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    [Plugin] Round Edge - v1.0 (by Bezier)

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    • kmeadK 離線
      kmead
      最後由 編輯

      Wow, very nice indeed. This has been asked for many many times over the last few years. And very nicely executed.

      I do have a quibble which may or may not be shared by all:

      The intersection of the rounded edges should meet in a semi-spherical intersection when three arcs meet at a corner, versus the hipped or groined intersection that is now occurring.

      In any case, another very appreciated remarkable piece of work.

      All the best and thank you.

      Karl Mead

      I created Dilbertville, sorry about that...

      1 條回覆 最後回覆 回覆 引用 0
      • T 離線
        tomislavm
        最後由 編輯

        Thank You!
        I like this ruby and it works good!
        All the best and thank you again!

        1 條回覆 最後回覆 回覆 引用 0
        • M 離線
          Macs
          最後由 編輯

          How to make a 10 sided dice...
          just combo some SU scripts! total time 5 minutes
          great work Fredo! 👍 👍


          10 sided dice.jpg

          1 條回覆 最後回覆 回覆 引用 0
          • D 離線
            dylan
            最後由 編輯

            Fredo this is just fantastic, Thankyou! 👍

            http://dmdarchitecture.co.uk/

            1 條回覆 最後回覆 回覆 引用 0
            • M 離線
              mateo soletic
              最後由 編輯

              Fredo,
              Thank You very much.

              Concept Illustrations

              1 條回覆 最後回覆 回覆 引用 0
              • jujuJ 離線
                juju
                最後由 編輯

                Nice! Thanks!

                Save the Earth, it's the only planet with chocolate.

                1 條回覆 最後回覆 回覆 引用 0
                • S 離線
                  STRANGEZOND
                  最後由 編輯

                  Thanks! Very useful!

                  1 條回覆 最後回覆 回覆 引用 0
                  • D 離線
                    dtrarch
                    最後由 編輯

                    Hi Fredo

                    I thought this would never show up.
                    Simply amazing and thank you so very much.

                    dtr

                    1 條回覆 最後回覆 回覆 引用 0
                    • boofredlayB 離線
                      boofredlay
                      最後由 編輯

                      Thank you!

                      http://www.coroflot.com/boofredlay

                      1 條回覆 最後回覆 回覆 引用 0
                      • urgenU 離線
                        urgen
                        最後由 編輯

                        ...CO-O-O-O-O-O-O-O-O-O-O-O-OL! 👍 🎉 😄

                        http://img181.imageshack.us/img181/2699/100lr0.jpg


                        http://img181.imageshack.us/img181/3900/101vl6.jpg


                        100.skp

                        --pupil forever...------

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                        • pilouP 離線
                          pilou
                          最後由 編輯

                          A cousin of TopMod? 😉

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

                          1 條回覆 最後回覆 回覆 引用 0
                          • urgenU 離線
                            urgen
                            最後由 編輯

                            ...standart shape (components)+Round Edge - v1.0 ...delete some faces 😉 😄


                            103.jpg

                            --pupil forever...------

                            1 條回覆 最後回覆 回覆 引用 0
                            • StinkieS 離線
                              Stinkie
                              最後由 編輯

                              Thank you! Very cool.

                              1 條回覆 最後回覆 回覆 引用 0
                              • B 離線
                                breezmisha
                                最後由 編輯

                                (= all try not wait! thanks great! 😍

                                1 條回覆 最後回覆 回覆 引用 0
                                • B 離線
                                  Ben Ritter
                                  最後由 編輯

                                  Fredo,

                                  Thank you very much.

                                  1 條回覆 最後回覆 回覆 引用 0
                                  • C 離線
                                    cnicolapc
                                    最後由 編輯

                                    Thank You very much.

                                    1 條回覆 最後回覆 回覆 引用 0
                                    • fredo6F 離線
                                      fredo6
                                      最後由 編輯

                                      @kmead said:

                                      I do have a quibble which may or may not be shared by all:

                                      The intersection of the rounded edges should meet in a semi-spherical intersection when three arcs meet at a corner, versus the hipped or groined intersection that is now occurring.

                                      I think it would be manageable to make a 'polished, round' join for 3 edges, whatever is their orientation. It's probably a geometrical headache, but the method would be mathematically exact, and imply no surface intersection.

                                      This is simply based on the remark that if the 3 edges are mutually orthogonal, as in a cube, you can draw a spherical join. Then, because you can always transform geometrically 3 edges with any orientations into orthogonal axes (via 3 plane shear transformations), you could deform the join as well with these transformations. This would give a junction with no groined intersection. This would work for 2 edges too.

                                      For 4 edges or more, I am not sure there is a geometrical shear transformation, preserving parallels, that could allow to transform them into a regular topology. But maybe I am wrong!

                                      Anyway, this is just for future work, but it's an interesting idea to explore.

                                      1 條回覆 最後回覆 回覆 引用 0
                                      • S 離線
                                        ScottPara
                                        最後由 編輯

                                        I tried the ruby and I am impressed just in the time savings involved. My question is why is it still making hard corners? The far cube is from the script the closest one is using the longer method of rounding the profile the extruding and then rounding the top and bottom flats. Am I missing something, as I thought this is what the result I would have got fromt he script.

                                        Scott


                                        rounded (Medium).jpg

                                        Love the fact that some HATE my avatar.....

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                                        • fredo6F 離線
                                          fredo6
                                          最後由 編輯

                                          As said in my previous post, I need to check if it's manageable when edges have any orientation (I think it is), and also confirm that it only works for intersection of 2 or 3 edges only, not more.

                                          Note also that the 'true' rounding generate much more faces at the corners.

                                          The initial version was more a trial and is closer to the spirit of a FollowMe. The interest, in my mind, is that it should be capable to handle custom profiles, allowing to decorate edges with profiled shapes. It also helped me to check how Sketchup handles surface intersections (which you can see is not always perfect, due to precision problems).

                                          So, don't worry, I keep the request in my list.

                                          1 條回覆 最後回覆 回覆 引用 0
                                          • S 離線
                                            ScottPara
                                            最後由 編輯

                                            Thanks Fredo!

                                            Love the fact that some HATE my avatar.....

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