great!

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      • I Offline
        iris1211
        last edited by

        why I can't download it....

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        • Dave RD Offline
          Dave R
          last edited by

          @iris1211 said:

          why I can't download it....

          I can only guess it's because you didn't follow any of the links in the first post of this thread.
          Screenshot - 6_27_2015 , 5_35_17 PM.png

          Since several options are provided, surely you can get it from one of them.

          Etaoin Shrdlu

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          • D Offline
            dbrenders
            last edited by

            Hi Fredo I'm a big fan and user of your plugins, i have them all in my must have plugins list. πŸ˜„ .

            These days I've been working with bz curves for doing wires and cables etc... and i found a bit dificult some time to place contol points in the right way due to the snapping . Also when trying to reposition or edit the points was bit diffuclt to adjust in an accurate way.

            Do you think it would be possible to have in future versions handles or any kind of gizmo thing, ( as thomthom uses in the bz surfaces) for this tools, would be very helpful and much appreciated. Thank you very much in advance .

            Best
            David

            Enviat des del meu SM-P600 usant Tapatalk

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            • fredo6F Offline
              fredo6
              last edited by

              @dbrenders said:

              Hi Fredo I'm a big fan and user of your plugins, i have them all in my must have plugins list. πŸ˜„ .

              These days I've been working with bz curves for doing wires and cables etc... and i found a bit dificult some time to place contol points in the right way due to the snapping . Also when trying to reposition or edit the points was bit diffuclt to adjust in an accurate way.

              Do you think it would be possible to have in future versions handles or any kind of gizmo thing, ( as thomthom uses in the bz surfaces) for this tools, would be very helpful and much appreciated. Thank you very much in advance .

              Best
              David

              Enviat des del meu SM-P600 usant Tapatalk

              You can use arrow and Ctrl-Arrows to get some inferences along axes.

              But otherwise, the best is to try to use Construction points.

              I'll try to make it easier in a next version.

              Fredo

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              • N Offline
                numerobis
                last edited by

                @fredo6 said:

                I'll try to make it easier in a next version.

                A spline behavior like in ACAD would be nice. πŸ˜‰
                I think they are more harmonic or fluent. Here is a direct comparison:

                http://abload.de/img/splinetesth9sgw.jpg

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                • fredo6F Offline
                  fredo6
                  last edited by

                  Which method did you use in your example: CubicBezier, Catmull, FSpline?

                  Fredo

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                  • N Offline
                    numerobis
                    last edited by

                    Catmull. What is FSpline? With CubicBezier you mean the B-Spline, right?

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                    • fredo6F Offline
                      fredo6
                      last edited by

                      Catmull, Cubic Bezier and FSpline pass by the Control Points (BSpline does not).

                      Fred

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                      • N Offline
                        numerobis
                        last edited by

                        Ahhh... i thought the Cubic Bezier and F-Spline would be simple "curves" just looking at their picto and because they are placed between spirals and polylines... 😳
                        Thanks for pointing this out πŸ’š The F-Spline works great! 😎

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                        • Bob JamesB Offline
                          Bob James
                          last edited by

                          @unknownuser said:

                          Note: All PDF files are also available from the menu "Draw > BezierSpline curves > Documentation..."

                          All the spline tools work fine, but the Documentation feature does not work. I've used Autoinstall with the SCF Plugin Store tool to be sure I have the latest version, but nothing happens when I click on "Documentation"

                          Bezier.png

                          i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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                          • fredo6F Offline
                            fredo6
                            last edited by

                            You have to download the PDF doc separately and put it in the SU Plugins folder or the BZ_17 subfolder.

                            This is essentially for a matter of size that the doc file is not included in the script pacakage.

                            Fredo

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                            • Bob JamesB Offline
                              Bob James
                              last edited by

                              Thank you.

                              The phraseology of

                              "The doc is slightly outdated, but gives an overview of the essential features. All PDF files are also available from the menu "Draw > BezierSpline curves > Documentation..."

                              implied that they were "also" contained within the extension.

                              It's an excellent idea to have direct access to the documents for the more complex extensions that one does not use frequently: I wish all extension authors would do the same.

                              i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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                              • JClementsJ Offline
                                JClements
                                last edited by

                                Hi Fredo:

                                I was wondering if there could be a "lock to plane" option which would only allow Beziers to be drawn to planes of the current Axes?

                                The way I would use this option is to 1st temporarily set the origin and axes to a surface that I want the bezier control points to "stick" to and then 2nd draw bezier curves and when finished the curves would "cut" the surface so that unwanted areas of the surface could be removed.

                                Currently when drawing a bezier, if not very careful, the curve may not be coplanar.

                                John | Illustrator | Beaverton, Oregon

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                                • Dave RD Offline
                                  Dave R
                                  last edited by

                                  It would be nice to be able to lock points to be planar. How about a set of buttons across the top similar to the way you manage settings for other plugins? The user could choose red/green, red/blue, or green/blue.

                                  As it is now, I prevent curves in 3D by drawing on a face but sometimes it would be nice to be able to draw in space.

                                  Etaoin Shrdlu

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                                  (THERE'S NO PLACE LIKE)

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                                  • JClementsJ Offline
                                    JClements
                                    last edited by

                                    Thanks for commenting, Dave.

                                    If the surface is small and you need to drag or create a control point way off of the surface (in order to shape the curve) then drawing a planar curve is tough. Also, if there a lot of other closeby geometry it becomes even more of a challenge. There are work-arounds but they can be time consuming.

                                    John | Illustrator | Beaverton, Oregon

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                                    • Dave RD Offline
                                      Dave R
                                      last edited by

                                      The curves I draw are usually fairly small but I generally draw a large face for the reason you describe. Still it would be great if the face wasn't needed.

                                      Etaoin Shrdlu

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                                      • fredo6F Offline
                                        fredo6
                                        last edited by

                                        I am not clear on your request.

                                        I you type an Arrow before inputing the 3rd point, you lock all the points on the corresponding axis plane.

                                        Fredo

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                                        • JClementsJ Offline
                                          JClements
                                          last edited by

                                          I guess I never knew this. I'll give it a try.

                                          John | Illustrator | Beaverton, Oregon

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                                          • Bob JamesB Offline
                                            Bob James
                                            last edited by

                                            @jclements said:

                                            I guess I never knew this.

                                            I didn't either! Saves having to make a plane to draw on πŸ‘

                                            i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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