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    [Plugin] Proper Animation V1.08 Beta(Updated 14/11/10)

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    • Z Offline
      zeal
      last edited by

      it's really hard to express my thank to you.

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      • T Offline
        Tim Danaher
        last edited by

        Phew, am I thick or what? I just cannot get this to work. I've had a look at Moris' & Pilou's explanations and the video... but it just don't werk for me...

        This is what I'm doing:

        I want to animate a lift / elevator car moving vertically within the elevator structure. I have four scenes in my file.

        I select the lift car, RMB > Transformation > Set position 1

        Start Animation Observer.

        Switch to scene 2, Then move lift car, Set Position 2.

        Switch to Scene 3, move lift car, Set Position 3

        Switch Scene 4, move lift car, Set position 4

        Stop Animation observer.

        Start animation / Slideshow in SU -- nothing happens. The views change between scenes, but the lift car stays in the last position I set it to.

        I can use 'Get Position X', and the car will move within the same scene, but not when playing back an animation / Slideshow.

        WTF am I doing wrong?

        TIA,

        Cheers,

        Tim

        http://vizarch.blogspot.com

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        • soloS Offline
          solo
          last edited by

          Without using layers, can this program do this?

          (I did this with 4 layers standard SU output, converted to .gif so quality is crappy)


          http://img6.imageshack.us/img6/1221/therunner.gif

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • MALAISEM Offline
            MALAISE
            last edited by

            Hi All

            Solo, your running skeleton is first class πŸ‘

            MALAISE

            La Connaissance n'a de valeur que partagΓ©e

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            • pilouP Offline
              pilou
              last edited by

              Before launch the Animation observer (positions adressed), better is save, quit and restart!
              @Tim
              Start Animation Observer only when all positions Objects are adressed!!!
              That is that your error !
              Objects (must be grouped) are independent of the scene! But will be animated inside the moving of the scenes!

              Just go in the scene 1 and take 4 positions of your objects (or less) if you have 4 scenes

              @ Solo
              Yes πŸ˜‰
              Just take the 4 positions (or less)of each objets in the scene 1 (if you have 4 scenes)
              And of course scenes can be rotated for Lelouch style! πŸ˜† Your is fixed! Japan style πŸ˜„

              Very speedy conceptual πŸ’š
              Load the file
              Start Animation Observer
              Play Animation (of the scenes) as normal way


              ani.skp

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • pilouP Offline
                pilou
                last edited by

                Updated the anim above πŸ’š
                Always very basic but showing that you can animate anything in classical way πŸ˜‰
                All is time to make πŸ˜’
                Difference with the Layer method is that you have just to click on a group for change it

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • T Offline
                  Tim Danaher
                  last edited by

                  @unknownuser said:

                  Before launch the Animation observer (positions adressed), better is save, quit and restart!
                  @Tim
                  Start Animation Observer only when all positions Objects are adressed!!!
                  That is that your error !
                  Objects (must be grouped) are independent of the scene! But will be animated inside the moving of the scenes!

                  Just go in the scene 1 and take 4 positions of your objects (or less) if you have 4 scenes

                  Pilou --

                  Thanks, but...

                  in Scene 1: Set Position - 1 (start), move car, Set Position - 2, move car, Set Position -3, move car, Set Position -4.

                  Start Animation observer.

                  Play scene animation.

                  Car does not move. The car is a self-contained group.

                  ?

                  Cheers,

                  Tim

                  http://vizarch.blogspot.com

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                  • pilouP Offline
                    pilou
                    last edited by

                    You have not save, quit reload! πŸ˜„
                    and why 1 (start), move car ? Start is only when all is adressed!

                    Can you post your car or a simple objects with same nature group

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • T Offline
                      Tim Danaher
                      last edited by

                      @unknownuser said:

                      You have not save, quit reload! πŸ˜„

                      Yes, I have. Just didn't state it.

                      @unknownuser said:

                      and why 1 (start), move car ? Start is only when all is adressed!

                      Because, in my experience with other packages, I want to set a keyframe for the starting position.

                      @unknownuser said:

                      Can you post your car or a simple objects with same nature group

                      OK. 'Lift Car' is the name of the group that I want to animate.


