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What's your beginners tip?

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  • D Offline
    Daniel
    last edited by 12 Oct 2011, 21:42

    Whatever your modeling, pay attention to how things are made, and model accordingly. And, pay attention to how you position your textures.

    My avatar is an anachronism.

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    • X Offline
      xphatjunkie
      last edited by 17 Oct 2011, 08:07

      My beginner tip (in landscape practice) : always save many scenes for every match perspectives, plan, detail, and section

      a Landscape Architect. Born in Indonesia. Live in Hong Kong

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      • D Offline
        DanYHKim
        last edited by 19 Oct 2011, 16:20

        Two-sided Faces

        I don't usually deal with materials and faces, but this is a useful characteristic. Faces have two different sides, and are usually colored differently. It is possible to make one face transparent, while the other side is opaque. I use this when modeling a house, so I can see the interior of the house when looking through the top, but a solid ceiling shows when I have POV inside the house.

        Here's a video of this:
        http://www.youtube.com/watch?v=ivv4qcdX6lM

        [flash=425,344:32vbof82]http://www.youtube.com/v/ivv4qcdX6lM[/flash:32vbof82]

        Related video done by someone else:
        http://www.youtube.com/watch?v=wBcI7Rzo6yU

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        • D Offline
          DanYHKim
          last edited by 19 Oct 2011, 16:31

          I always set up custom keyboard shortcuts, then save them to a file. I keep this file in a USB Flash drive that I carry with me, so it's handy. I also use the "Large Tool Set" instead of the "Getting Started" set, and set buttons small.

          My department has computers in the lab with SketchUp installed, but students do not have Admin rights. They cannot install plugins or components into the usual places. It turns out that you can copy the program folder for SketchUp to a Flash drive, and run it from there, if the host computer also has SketchUp installed. It may require that the same or higher version be installed, but haven't tested that yet.

          So, I have told students that they can install SketchUp on their home computers, install plugins and component bonus packs, and then copy the program folder to a USB drive. If they run the program from there, it will give them access to the plugin and components folders, which is very handy. Not exactly "portable" SketchUp, but close.

          I have a video of this:
          http://www.youtube.com/watch?v=0VQmkz-MraA
          The relevant portion of this video begins at 5:25
          [flash=425,344:2tby5oj2]http://www.youtube.com/v/0VQmkz-MraA[/flash:2tby5oj2]

          In truth, there's probably no real reason why SketchUp can't be reconfigured to run as a portable app. Only a few minor changes would do it I'm sure.

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          • G Offline
            Gaieus
            last edited by 19 Oct 2011, 16:37

            Yes, that's a good trick. I also did it here where I painted the back face of the thick wall transparent so that windows "seem" to cut through those thick walls:

            Gai...

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            • topic:timeago-later,27 days
            • B Offline
              bestmate
              last edited by 15 Nov 2011, 23:14

              If i may ,can i give you our future experts ( trust me it won't take long ) tips to help them along

              1/ Accurate inferencing, To me is the corner stone to clean non hair pulling out experiences in sketchup ( Zoom zoom to see were your putting that line)

              2/ COPLANER If that face will not fill in after 10 minutes ( and i have been there) its not flat ! If there are two lines very close together where there should be one ( you know, those lines that look alittle thicker that the other lines), then the party on its the way to pair shape city Ha ha.

              3/ Work cleanly and and erase those lines that should not be there ( the lines that keep flashing puppy eyes at your inference engine) ,and your clinical approach will reward you , in not wanting to get off your computer ,rather than throwing it out the window .
              Enjoy Phil

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              • T Offline
                Tobobo
                last edited by 21 Nov 2011, 14:23

                Another tip, keep coming back to this and the 'Duh' threads again and again. I keep forgetting things that people have mentioned.

                Toby

                Philippians 4:13

                I can do everything through him who gives me strength.

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                • P Offline
                  peter_shaw
                  last edited by 25 Nov 2011, 14:18

                  when composing a scene for rendering, the look around tool is quite handy. you can change your eye height by simply typing in numbers while using the tool.

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                  • P Offline
                    petropix
                    last edited by 28 Nov 2011, 06:58

                    Beginners tip? Use a programable multi-button mouse. I recommend Logitech Revolution VX, smallish and elegant (unfortunately discontinued). You can assign 10 functions and now you're a speed demon in SketchUp. There aren't that many makes out there which is frustrating because I've worn out four of these Logitech mice and the new Logitech iterations are cheaply made with fewer functions, although there's the option of going to a full-blown gamer's mouse.

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                    • topic:timeago-later,17 days
                    • V Offline
                      vjekobalas
                      last edited by 14 Dec 2011, 19:47

                      I'm a beginner but I'll allow myself to be a bit philosophical
                      as I've come to a conclusion which may or may not mean anything
                      to you - besides going through all the sketchup videos and duplicating
                      the steps in the videos and understanding the basics of the tools, my tip
                      is that you have to stop thinking about drawing (lines, shapes etc.) and
                      start thinking creatively about geometry, components, groups
                      and how the tools can be combined in magical ways to draw what you need. β˜€ πŸ˜„
                      When you have some spare time, pick some questions on the forum on how
                      something was done and you'll further speed up filling your bag of tricks.

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                      • P Offline
                        peter_shaw
                        last edited by 16 Dec 2011, 09:08

                        u can shortcut any function, even plugins. as a gamer, my hand automatically rests on wasd all the time πŸ˜„ so i set up shortcuts that are easy to reach from that: q: make line, w: paintbucket, e: push pull, r: move
                        spacebar: selection tool, x: xray mode
                        etc.
                        one of the best shortcuts for modelling with groups and components is view/component edit/hide rest of model.
                        the ability to toggle that is just awesome.

