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    Silvershadows eye candy 2 : BLACK HAWK

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    • J Offline
      johnsenior1973
      last edited by

      @unknownuser said:

      @johnsenior1973 said:

      I don't have the projections plugin so I don't know which that one is, but the surface operations toolbar is tools on surface by Fredo6 available here: http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=11212&start=0

      Here you go:
      [attachment=0:56pbn4c3]<!-- ia0 -->projection_extension.zip<!-- ia0 -->[/attachment:56pbn4c3]
      Just unzip in your plugins folder.

      There is a newer version of that as well - "more user-friendly than previous version": http://www.crai.archi.fr/RubyLibraryDepot/Ruby/EM/projection_v6.zip

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      • bigstickB Offline
        bigstick
        last edited by

        Quite extraordinary! Stunning work!

        I have a suggestion for your next jaw-dropping model here:- http://thefutureofthings.com/upload/items_icons/ATLAS-cern_large.jpg
        πŸ˜„

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        • R Offline
          rsw
          last edited by

          Excellent model and renders

          Looking forward to seeing eye-candy 3!!! πŸ˜„

          Richard

          http:img.userbars.pl9819554.png

          http:i158.photobucket.comalbumst106671GUAMDUDEAnimated---User-Green.gif

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          • D Offline
            dolphus
            last edited by

            I can only endorse all of the positive comments and add my own admiration fot you work By the way I believe that "if you got it FLAUNT it!" don,t be shy you are good keep it up looking forward to eye candy 3 with great anticipation

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            • J Offline
              juanjo06
              last edited by

              i love detail!!! sos un monstruo! buenisimo! awsome! fabulosos! mortal! indescriptible! barbaro! πŸ‘ πŸ‘ πŸ‘ πŸ€“

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              • T Offline
                troyhome
                last edited by

                Big deal! I could do that... if i had a million years, a bunch of talent, a crazy skills... oh wait, this IS a big deal πŸ˜„

                Simply incredible how you have push/pulled the bar!
                πŸ˜„

                IOviz.com
                SU Pro 2024 PC

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                • monsterzeroM Offline
                  monsterzero
                  last edited by

                  Nice stuff! Thanks for posting the images showing each step in building the fuselage. Very informative. I probably would have extruded the fuselage lengthwise rather than from the profile. Can you share your thinking on that?

                  monsterzero
                  My New Twitch Stream!
                  https://www.twitch.tv/infinitestorylab
                  infinitemachine.com

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                  • D Offline
                    dylan
                    last edited by

                    These are just mind blowing.
                    The modelling is exceptional and that level of detail takes a special talent.

                    Those last three renders and PS compositions are just sublime!

                    Great work Jacques πŸ‘

                    http://dmdarchitecture.co.uk/

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                    • SektaS Offline
                      Sekta
                      last edited by

                      Jacques,

                      Absolutely superb work. πŸ‘ πŸ‘ The guys in my office are Revit converts and look down their noses at Sketchup as a bit of a play thing. When I called them all over to my computer to take a look at your great work, there was stunned silence and and a collective shuffle back to their seat with their collective tails between their legs

                      I love the renders as well, fantastic.

                      Stan

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                      • S Offline
                        silver_shadow
                        last edited by

                        @monsterzero said:

                        Nice stuff! Thanks for posting the images showing each step in building the fuselage. Very informative. I probably would have extruded the fuselage lengthwise rather than from the profile. Can you share your thinking on that?

                        i have extruded the fuselage from the side and bottom, and there they intersected i sort of got the idea of shape. (btw, its my first attempt to build something else than buildings lol )

                        I have updated the first page includin the raw maxwell renders as requested.

                        thanx for the support guys πŸ˜‰

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                        • R Offline
                          Ross Macintosh
                          last edited by

                          Stunning Silvershadow! The images highlight not only your skill but your love of crafting such a detailed model. You are justifiable in your pride of accomplishment. A big thanks for posting all the progress series. They really do inspire by showing that when you craft such a complex model you break it down into many, more manageable, smaller projects.

                          For EyeCandy3: I'd suggest this landmark.

                          Regards, Ross

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                          • W Offline
                            watkins
                            last edited by

                            Dear Jacque,

                            I am curious as to where you found the detail for the rotor assembly. Did you find that on the web or did you use another source?

                            Regards,
                            Bob

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                            • M Offline
                              mister moon
                              last edited by

                              wow man, it's really awsome what you did up there! congrats!
                              i saw you posted an image with the icons of the tools you used, but are these plugins or just tools 'cause i've been lookin' for them and i just can't find them, exept for the skin bubble...
                              in one of the steps you drew the different sections of the blackhawk, a succession of planes; how did you manage to convert them in the skin of the chopper?

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                              • R Offline
                                roadkill
                                last edited by

                                silver_shadow

                                Would you mind listing the scripts, plug ins and extra goodies you have installed with SU?
                                It is hard for a basic user to understand how such complex models can be made, any tips much appreciate.
                                Cheers

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                                • R Offline
                                  remus
                                  last edited by

                                  I tihnk he gave a list of them in the first post.

                                  Just to give them their names:
                                  tools on surface
                                  soap skin bubble
                                  skin
                                  projections
                                  3d shapes
                                  sandbox tools (native SU, enabled through window->preferences->extensions)
                                  subdivide and smooth

                                  http://remusrendering.wordpress.com/

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                                  • T Offline
                                    Tekelwriter
                                    last edited by

                                    wow

                                    1 Reply Last reply Reply Quote 0
                                    • S Offline
                                      sketchy
                                      last edited by

                                      much props. can't believe those images and your model. inspiring

                                      1 Reply Last reply Reply Quote 0
                                      • S Offline
                                        silver_shadow
                                        last edited by

                                        these were my sources for building my rotors. (form the internet)

                                        top

                                        http://i185.photobucket.com/albums/x165/hondsekont/toprotor.jpg

                                        and the back

                                        http://i185.photobucket.com/albums/x165/hondsekont/tailrotor_1.jpg

                                        i used the tool skin for connecting the faces. the tool connects 2 faces and fill in the missing geometry between it.Bit of a time saver πŸ˜‰

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                                        • E Offline
                                          eter
                                          last edited by

                                          Well played silver_shadow

                                          Out of interest, how many polygons is the model?

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                                          • K Offline
                                            kwistenbiebel
                                            last edited by

                                            He he πŸ˜„...Silver,
                                            It seems someone posted about your BlackHawk modeling/rendering in the 'off topic' section of the Maxwell forum.
                                            Things like 'this can't be Sketchup' etc... pop up. You might want to check it.

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