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    Problem with export: materials

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    • Y Offline
      Yorky5
      last edited by

      Pls try again now, content should no longer be protected,...
      many thanks

      http://lookatimages.files.wordpress.com/2008/08/11.jpg

      http://lookatimages.files.wordpress.com/2008/08/21.jpg

      http://lookatimages.files.wordpress.com/2008/08/31.jpg

      http://lookatimages.files.wordpress.com/2008/08/41.jpg

      http://lookatimages.files.wordpress.com/2008/08/52.jpg

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      • GaieusG Offline
        Gaieus
        last edited by

        OK, there are two problems here basically:

        1. back (bluish grey) faces: this is a modeling problem - right click on it and "Reverse faces". If unwanted faces also reverse (to grey), turn on hidden geometry (View menu) and do it with individual faces.
          In many external rendering softwares these reversed (back) faces do not render at all.

        2. UV mapping. This is tricky in SU as it does not have good mapping tools. On the cylinder part you can try this:

        3. turn on hidden geometry (see above)

        4. right click on one of the facets > texture > position > hit enter

        5. now sample it with the Allt+Paint bucket (=Eye dropper) tool

        6. turn off hidden geometry

        7. paint the cylinder.
          On the bending part this will not work properly however, there (or on the whole pipe) you can try the "Project" submenu item at step b) instead of position but I doubt that you will get a proper projection (If you knew how much I tried with simple arches!).

        Gai...

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        • R Offline
          REGIS
          last edited by

          Hi Yorky

          I've seen your post on Cheetah3D forum (I use C3D too)

          Why the arc is grey and not white ?

          It depens on the color of the face you select to use follow me :
          The face you click on with follow me tool is grey so the result is white
          The face you click on with follow me tool is white so the result is grey

          I think you've got to keep your mesh untextured and try to use Cheetah 3D unwrap tool to have a nice result on the arc.

          regards

          ( just a question : do you speak french Yorky )

          @+

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          • R Offline
            REGIS
            last edited by

            Hi Yorky

            I made a little try

            In sketchup
            texture arc.jpg

            exporting at fbx format keep the faces non triangulated if they aren't in sketchup
            rendered with Cheetah3D ( very fast and basic )
            essai texture arc.jpg

            regards

            @+

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            • Y Offline
              Yorky5
              last edited by

              @regis said:

              Hi Yorky

              I made a little try

              In sketchup
              [attachment=1:3mhs2w0s]<!-- ia1 -->texture arc.jpg<!-- ia1 -->[/attachment:3mhs2w0s]

              exporting at fbx format keep the faces non triangulated if they aren't in sketchup
              rendered with Cheetah3D ( very fast and basic )
              [attachment=0:3mhs2w0s]<!-- ia0 -->essai texture arc.jpg<!-- ia0 -->[/attachment:3mhs2w0s]

              regards

              @+

              Hi, thx all,

              There seems to be no 'voodoo' solution for texturing arc-stuff... I still believe that sketchup makes a mess with polygons, unless i do something terribly wrong...

              Gaieus, i tried your advice... it's still not the wanted result. Maybe someone could write some tutorial about the best way to model an arc, texture and render it the right way... I guess sketchup can't do better, and that the UV-mapping should be done in your favorite 3d program.
              In the cheetah3d forum, Frank Beckman suggests his method... http://www.cheetah3d.de/forum/showthread.php?t=3363

              Regis: je ne parle pas le français, en petit peu 😉 Some people texture in sketchup and tweak it in cheetah (like Peer in the c3d forum), you texture completely in cheetah? Can you pls explain your last post? What do you mean or suggest?

              Regards,

              Yorky

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              • R Offline
                REGIS
                last edited by

                Hi Yorky

                the first image shown before is the model textured in SU and the second is the model exported at fbx format and just rendered within Cheetah3D.

                I would like to learn UV mapping within C3D but at the moment, I don't know hpw to like Frank Beckmann.
                If I've got time I can make a little video showing how to tecture an arc ( 🤢 lot of time consuming )

                regards

                @+

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                • Y Offline
                  Yorky5
                  last edited by

                  @regis said:

                  If I've got time I can make a little video showing how to tecture an arc ( 🤢 lot of time consuming )

                  That would be wonderful! I know it's time consuming ;-( ,but the upside is that you learn instead... So, if you have some time left
                  and start this tut, let me know, i (and many other) would really appreciate. Screencapturing (like 'ishowu') is pretty easy.

                  greetings,

                  Yorky

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                  • bigstickB Offline
                    bigstick
                    last edited by

                    There are some good video tutorials on YouTube dealing with texturing that might help you. This (http://www.youtube.com/watch?v=NV0mLPQDcJ4&feature=user) is one. This (http://www.youtube.com/watch?v=HHsRRLCAOm8&feature=related)is another.

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                    • R Offline
                      REGIS
                      last edited by

                      OK Yorky

                      I'll do a video screen capture this week end.
                      I don't know about IshowU but i like a lot ScreenFlow.

                      regards

                      @+

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                      • Y Offline
                        Yorky5
                        last edited by

                        @bigstick said:

                        There are some good video tutorials on YouTube dealing with texturing that might help you. This (http://www.youtube.com/watch?v=NV0mLPQDcJ4&feature=user) is one. This (http://www.youtube.com/watch?v=HHsRRLCAOm8&feature=related)is another.

                        Thx for the link!

                        @regis said:

                        OK Yorky

                        I'll do a video screen capture this week end.
                        I don't know about IshowU but i like a lot ScreenFlow.

                        regards

                        @+

                        You'r the man!

                        this one is nice too: http://www.youtube.com/watch?v=ILnIbp509cY&NR=1 (will try it later...)

                        yorky

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                        • Y Offline
                          Yorky5
                          last edited by

                          @regis said:

                          OK Yorky

                          I'll do a video screen capture this week end.
                          I don't know about IshowU but i like a lot ScreenFlow.

                          regards

                          @+

                          any succes yet?

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                          • R Offline
                            REGIS
                            last edited by

                            Sorry, I haven't forget it, I've got a very big "to do list" on my desk so when I've got a moment ...

                            regards

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