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Color by Layer question

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  • C Offline
    Chris Fullmer
    last edited by 9 Sept 2008, 21:45

    Someone told me a long time ago that they use coor by layer because they export everything they doto 3dsmax and prefer that for some reason. I never did quite figure it out though...

    Chris

    Lately you've been tan, suspicious for the winter.
    All my Plugins I've written

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    • B Offline
      bigstick
      last edited by 10 Sept 2008, 06:50

      Perhaps there is a Ruby script to select everything on a particular layer. This will allow you to assign materials to faces really quickly.

      Assigning materials by layer in theory is a really efficient way of doing things. If you create geometry on a specific layer, you don't need to assign materials, it is done automatically. This sounds great but the drawback is that you have no flexibility with texture positioning.

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      • A Offline
        Alan Fraser
        last edited by 10 Sept 2008, 07:32

        Bigstick, you need to turn round three times and spit; never use the words "...create geometry on a specific layer." πŸ˜‰
        If you create geometry on any layer other than Layer0 you end up in big trouble. What you do with it after that is wide open.

        I have actually seen models of things like refineries done in layers; where all the different pipe runs were on a different layer, enabling them to not only be easily identified, but turned on and off for further clarification. I'd imagine that to be more useful than photorealistically texturing everything...complete with rust.

        Layer colours can also be more useful if you want to take the SU model into something like Revit.

        3D Figures
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        You could be entitled to compensation. Call the Pro Claimers now!

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        • R Offline
          remus
          last edited by 10 Sept 2008, 08:43

          Bigstick, thats already possible in native SU. If you right click some geometry on the layer->select->all on same layer πŸ‘

          http://remusrendering.wordpress.com/

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          • T Offline
            Tekkybot
            last edited by 10 Sept 2008, 09:53

            @alan fraser said:

            Bigstick, you need to turn round three times and spit; never use the words "...create geometry on a specific layer." πŸ˜‰
            If you create geometry on any layer other than Layer0 you end up in big trouble. What you do with it after that is wide open.

            i agree 🀒 i tried this technique and i ended up becoming very confused and frustrated. never create geometry on any layer other then layer one πŸ˜‰

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            • G Offline
              Gaieus
              last edited by 10 Sept 2008, 10:06

              Actually forget the radio buttons and never change the default layer.

              Gai...

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              • T Offline
                TIG Moderator
                last edited by 10 Sept 2008, 14:56

                @unknownuser said:

                @tekkybot said:

                never create geometry on any layer other then layer one πŸ˜‰

                No! layer0 !!!! πŸ˜‰

                OR whatever the 'default layer' is called in your language - it's NOT Layer0 is Spanish for example...

                .

                TIG

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                • T Offline
                  Tekkybot
                  last edited by 10 Sept 2008, 15:40

                  @unknownuser said:

                  @tekkybot said:

                  never create geometry on any layer other then layer one πŸ˜‰

                  No! layer0 !!!! πŸ˜‰

                  thats what i meant 😳

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                  • B Offline
                    bigstick
                    last edited by 10 Sept 2008, 17:13

                    @ Alan - hmm, I do this all the time. works for me without problems. Even with rendering. I'm not sure what the problem is. Am I missing something obvious?

                    @ Remus - thanks!It's great when you learn little tips like this even after years of using an application almost every day!

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                    • A Offline
                      Alan Fraser
                      last edited by 10 Sept 2008, 17:27

                      Well I guess the problems depend on what you are modelling. But most people find that drawing directly onto layers other than Layer0 (as opposed to drawing on Layer0, grouping then moving to another layer) almost invariably leads to a complete bird's nest of a model...faces on different layers to their edges...groups and components on different layers to their contents.
                      The mantra for almost every serious user, right from the earliest days has been "Always draw on Layer0"

                      3D Figures
                      Were you required to walk 500 miles? Were you advised to walk 500 more?
                      You could be entitled to compensation. Call the Pro Claimers now!

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