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    [Plugin] Round Edge - v1.0 (by Bezier)

    Scheduled Pinned Locked Moved Plugins
    166 Posts 83 Posters 184.8k Views 83 Watching
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    • M
      mateo soletic
      last edited by

      Fredo,
      Thank You very much.

      Concept Illustrations

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      • jujuJ
        juju
        last edited by

        Nice! Thanks!

        Save the Earth, it's the only planet with chocolate.

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        • S
          STRANGEZOND
          last edited by

          Thanks! Very useful!

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          • D
            dtrarch
            last edited by

            Hi Fredo

            I thought this would never show up.
            Simply amazing and thank you so very much.

            dtr

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            • boofredlayB
              boofredlay
              last edited by

              Thank you!

              http://www.coroflot.com/boofredlay

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              • urgenU
                urgen
                last edited by

                ...CO-O-O-O-O-O-O-O-O-O-O-O-OL! πŸ‘ πŸŽ‰ πŸ˜„

                http://img181.imageshack.us/img181/2699/100lr0.jpg


                http://img181.imageshack.us/img181/3900/101vl6.jpg


                100.skp

                --pupil forever...------

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                • pilouP
                  pilou
                  last edited by

                  A cousin of TopMod? πŸ˜‰

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • urgenU
                    urgen
                    last edited by

                    ...standart shape (components)+Round Edge - v1.0 ...delete some faces πŸ˜‰ πŸ˜„


                    103.jpg

                    --pupil forever...------

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                    • StinkieS
                      Stinkie
                      last edited by

                      Thank you! Very cool.

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                      • B
                        breezmisha
                        last edited by

                        (= all try not wait! thanks great! 😍

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                        • B
                          Ben Ritter
                          last edited by

                          Fredo,

                          Thank you very much.

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                          • C
                            cnicolapc
                            last edited by

                            Thank You very much.

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                            • fredo6F
                              fredo6
                              last edited by

                              @kmead said:

                              I do have a quibble which may or may not be shared by all:

                              The intersection of the rounded edges should meet in a semi-spherical intersection when three arcs meet at a corner, versus the hipped or groined intersection that is now occurring.

                              I think it would be manageable to make a 'polished, round' join for 3 edges, whatever is their orientation. It's probably a geometrical headache, but the method would be mathematically exact, and imply no surface intersection.

                              This is simply based on the remark that if the 3 edges are mutually orthogonal, as in a cube, you can draw a spherical join. Then, because you can always transform geometrically 3 edges with any orientations into orthogonal axes (via 3 plane shear transformations), you could deform the join as well with these transformations. This would give a junction with no groined intersection. This would work for 2 edges too.

                              For 4 edges or more, I am not sure there is a geometrical shear transformation, preserving parallels, that could allow to transform them into a regular topology. But maybe I am wrong!

                              Anyway, this is just for future work, but it's an interesting idea to explore.

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                              • S
                                ScottPara
                                last edited by

                                I tried the ruby and I am impressed just in the time savings involved. My question is why is it still making hard corners? The far cube is from the script the closest one is using the longer method of rounding the profile the extruding and then rounding the top and bottom flats. Am I missing something, as I thought this is what the result I would have got fromt he script.

                                Scott


                                rounded (Medium).jpg

                                Love the fact that some HATE my avatar.....

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                                • fredo6F
                                  fredo6
                                  last edited by

                                  As said in my previous post, I need to check if it's manageable when edges have any orientation (I think it is), and also confirm that it only works for intersection of 2 or 3 edges only, not more.

                                  Note also that the 'true' rounding generate much more faces at the corners.

                                  The initial version was more a trial and is closer to the spirit of a FollowMe. The interest, in my mind, is that it should be capable to handle custom profiles, allowing to decorate edges with profiled shapes. It also helped me to check how Sketchup handles surface intersections (which you can see is not always perfect, due to precision problems).

                                  So, don't worry, I keep the request in my list.

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                                  • S
                                    ScottPara
                                    last edited by

                                    Thanks Fredo!

                                    Love the fact that some HATE my avatar.....

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                                    • M
                                      marne
                                      last edited by

                                      Wow! Thanks for this great plugin! This is a true little helper. πŸ˜„

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                                      • I
                                        ilay7k
                                        last edited by

                                        how many editions of sketchup 7 are...one of is Fredo6Up πŸ˜‰

                                        Thank you for this Tool!

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                                        • I
                                          Iglesias
                                          last edited by

                                          Thanks a lot Fredo

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                                          • A
                                            alphaonerecon
                                            last edited by

                                            Hello

                                            I'm new to SketchUp and just installed the bezier plug-in.
                                            I am having drastically different results from everyone here so I
                                            am clearly doing something wrong.

                                            I followed the instructions, which are pretty straightforward, correctly but seem to be
                                            missing something.

                                            I have enclosed before and after pics of a simple box I attempted to round the corners
                                            on.

                                            When I applied the tool, this is what happened as a result.

                                            I'm assuming it may have something to do with the pref' box that pops up once the tool is used?

                                            Is the rounding automatic? Do I have to input data for it to work?

                                            Please help this newbie!

                                            Thanks! 😳


                                            before


                                            after

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