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    What's your beginners tip?

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    • M Offline
      mics_54
      last edited by

      my attempt at fabricfabric.skp

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      • E Offline
        EWWinterbach
        last edited by

        @mics_54 said:

        my attempt at fabric[attachment=0:1kogs4cp]<!-- ia0 -->fabric.skp<!-- ia0 -->[/attachment:1kogs4cp]

        thank you so much for this example

        it open up my world to the fabric thing that was holding my back
        your example has helped heaps
        now i am creating some awesome stuff
        See it just needs one person to lead the way and the rest of us learn so much

        bravo !!!!!

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        • DanielD Offline
          Daniel
          last edited by

          Whatever your modeling, pay attention to how things are made, and model accordingly. And, pay attention to how you position your textures.

          My avatar is an anachronism.

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          • X Offline
            xphatjunkie
            last edited by

            My beginner tip (in landscape practice) : always save many scenes for every match perspectives, plan, detail, and section

            a Landscape Architect. Born in Indonesia. Live in Hong Kong

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            • D Offline
              DanYHKim
              last edited by

              Two-sided Faces

              I don't usually deal with materials and faces, but this is a useful characteristic. Faces have two different sides, and are usually colored differently. It is possible to make one face transparent, while the other side is opaque. I use this when modeling a house, so I can see the interior of the house when looking through the top, but a solid ceiling shows when I have POV inside the house.

              Here's a video of this:
              http://www.youtube.com/watch?v=ivv4qcdX6lM

              [flash=425,344:32vbof82]http://www.youtube.com/v/ivv4qcdX6lM[/flash:32vbof82]

              Related video done by someone else:
              http://www.youtube.com/watch?v=wBcI7Rzo6yU

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              • D Offline
                DanYHKim
                last edited by

                I always set up custom keyboard shortcuts, then save them to a file. I keep this file in a USB Flash drive that I carry with me, so it's handy. I also use the "Large Tool Set" instead of the "Getting Started" set, and set buttons small.

                My department has computers in the lab with SketchUp installed, but students do not have Admin rights. They cannot install plugins or components into the usual places. It turns out that you can copy the program folder for SketchUp to a Flash drive, and run it from there, if the host computer also has SketchUp installed. It may require that the same or higher version be installed, but haven't tested that yet.

                So, I have told students that they can install SketchUp on their home computers, install plugins and component bonus packs, and then copy the program folder to a USB drive. If they run the program from there, it will give them access to the plugin and components folders, which is very handy. Not exactly "portable" SketchUp, but close.

                I have a video of this:
                http://www.youtube.com/watch?v=0VQmkz-MraA
                The relevant portion of this video begins at 5:25
                [flash=425,344:2tby5oj2]http://www.youtube.com/v/0VQmkz-MraA[/flash:2tby5oj2]

                In truth, there's probably no real reason why SketchUp can't be reconfigured to run as a portable app. Only a few minor changes would do it I'm sure.

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                • GaieusG Offline
                  Gaieus
                  last edited by

                  Yes, that's a good trick. I also did it here where I painted the back face of the thick wall transparent so that windows "seem" to cut through those thick walls:

                  Gai...

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                  • B Offline
                    bestmate
                    last edited by

                    If i may ,can i give you our future experts ( trust me it won't take long ) tips to help them along

                    1/ Accurate inferencing, To me is the corner stone to clean non hair pulling out experiences in sketchup ( Zoom zoom to see were your putting that line)

                    2/ COPLANER If that face will not fill in after 10 minutes ( and i have been there) its not flat ! If there are two lines very close together where there should be one ( you know, those lines that look alittle thicker that the other lines), then the party on its the way to pair shape city Ha ha.

                    3/ Work cleanly and and erase those lines that should not be there ( the lines that keep flashing puppy eyes at your inference engine) ,and your clinical approach will reward you , in not wanting to get off your computer ,rather than throwing it out the window .
                    Enjoy Phil

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                    • ToboboT Offline
                      Tobobo
                      last edited by

                      Another tip, keep coming back to this and the 'Duh' threads again and again. I keep forgetting things that people have mentioned.

                      Toby

                      Philippians 4:13

                      I can do everything through him who gives me strength.

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                      • peter_shawP Offline
                        peter_shaw
                        last edited by

                        when composing a scene for rendering, the look around tool is quite handy. you can change your eye height by simply typing in numbers while using the tool.

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                        • P Offline
                          petropix
                          last edited by

                          Beginners tip? Use a programable multi-button mouse. I recommend Logitech Revolution VX, smallish and elegant (unfortunately discontinued). You can assign 10 functions and now you're a speed demon in SketchUp. There aren't that many makes out there which is frustrating because I've worn out four of these Logitech mice and the new Logitech iterations are cheaply made with fewer functions, although there's the option of going to a full-blown gamer's mouse.