                      Earl's Court Lifts_Proper_Anim_Simple.skp.zip

                      Cheers,

                      Tim

                      http://vizarch.blogspot.com

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                      • pilouP Offline
                        pilou
                        last edited by

                        @Tim
                        What is the probem? πŸ’š
                        Your animation works very fine like a charm !!! β˜€ (I am on PC)
                        I have just exploded the first level group ! πŸ˜‰

                        What a lovely blue lift car 😎
                        And sorry for the "Start" it was the same Name that the function πŸ˜’ πŸ’š

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • T Offline
                          Tim Danaher
                          last edited by

                          Like I say... I set the four positions for the lift car (all in the same scene), save, quit, re-open SU, turn on Animation Observer, play the scene animation... The lift car doesn't move.

                          I can make it move within the same scene by choosing 'Get Position - X', it's just when I play the scene animations, there's no movement.

                          I still must not be understanding something.

                          Cheers,

                          Tim

                          http://vizarch.blogspot.com

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                          • pilouP Offline
                            pilou
                            last edited by

                            Maybe it's the Mac! πŸ˜’
                            Have you explode the first level of objects as I said?


                            explode.jpg

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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                            • T Offline
                              Tim Danaher
                              last edited by

                              OK, right, once the component is exploded, it works... but the lift car moves in one scene, then stops while the scene changes, then moves again, then stops...

                              Any way to get continuous movement across changing scenes?

                              p.s. "I have just exploded" = "Je viens de faire exploser", "I just exploded" = "j'ai simplement fait exploser", d'oΓΊ, peut-Γͺtre ma confusion... πŸ˜‰

                              Cheers,

                              Tim

                              http://vizarch.blogspot.com

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                              • pilouP Offline
                                pilou
                                last edited by

                                I don't believe you can 😞
                                You can reduce time between scene transition (Menu View / Animation/ Settings)

                                Or in this particular project : Use just 2 Scenes! πŸ˜‰ So no need beetween's levels floors β˜€

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

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                                • T Offline
                                  Tim Danaher
                                  last edited by

                                  Yes, that's what I figured...

                                  Is there, I wonder, a Ruby that allows you to vary the time transition between scenes? In combination with Proper Animation, that would be really cool.

                                  Cheers,

                                  Tim

                                  http://vizarch.blogspot.com

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                                  • pilouP Offline
                                    pilou
                                    last edited by

                                    That 's existing! β˜€
                                    And it's for the Proper animation! πŸ˜’
                                    Look here made also by Morisdov πŸ’š

                                    @unknownuser said:

                                    Ruby script plugin Controlling Animation Scenes Transition Times

                                    NΒ°4 Set_Transition_time.rb
                                    Tell me if it's good for you πŸ˜‰

                                    Frenchy Pilou
                                    Is beautiful that please without concept!
                                    My Little site :)

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                                    • T Offline
                                      Tim Danaher
                                      last edited by

                                      Fabbo...

                                      Blimey, I'll be able to get a whole othter article out of this... πŸ˜‰ πŸ˜‰ πŸ˜‰ !

                                      Cheers,

                                      Tim

                                      http://vizarch.blogspot.com

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                                      • pilouP Offline
                                        pilou
                                        last edited by

                                        @Tim
                                        Just now see you Blog! 😳
                                        Funny because I had known your crazy modelings and animations on youtube for a while and was astonishing by the complexity of the structures! πŸ‘
                                        Happy that I can help you πŸ˜„

                                        Frenchy Pilou
                                        Is beautiful that please without concept!
                                        My Little site :)

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                                        • T Offline
                                          Tim Danaher
                                          last edited by

                                            Fame at last!!!!
                                          

                                          Cheers,

                                          Tim

                                          http://vizarch.blogspot.com

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                                          • pilouP Offline
                                            pilou
                                            last edited by

                                            As seems you love schizophrenic structures πŸ˜„ take a look to TopMod πŸ˜‰
                                            Free Standalone + Accept Import OBJ format (Ngons !) and export OBJ format (save as! )


                                            top.jpg

                                            Frenchy Pilou
                                            Is beautiful that please without concept!
                                            My Little site :)

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