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    What's your beginners tip?

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    • Chris FullmerC Offline
      Chris Fullmer
      last edited by

      Always use a 3 button mouse with SketchUp. None of those single button Mac mice....stupidest invention ever.

      And use shortcut keys.

      Chris

      Lately you've been tan, suspicious for the winter.
      All my Plugins I've written

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      • Alan FraserA Offline
        Alan Fraser
        last edited by

        Watch the training videos on the Help menu...especially if you are coming to SU from another program, with a ton of preconceptions about how things should be done....more especially if you are new to 3D.

        3D Figures
        Were you required to walk 500 miles? Were you advised to walk 500 more?
        You could be entitled to compensation. Call the Pro Claimers now!

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        • R Offline
          remus
          last edited by

          Start using groups early, makes stuff a lot easier.

          http://remusrendering.wordpress.com/

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          • ToboboT Offline
            Tobobo
            last edited by

            @remus said:

            Start using groups early, makes stuff a lot easier.

            and components

            My tip would be keep a tidy model. Keep up on your purging.

            Toby

            Philippians 4:13

            I can do everything through him who gives me strength.

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            • GaieusG Offline
              Gaieus
              last edited by

              @unknownuser said:

              Display edges and profiles off...

              I'd only keep profiles turned off - edge are neded for modeling (to see where you are connecting vertices and such).
              Although never tried that way - maybe you can get used to it.


              The fastest way of modeling then would be with edges turne off in wireframe modeling 🤣

              Gai...

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              • MALAISEM Offline
                MALAISE
                last edited by

                Begin with elementary forms (box, cylinder )and play with all tool just in order to learn
                how they work.

                MALAISE 😄

                La Connaissance n'a de valeur que partagée

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                • E Offline
                  ehaflett
                  last edited by

                  Spend at least 10 minutes a day reading posts here. There's a LOT to be learned here and no shortage of inspiration!

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                  • soloS Offline
                    solo
                    last edited by

                    Have fun with SU, play everyday, get into a workflow that you are comfortable with. Do not get too technical in the beginning as the details will come when the need arises.

                    As long as you are having fun you are learning, as soon as you get frustrated walk away and try again later.

                    http://www.solos-art.com

                    If you see a toilet in your dreams do not use it.

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                    • P Offline
                      pmiller
                      last edited by

                      @gaieus said:

                      @unknownuser said:

                      Display edges and profiles off...

                      I'd only keep profiles turned off - edge are neded for modeling (to see where you are connecting vertices and such).
                      Although never tried that way - maybe you can get used to it.


                      The fastest way of modeling then would be with edges turne off in wireframe modeling 🤣

                      On the contrary, I would strongly urge beginners to keep profiles on so they can properly tell when they have formed surfaces and avoid co-planar problems. Once they have got it, then they can keep them off.

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                      • GaieusG Offline
                        Gaieus
                        last edited by

                        @pmiller said:

                        ...On the contrary, I would strongly urge beginners to keep profiles on so they can properly tell when they have formed surfaces and avoid co-planar problems. Once they have got it, then they can keep them off.

                        Yes, there is some truth in this - I also turn them on when finding out that some faces don't form properly so that I can easily see the offending edges. 👍

                        Gai...

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                        • R Offline
                          Ross Macintosh
                          last edited by

                          Tip: Orbit, Pan & Zoom using the middle mouse button / scroll wheel.

                          middle mouse button to orbit
                          middle mouse button + shift to pan
                          and the scroll wheel to zoom

                          The tool buttons for orbiting, panning and zooming almost never need to be used.

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                          • GaieusG Offline
                            Gaieus
                            last edited by

                            Yeah, deinitely. I even change the Orbit shortcut key (O) to Offset (while the original offset (F) is now Follow me. I think it is more logican and the orbit tool (a a button) is totally redundant.

                            Gai...

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                            • pilouP Offline
                              pilou
                              last edited by

                              Enable "Hidden geometry" can help for curved forms and explain why some surfaces can't be selected 😉
                              Works also fine with the Joint Push Pull (the plug to add first!

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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                              • EdsonE Offline
                                Edson
                                last edited by

                                the three pillars of modelling well (IMHO, of course):

                                1. work ALWAYS on layer 0;
                                2. GROUP whatever geometry you are creating (in case there should be more than one copy of it, make it a COMPONENT);
                                3. place it on another LAYER whose name makes sense (essential for controlling the model's visualization).

                                edson mahfuz, architect| porto alegre • brasil
                                http://www.mahfuz.arq.br

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                                • H Offline
                                  HFM
                                  last edited by

                                  @edson said:

                                  the three pillars of modelling well (IMHO, of course):

                                  1. work ALWAYS on layer 0;
                                  2. GROUP whatever geometry you are creating (in case there should be more than one copy of it, make it a COMPONENT);
                                  3. place it on another LAYER whose name makes sense (essential for controlling the model's visualization).

                                  A big Amen to that, I always work this way 👍

                                  My tip:

                                  While selecting different kind of materials for your model to try out looks, don't forget to delete them afterward since SketchUp will remember every single material you've selected, clogging op your model's file size in the process.

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                                  • Jean LemireJ Offline
                                    Jean Lemire
                                    last edited by

                                    Hi Folks.

                                    My first tip: READ THE HELP.

                                    Just ideas.

                                    Jean (Johnny) Lemire from Repentigny, Quebec, Canada.

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                                    • boofredlayB Offline
                                      boofredlay
                                      last edited by

                                      But that is just one idea Jean 😄

                                      Use construction lines (with the tape measure tool) as much as is necessary.
                                      And I also agree with Alan, watch all the training videos... many times over.

                                      http://www.coroflot.com/boofredlay

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                                      • AnssiA Offline
                                        Anssi
                                        last edited by

                                        Don't curse the SU inferencing, learn its quirks so it start working for you. One of the keys is to use Shift (locking) creatively with the inferences.

                                        Anssi

                                        securi adversus homines, securi adversus deos rem difficillimam adsecuti sunt, ut illis ne voto quidem opus esset

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                                        • H Offline
                                          Hazza
                                          last edited by

                                          @anssi said:

                                          Don't curse the SU inferencing, learn its quirks so it start working for you. One of the keys is to use Shift (locking) creatively with the inferences.

                                          I never fought it, I just needed practice to get it to do what I wanted. I knew the Shift key locked tools like the protractor but didn't know it locked inferencing too, thanks.

                                          @unknownuser said:

                                          And I also agree with Alan, watch all the training videos... many times over.

                                          That's one of the things I didn't do, I was too keen to just jump right in, I downloaded all of the SU5 videos, watched one or 2 and got bored. I enjoyed the doing and learning by mistakes more than just sitting passively watching someone else do it.

                                          See all of my SketchUp models here.

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                                          • Alan FraserA Offline
                                            Alan Fraser
                                            last edited by

                                            No, no. You don't sit and watch...getting bored. You watch part way through, then say to yourself "Let's see if I understood that bit right." pause the video and try for yourself. Watch a bit more....pause it again....especially with the much longer V6 videos. Otherwise, by the time you reach the end, you've forgotten the stuff at the beginning.
                                            You know what they say about showing somebody something is better than telling them about it...but doing it for yourself is best of all.

                                            I'll bet a lot of people here learnt much of their expertise by reading questions from people that they didn't know the answer to right away. So they jumped right in...maybe refreshed their own memory by watching a video or reading the Help...and figured out the answer themselves.

                                            3D Figures
                                            Were you required to walk 500 miles? Were you advised to walk 500 more?
                                            You could be entitled to compensation. Call the Pro Claimers now!

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