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                          • V Offline
                            vjekobalas
                            last edited by

                            I'm a beginner but I'll allow myself to be a bit philosophical
                            as I've come to a conclusion which may or may not mean anything
                            to you - besides going through all the sketchup videos and duplicating
                            the steps in the videos and understanding the basics of the tools, my tip
                            is that you have to stop thinking about drawing (lines, shapes etc.) and
                            start thinking creatively about geometry, components, groups
                            and how the tools can be combined in magical ways to draw what you need. โ˜€ ๐Ÿ˜„
                            When you have some spare time, pick some questions on the forum on how
                            something was done and you'll further speed up filling your bag of tricks.

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                            • peter_shawP Offline
                              peter_shaw
                              last edited by

                              u can shortcut any function, even plugins. as a gamer, my hand automatically rests on wasd all the time ๐Ÿ˜„ so i set up shortcuts that are easy to reach from that: q: make line, w: paintbucket, e: push pull, r: move
                              spacebar: selection tool, x: xray mode
                              etc.
                              one of the best shortcuts for modelling with groups and components is view/component edit/hide rest of model.
                              the ability to toggle that is just awesome.

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                              • opalO Offline
                                opal
                                last edited by

                                needs the how to set up shortcuts instructions

                                ETA.. ^found it^ nm

                                btw.. loving that icon picture of yours Peter.. can't stop looking and smiling

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                                • A Offline
                                  android no. 12
                                  last edited by

                                  everything has thickness - walls, glass panes, even paper when you make a face on sketchup, it is only a 2D shape which cannot exist in real life. make sure you give every object a thickness

                                  start on components early. groups will prevent you from getting in a mess if you want to seperate 2 objects, and will enable you to select whole objects easily. components do the same, but you can copy a component around, and if you edit one all the others can change.

                                  when drawing shapes, you will often benefit from typing in the desired length. this will help you keep track of things and have regularity in your model. also don't use sill lengths like 147.43528m unless necessary

                                  Components window will allow you to keep track of all components in your model, and see which ones are in the file but not in the model. you can then delete those to speed things up. same with materials. if you use one once, it remains in the file, even if you remove it from the model

                                  soften edges to hide a line, and this will also try to smoothen the face. go to view>hidden geometry to see all lines you have hidden. a curve is actually a series of straight lines, and extruding a curve will make lots of lines.

                                  For accurate selection, you may want to use the views toolbar, and parallel projection

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                                  • kingsiK Offline
                                    kingsi
                                    last edited by

                                    Hello Everyone

                                    I am very new to this Sketchup world, but I have 2 tips narrowed down from 2000.

                                    1. Make sure you have a very clear idea of what you want to achieve with a drawing. Have the Endgame in mind at all times. Don't do a me and get distracted by overcomplicating a drawing. If you are designing something archtiectural that exists in the real world make damn certain you have decent photos to work from, from the start. Its really annoying having to go back to take more, not to mention photomatching at the end of a design is just downright depressing lol.

                                    2. Learn the Lingo. As with any new piece of software what you think some operation, action or effect should be called and what it is really called and what other people call it are often different things. I forget how many times I have rumaged about youtube, typing in all sorts of keywords to only stumble upon what I wanted to learn by accident way after the fact. From what I can tell, everything I want to do with sketchup is possible, it is only me that does not know how to do it and importantly what its bloody called.

                                    Noobtastic

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                                    • rami_lpmR Offline
                                      rami_lpm
                                      last edited by

                                      If you took time to arrange your toolbars, use 'View/Toolbars/Save Toolbar Positions'.
                                      You never know when sketchup will stumble and ruin your workspace.


                                      1.jpg

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                                      • D Offline
                                        dark phoenix
                                        last edited by

                                        @ross macintosh said:

                                        Tip: Orbit, Pan & Zoom using the middle mouse button / scroll wheel.

                                        middle mouse button to orbit
                                        middle mouse button + shift to pan
                                        and the scroll wheel to zoom

                                        The tool buttons for orbiting, panning and zooming almost never need to be used.

                                        I had been using this program for about a week, and JUST found out this tip when you mentioned it! AWESOME! Thank you!

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                                        • D Offline
                                          dark phoenix
                                          last edited by

                                          @hfm said:

                                          My tip:

                                          While selecting different kind of materials for your model to try out looks, don't forget to delete them afterward since SketchUp will remember every single material you've selected, clogging op your model's file size in the process.

                                          Thank you! I was just adding layer after layer, not deleting the old materials. That must be why the program lagged really bad after a while.

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                                          • H Offline
                                            Hussel Hann
                                            last edited by

                                            @rami_lpm said:

                                            If you took time to arrange your toolbars, use 'View/Toolbars/Save Toolbar Positions'.
                                            You never know when sketchup will stumble and ruin your workspace.

                                            i am so agree with u...
                                            my toolbar often go haywire during rendering... ๐Ÿ˜ฒ

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