sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Render #22 (animation test bottom page 8)

    Scheduled Pinned Locked Moved Gallery
    120 Posts 30 Posters 10.5k Views 30 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • StinkieS Offline
      Stinkie
      last edited by

      I like the cooler one slightly better. Cool plants, btw. 👍

      @remus said:

      That last one looks like a giant 70s spaceship just landed in someones back garen during a bbq (and no one noticed.)

      Look at the color of their skin, man. They're zombies! They don't care!

      1 Reply Last reply Reply Quote 0
      • K Offline
        kwistenbiebel
        last edited by

        nitpickers! ☀

        1 Reply Last reply Reply Quote 0
        • K Offline
          kwistenbiebel
          last edited by

          By the way....the animation is cooking 😄

          1 Reply Last reply Reply Quote 0
          • StinkieS Offline
            Stinkie
            last edited by

            Ah, cool. 👍 Don't forget to add some poor soul for the undead to chase!

            1 Reply Last reply Reply Quote 0
            • R Offline
              remus
              last edited by

              Ooooh, an animation, you do spoil us kwist!

              http://remusrendering.wordpress.com/

              1 Reply Last reply Reply Quote 0
              • F Offline
                fbartels
                last edited by

                Chris,

                The belly of the beast provides an example of how it's possible to make some interesting use of SketchUp's poor texture projecting. The distorted texture gives the bottom a weathered/patched gritty look that adds weight to the composition. If I had to provide a backstory for the image I'd say it's a 50 year old Zaha Hadid structure that has been down on its luck but is still loved and cared for by its owners of modest means. It reminds me of the sort of feeling that George Lucas was evoking with the battered Millenium Falcon.

                Fred

                1 Reply Last reply Reply Quote 0
                • R Offline
                  remus
                  last edited by

                  How long did that take to cook? it looks very good btw, i look forward to the full thing.

                  http://remusrendering.wordpress.com/

                  1 Reply Last reply Reply Quote 0
                  • StinkieS Offline
                    Stinkie
                    last edited by

                    Great start! 😄

                    (OT: It just keeps baffling me what kind of functionality and quality (Sk)Indigo offers por nada.)

                    1 Reply Last reply Reply Quote 0
                    • K Offline
                      kwistenbiebel
                      last edited by

                      ....and OT back at ya, stinkie : try animation with the (almost) one thousand dollar unbiased packages (Fry,Maxwell): it's a no go. 😉

                      @Remus: the above small animation was rendered @5 minutes per frame with a framerate of 10fps (which normally should be 25fps for fluid animations).....so go do the math 😄

                      Heck..I'll do it for you: 10 seconds of animation = 100 frames X 5 min. per frame= 500 minutes= 8 hours

                      1 Reply Last reply Reply Quote 0
                      • S Offline
                        sepo
                        last edited by

                        Interesting stuff Chris.

                        1 Reply Last reply Reply Quote 0
                        • R Offline
                          remus
                          last edited by

                          Cheers kwist, looks like the long render time paid off 👍 Id hate to think aobut the render times if you had anything complex in there though 😮

                          http://remusrendering.wordpress.com/

                          1 Reply Last reply Reply Quote 0
                          • K Offline
                            kwistenbiebel
                            last edited by

                            Thanks Sepo and Remus.

                            @remus said:

                            Cheers kwist, looks like the long render time paid off 👍 Id hate to think aobut the render times if you had anything complex in there though 😮

                            This is the typical quality at real size I am getting per frame, rendered for 5 minutes:

                            http://i140.photobucket.com/albums/r3/kwistenbiebel1/frame-125.jpg

                            When you keep the render size small like this, the quality/speed ratio is reasonable.
                            Not too shabby for an unbiased engine.

                            1 Reply Last reply Reply Quote 0
                            • M Offline
                              Maverick83
                              last edited by

                              Very good job but the music almost killed me! 😆

                              1 Reply Last reply Reply Quote 0
                              • RayOchoaR Offline
                                RayOchoa
                                last edited by

                                @lapx said:

                                THIS IS REALLY NICE DUDE 😎 I will have to buy this program FFD 😍

                                FFD is free by the way just look it up

                                CaR DeSiGnS bY mE
                                http://ray-ochoa.com

                                1 Reply Last reply Reply Quote 0
                                • K Offline
                                  kwistenbiebel
                                  last edited by

                                  @Lapx,

                                  In this scene FFD ('FreeFormDeformation') wasn't used, although it could have been useful.
                                  Instead the following was used:

                                  • Subdivide and smooth: (see smustard website).
                                  • JointPushPull
                                  • Surface tools

                                  Those 4 plugins make a fine combo for non-orthogonal modeling.

                                  1 Reply Last reply Reply Quote 0
                                  • K Offline
                                    kwistenbiebel
                                    last edited by

                                    😄.

                                    A preliminary animation as a preview for the full version:

                                    [flash=425,344:3exmy7jd]http://www.youtube.com/v/r0asIfICKEM[/flash:3exmy7jd]

                                    1 Reply Last reply Reply Quote 0
                                    • I Offline
                                      igor
                                      last edited by

                                      so let me get this strait, you had to render EVERY SINGLE FRAME in that animation?!?!?!?!?!
                                      holy crap! that must've taken forever!!!
                                      great animation BTW

                                      The genius switch has no "off" position
                                      Intelegence is natrual, it takes real effort to be ignorant

                                      1 Reply Last reply Reply Quote 0
                                      • K Offline
                                        kwistenbiebel
                                        last edited by

                                        The tweens in the beginning and at the end are made from stills.
                                        The middle part was indeed rendered frame per frame. That took something less than 30 hours.
                                        Thanks for the comment.

                                        1 Reply Last reply Reply Quote 0
                                        • R Offline
                                          remus
                                          last edited by

                                          Good stuff kwist, i tihnk we should put together a fund to get you a renderfarm, youd be able to do so much cool stuff!

                                          http://remusrendering.wordpress.com/

                                          1 Reply Last reply Reply Quote 0
                                          • M Offline
                                            mateo soletic
                                            last edited by

                                            Kwist , Nice work.
                                            I would just like to point out that most of the scenes here could be achieved
                                            much easier with a slide movie editor. Before I used pinacle studio and later pro
                                            show producer. Most of the actions here are actually pan or zum in and zoom out. The
                                            short sequences that would then remain could then be rendered at a higher resolution.

                                            [Concept Illustrations](http://concept-illustrations.com/)

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 6
                                            • 4 / 6
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement