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Silvershadows eye candy 2 : BLACK HAWK

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  • S Offline
    silver_shadow
    last edited by 9 Sept 2008, 04:30

    hi guys, thanx for the support.
    tips and tricks, maybe youll all know about this already, i mirrored the one side, so its half of an component grouped together.
    the parts that will not be mirrored and must be unique will be in that group. components save space. I think sketchup reads it as one boject..so having 20 of the same thing in groups will tkae up more space than having 20 of one component
    Durant Hapke, nice model train. Its mindblowing to see all that build out of woood, really amazing

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    • K Offline
      kobus
      last edited by 9 Sept 2008, 06:57

      respect !

      you should be interested in the future. you will spend the rest of your life there

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      • J Offline
        john.warburton
        last edited by 9 Sept 2008, 06:59

        Absolutely stunning, stuff. Clearly a labour of love. I am VERY impressed.

        Life's a reach, and then you gybe.

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        • P Offline
          princedragoncok
          last edited by 9 Sept 2008, 11:05

          Utterly outstanding! Thanks for posting - especially the process, outlines how remarkable what you've done really is. And the renders.., the best i've ever seen πŸ‘

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          • S Offline
            Simon B
            last edited by 9 Sept 2008, 15:07

            Fabulous job - I never believed this was possible in SU

            Could you clarify which plugins you used for us noobs?

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            • B Offline
              Burkhard
              last edited by 9 Sept 2008, 16:20

              Great, absolutly fantastic πŸ‘ πŸ‘ πŸ‘
              Simon, see the thread start, there are the most used plugins shown as toolbars

              [http://www.ia-plus.de(http://www.ia-plus.de)]

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              • S Offline
                Simon B
                last edited by 9 Sept 2008, 16:46

                I did not recognise the projections or surface operations toolbars - which plugins create those?

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                • J Offline
                  johnsenior1973
                  last edited by 9 Sept 2008, 17:16

                  @simon b said:

                  I did not recognise the projections or surface operations toolbars - which plugins create those?

                  I don't have the projections plugin so I don't know which that one is, but the surface operations toolbar is tools on surface by Fredo6 available here: http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=11212&start=0

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                  • B Offline
                    bakbek
                    last edited by 9 Sept 2008, 17:56

                    @silver_shadow said:

                    hi guys, thanx for the support.
                    tips and tricks, maybe youll all know about this already, i mirrored the one side, so its half of an component grouped together.
                    the parts that will not be mirrored and must be unique will be in that group. components save space. I think sketchup reads it as one boject..so having 20 of the same thing in groups will tkae up more space than having 20 of one component
                    Durant Hapke, nice model train. Its mindblowing to see all that build out of woood, really amazing

                    Amazing work Silver Shadow!!! truly inspiring. SU really shines in the hands of the dedicated man, and congrats to all those who write those great ruby scripts you use - these functions really should have been developed inside SU by the SU development team, but hey... they did think up ruby.

                    can you show the raw maxwell output - that will be very interesting to see.

                    Cheers, and keep this eye candy thing going.

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                    • J Offline
                      johnsenior1973
                      last edited by 9 Sept 2008, 18:03

                      @unknownuser said:

                      @johnsenior1973 said:

                      I don't have the projections plugin so I don't know which that one is, but the surface operations toolbar is tools on surface by Fredo6 available here: http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=11212&start=0

                      Here you go:
                      [attachment=0:56pbn4c3]<!-- ia0 -->projection_extension.zip<!-- ia0 -->[/attachment:56pbn4c3]
                      Just unzip in your plugins folder.

                      There is a newer version of that as well - "more user-friendly than previous version": http://www.crai.archi.fr/RubyLibraryDepot/Ruby/EM/projection_v6.zip

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                      • B Offline
                        bigstick
                        last edited by 10 Sept 2008, 07:12

                        Quite extraordinary! Stunning work!

                        I have a suggestion for your next jaw-dropping model here:- http://thefutureofthings.com/upload/items_icons/ATLAS-cern_large.jpg
                        πŸ˜„

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                        • R Offline
                          rsw
                          last edited by 10 Sept 2008, 11:48

                          Excellent model and renders

                          Looking forward to seeing eye-candy 3!!! πŸ˜„

                          Richard

                          http:img.userbars.pl9819554.png

                          http:i158.photobucket.comalbumst106671GUAMDUDEAnimated---User-Green.gif

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                          • D Offline
                            dolphus
                            last edited by 10 Sept 2008, 13:46

                            I can only endorse all of the positive comments and add my own admiration fot you work By the way I believe that "if you got it FLAUNT it!" don,t be shy you are good keep it up looking forward to eye candy 3 with great anticipation

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                            • J Offline
                              juanjo06
                              last edited by 10 Sept 2008, 14:59

                              i love detail!!! sos un monstruo! buenisimo! awsome! fabulosos! mortal! indescriptible! barbaro! πŸ‘ πŸ‘ πŸ‘ πŸ€“

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                              • T Offline
                                troyhome
                                last edited by 10 Sept 2008, 15:57

                                Big deal! I could do that... if i had a million years, a bunch of talent, a crazy skills... oh wait, this IS a big deal πŸ˜„

                                Simply incredible how you have push/pulled the bar!
                                πŸ˜„

                                IOviz.com
                                SU Pro 2024 PC

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                                • M Offline
                                  monsterzero
                                  last edited by 10 Sept 2008, 17:36

                                  Nice stuff! Thanks for posting the images showing each step in building the fuselage. Very informative. I probably would have extruded the fuselage lengthwise rather than from the profile. Can you share your thinking on that?

                                  monsterzero
                                  My New Twitch Stream!
                                  https://www.twitch.tv/infinitestorylab
                                  infinitemachine.com

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                                  • D Offline
                                    dylan
                                    last edited by 10 Sept 2008, 18:54

                                    These are just mind blowing.
                                    The modelling is exceptional and that level of detail takes a special talent.

                                    Those last three renders and PS compositions are just sublime!

                                    Great work Jacques πŸ‘

                                    http://dmdarchitecture.co.uk/

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                                    • S Offline
                                      Sekta
                                      last edited by 11 Sept 2008, 05:13

                                      Jacques,

                                      Absolutely superb work. πŸ‘ πŸ‘ The guys in my office are Revit converts and look down their noses at Sketchup as a bit of a play thing. When I called them all over to my computer to take a look at your great work, there was stunned silence and and a collective shuffle back to their seat with their collective tails between their legs

                                      I love the renders as well, fantastic.

                                      Stan

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                                      • S Offline
                                        silver_shadow
                                        last edited by 11 Sept 2008, 05:21

                                        @monsterzero said:

                                        Nice stuff! Thanks for posting the images showing each step in building the fuselage. Very informative. I probably would have extruded the fuselage lengthwise rather than from the profile. Can you share your thinking on that?

                                        i have extruded the fuselage from the side and bottom, and there they intersected i sort of got the idea of shape. (btw, its my first attempt to build something else than buildings lol )

                                        I have updated the first page includin the raw maxwell renders as requested.

                                        thanx for the support guys πŸ˜‰

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                                        • R Offline
                                          Ross Macintosh
                                          last edited by 11 Sept 2008, 08:38

                                          Stunning Silvershadow! The images highlight not only your skill but your love of crafting such a detailed model. You are justifiable in your pride of accomplishment. A big thanks for posting all the progress series. They really do inspire by showing that when you craft such a complex model you break it down into many, more manageable, smaller projects.

                                          For EyeCandy3: I'd suggest this landmark .

                                          Regards, Ross

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