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    Desk lamp

    Scheduled Pinned Locked Moved SketchUp Components, Materials & Styles
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    • W Offline
      watkins
      last edited by

      Thanks Urgen!

      Thanks James!

      Praise from the both of you is praise indeed.

      Dear David,

      Yes, I did think about reducing the polycount, but my original intention was to while away a few hours modelling something close to hand (using a plastic ruler I eyeballed dimensions to get the proportions right). In that respect, low poly modelling was not my aim. I was also curious to see how well I could model the plastic components, which were far from simple shapes. The intersections went well and I was able to cleanup all redundant geometry, so I was pleased enough with the result to post here even though lamps are two a penny (or should that be two a dime). I thought about redrawing the spring component, but I had already spent too much time modelling so....

      When modelling something (like a household object), does the question, "Why!", ever enter your head, and do you just ignore it and carry on? Should I seek help?

      Kind regards,
      Bob

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      • R Offline
        Ross Macintosh
        last edited by

        Thanks Bob! I saved the one w/o springs and know it will come in very handy.

        Regards, Ross

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        • Dave RD Offline
          Dave R
          last edited by

          "When modelling something (like a household object), does the question, "Why!", ever enter your head, and do you just ignore it and carry on? Should I seek help?"

          πŸ˜†
          Yes, it does and yes, I do. I doubt there's much help that anyone could give.

          Keep doing it, Bob.

          Best,

          Dave

          Etaoin Shrdlu

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          • D Offline
            dylan
            last edited by

            Thanks Bob for this great looking lamp. πŸ‘

            http://dmdarchitecture.co.uk/

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            • GaieusG Offline
              Gaieus
              last edited by

              Hi All,

              If you don't need a very realistically looking spring for your lamp (i.e. to save geometry and for farther shots), you can use a semi transparent png texture positioned slightly rotated on the surface.
              Note that it runs around more than once so it is really not accurate for a spring but who cares from a distance? (I made it 1 cm wide and 10 cms long but you can adjust it to your needs).

              Spiral.jpg
              And the skippy:


              Spiral.skp

              Gai...

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              • W Offline
                watkins
                last edited by

                Dear Dylan,

                Thank you for your kind comments. The lamp was really my way of improving my modelling skills. I am slowly working out how best to align parts, but I still found the springs tricky to position.

                Dear Gaieus,

                Many thanks for the semi-transparent texture. Would this be an application for the UV tool, say mapping concentric rings onto the walls of a cylinder? If so, then we might also have a new way of representing threaded parts.

                Regards,
                Bob

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                • Dave RD Offline
                  Dave R
                  last edited by

                  Gai,

                  That works very nicely for for a spring. Thanks for posting it.

                  Bob, I've used the Sketchy_Lines_Wavy materials to represent threads and it seems to be at least understandable. No UV mapping required for that. You just have to scale the texture down.

                  Etaoin Shrdlu

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                  • GaieusG Offline
                    Gaieus
                    last edited by

                    @watkins said:

                    ...Would this be an application for the UV tool, say mapping concentric rings onto the walls of a cylinder? If so, then we might also have a new way of representing threaded parts.

                    Regards,
                    Bob

                    I did not use the UV tools in this case (although it could be involved) because when I tried, it set it back to horizontal (maybe it could be used however but I just wanted to present a quick idea) if you mean that (if not, I1m not sure what you ment above - please, remember that English is not my mother tongue 😳 )

                    Gai...

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                    • Dave RD Offline
                      Dave R
                      last edited by

                      @gaieus said:

                      • please, remember that English is not my mother tongue 😳 )

                      Csaba, you'd never know it from your writing. Your English is a lot better than many Americans'. πŸ˜‰

                      Etaoin Shrdlu

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                      • GaieusG Offline
                        Gaieus
                        last edited by

                        Surely you haven't heard me speak yet! πŸ˜„

                        Gai...

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                        • Dave RD Offline
                          Dave R
                          last edited by

                          @gaieus said:

                          Surely you haven't heard me speak yet! πŸ˜„

                          That's true. Do you Skype?

                          Etaoin Shrdlu

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                          • GaieusG Offline
                            Gaieus
                            last edited by

                            πŸ˜„

                            Search for gaieus (what else πŸ˜‰ )

                            Gai...

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