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                        • O Offline
                          opal
                          last edited by 16 Dec 2011, 12:52

                          needs the how to set up shortcuts instructions

                          ETA.. ^found it^ nm

                          btw.. loving that icon picture of yours Peter.. can't stop looking and smiling

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                          • topic:timeago-later,24 days
                          • A Offline
                            android no. 12
                            last edited by 9 Jan 2012, 19:04

                            everything has thickness - walls, glass panes, even paper when you make a face on sketchup, it is only a 2D shape which cannot exist in real life. make sure you give every object a thickness

                            start on components early. groups will prevent you from getting in a mess if you want to seperate 2 objects, and will enable you to select whole objects easily. components do the same, but you can copy a component around, and if you edit one all the others can change.

                            when drawing shapes, you will often benefit from typing in the desired length. this will help you keep track of things and have regularity in your model. also don't use sill lengths like 147.43528m unless necessary

                            Components window will allow you to keep track of all components in your model, and see which ones are in the file but not in the model. you can then delete those to speed things up. same with materials. if you use one once, it remains in the file, even if you remove it from the model

                            soften edges to hide a line, and this will also try to smoothen the face. go to view>hidden geometry to see all lines you have hidden. a curve is actually a series of straight lines, and extruding a curve will make lots of lines.

                            For accurate selection, you may want to use the views toolbar, and parallel projection

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                            • K Offline
                              kingsi
                              last edited by 9 Jan 2012, 23:12

                              Hello Everyone

                              I am very new to this Sketchup world, but I have 2 tips narrowed down from 2000.

                              1. Make sure you have a very clear idea of what you want to achieve with a drawing. Have the Endgame in mind at all times. Don't do a me and get distracted by overcomplicating a drawing. If you are designing something archtiectural that exists in the real world make damn certain you have decent photos to work from, from the start. Its really annoying having to go back to take more, not to mention photomatching at the end of a design is just downright depressing lol.

                              2. Learn the Lingo. As with any new piece of software what you think some operation, action or effect should be called and what it is really called and what other people call it are often different things. I forget how many times I have rumaged about youtube, typing in all sorts of keywords to only stumble upon what I wanted to learn by accident way after the fact. From what I can tell, everything I want to do with sketchup is possible, it is only me that does not know how to do it and importantly what its bloody called.

                              Noobtastic

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                              • topic:timeago-later,30 days
                              • R Offline
                                rami_lpm
                                last edited by 8 Feb 2012, 13:34

                                If you took time to arrange your toolbars, use 'View/Toolbars/Save Toolbar Positions'.
                                You never know when sketchup will stumble and ruin your workspace.


                                1.jpg

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                                • topic:timeago-later,8 days
                                • D Offline
                                  dark phoenix
                                  last edited by 16 Feb 2012, 02:39

                                  @ross macintosh said:

                                  Tip: Orbit, Pan & Zoom using the middle mouse button / scroll wheel.

                                  middle mouse button to orbit
                                  middle mouse button + shift to pan
                                  and the scroll wheel to zoom

                                  The tool buttons for orbiting, panning and zooming almost never need to be used.

                                  I had been using this program for about a week, and JUST found out this tip when you mentioned it! AWESOME! Thank you!

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                                  • D Offline
                                    dark phoenix
                                    last edited by 16 Feb 2012, 02:42

                                    @hfm said:

                                    My tip:

                                    While selecting different kind of materials for your model to try out looks, don't forget to delete them afterward since SketchUp will remember every single material you've selected, clogging op your model's file size in the process.

                                    Thank you! I was just adding layer after layer, not deleting the old materials. That must be why the program lagged really bad after a while.

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                                    • topic:timeago-later,16 days
                                    • H Offline
                                      Hussel Hann
                                      last edited by 3 Mar 2012, 02:52

                                      @rami_lpm said:

                                      If you took time to arrange your toolbars, use 'View/Toolbars/Save Toolbar Positions'.
                                      You never know when sketchup will stumble and ruin your workspace.

                                      i am so agree with u...
                                      my toolbar often go haywire during rendering... 😲

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                                      • topic:timeago-later,20 days
                                      • E Offline
                                        Earle
                                        last edited by 23 Mar 2012, 04:41

                                        I have found that no matter how much I think I have learned in SU, I will always have more to learn. If SU is important in your work flow then decide to research here and everywhere to see what will help you work better. Decide to spend some "many" hours to practice - research- and create. It is mindblowing to see what people are doing with this and many kudos to those who are creating plugins that make our life "that much easier". I am inspired and amazed by these creative folks.- Thanks for your work Mates.-And Always Make Components πŸ˜„

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                                        • dukejazzD Offline
                                          dukejazz
                                          last edited by 24 Mar 2012, 06:42

                                          When moving objects with dimensions that are very small like <0.000001 feet, it hits a base grid of precisions. The snapping grid is usally above this precision but if you zoom into base points it will turn into a snapping grid.
                                          Yes this is true that it act like a snapping grid when you zoom to base precision even if you have the snap off.
                                          pic_0041.jpg
                                          Now how can you get the objects to move about smoothly in very high precision?
                                          1)hint By turning the units feet to in, cm, or mm will lower the base snapping grid.
                                          Also
                                          2)Trick I do is to use the scale tool by pulling one side a given scale and then pull the other far parallel side in same direction with same scale when done it shift objects to your point.

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