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    Camera matching in rendering engines.

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    • StinkieS Offline
      Stinkie
      last edited by

      @unknownuser said:

      Same goes for Indigo.

      Only to a certain extent, AFAIK: Indigo doesn't support SU's 2 point perspective. Neither does Maxwell for that matter. There's ways around it, though.

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      • A Offline
        AndriyG81
        last edited by

        v-ray does a great job
        I did a project where I overplayed rendered image with line work from sketchup

        http://andriyg.com

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        • DavidBoulderD Offline
          DavidBoulder
          last edited by

          While we are on the subject, how about orthographic rendering. KT does, but not sure about others. Along the same lines, any rendering apps play well with sections. Using KT I have to physically slice the model. But then shadows and lighting are based on cut model. What I'd like for example is the ability to do in room lighting of interior plan. (Backed on textures in SU would accomplish this.

          --

          David Goldwasser
          OpenStudio Developer
          National Renewable Energy Laboratory

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          • GaieusG Offline
            Gaieus
            last edited by

            Podium can also match camera positions. See this little "animation" Pete (solo) presented in 3d BaseCamp.

            [flash=425,344:3bwl2l5v]http://www.youtube.com/v/kMUtOAXYjDk&rel=0&color1=11645361&color2=13619151&hl=en&fs=1[/flash:3bwl2l5v]

            Gai...

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            • plot-parisP Offline
              plot-paris
              last edited by

              some nice images Solo produced there. his model skills are truely intimidating. πŸ˜„

              concerning the section cuts...
              I know that Maxwell supports clipping cut planes - you define a minimum distance and a maximum distance from the camera; and everything beyond these borders is not shown in the render.

              surely one could implement an automatic link of section planes in SketchUp to this clipping function in indigo. however, then the question would arrise how maxwell is supposed to behave when encountering multiple section cuts.

              for whaat to implement it into SkIndigo it first needs to be incorporated in Indigo it self, I am afraid. or does anyone know, if there is already a similar function?

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              • GaieusG Offline
                Gaieus
                last edited by

                It seems that section planes are now supported by Kerkythea (more exactly by Tomasz' SU2KT plugin) as demonstrated in this post (the second image).

                As I heard, displacement map is likely to be a future feature as well - then I guess I'll stick to Kerky. Great program and has a great and helpful community.

                Gai...

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                • FrederikF Offline
                  Frederik
                  last edited by

                  As far as I know, none of the known render applications supports SU section planes... 😞

                  Cheers
                  Kim Frederik

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                  • GaieusG Offline
                    Gaieus
                    last edited by

                    Then how did he make that section plane?

                    Gai...

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                    • GaieusG Offline
                      Gaieus
                      last edited by

                      You can do this in both apps manually.

                      Gai...

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                      • J Offline
                        Julius
                        last edited by

                        @frederik said:

                        Kerkythea can do this... πŸ˜‰

                        On the frontpage of the Getting Started - KT2008 Echo tutorial, you can see an image made using a KT render and a direct SU export merged together... πŸ˜‰
                        [attachment=0:2djtlhwc]<!-- ia0 -->GS-SU2KT.jpg<!-- ia0 -->[/attachment:2djtlhwc]
                        Perhaps equally important to note... It's very simple to do actually... πŸ˜„

                        As you may know, the scenes you create in SU will get exported as camera positions in KT...
                        So if you export a 2D graphic from SU and you render the same scene in KT, you'll get identical images, which you can merge in a post pro... πŸ˜‰

                        what if i want to change the dimensions?

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                        • J Offline
                          Julius
                          last edited by

                          @gaieus said:

                          You can do this in both apps manually.

                          mmm...i think the best way is to crop the final image.

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                          • GaieusG Offline
                            Gaieus
                            last edited by

                            Well,if you want to change the dimensions,yes. I meant the size first - sorry for the misunderstanding.

                            Gai...

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