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    Render #22 (animation test bottom page 8)

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    • R Offline
      remus
      last edited by

      I tihnk i prefer the vray one, looks a bit more lively somehow, i thik t might be the sky...

      Slight crit as well in the texture mapping on the window frames, i reckon itd be improved if you just mappedsome straight grain textures on to it, or even the same texture yu used for the main building, just not projected on, kinda spoils the look a bit for me, although im just nit-picking really 😛

      http://remusrendering.wordpress.com/

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      • K Offline
        kwistenbiebel
        last edited by

        I understand.
        I wanted to make the upper body as 'mono-material' possible though, but I agree the frames could have used a different texture projection/scale.

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        • L Offline
          lapx
          last edited by

          THIS IS REALLY NICE DUDE 😎 I will have to buy this program FFD 😍

          Ok, I meant subdivide 😳

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          • L Offline
            lapx
            last edited by

            kwist, I'm a fan of your work also.
            You seem to nail the texture and color combo everytime. Your forms are nice too.
            Good work.

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            • K Offline
              kwistenbiebel
              last edited by

              Re-rendering the still view in Vray:

              (to see full view without cropped right side: right click and..)

              http://i140.photobucket.com/albums/r3/kwistenbiebel1/Projctview1jpg-small.jpg

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              • I Offline
                igor
                last edited by

                i, like remus, like the v-ray render over the originals. i think the reason it looks "lively-er" is because it's brighter. the other ones always seemed a little dark, so seeing this had a big contrast. keep it up kwist!

                The genius switch has no "off" position
                Intelegence is natrual, it takes real effort to be ignorant

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                • K Offline
                  kwistenbiebel
                  last edited by

                  Ok, the 'full' animation is finished
                  Watch it only when you have enough bandwidth...

                  I hope you guys like it 😛 :
                  [flash=800,641:35mofg0q]http://www.vimeo.com/moogaloop.swf?clip_id=1133153&server=www.vimeo.com&show_title=1&show_byline=1&show_portrait=0&color=00ADEF&fullscreen=1[/flash:35mofg0q]

                  link to full screen version:
                  http://www.vimeo.com/moogaloop.swf?clip_id=1133153&server=www.vimeo.com&show_title=1&show_byline=1&show_portrait=0&color=00ADEF&fullscreen=1

                  And a Youtube link:http://www.youtube.com/watch?v=03i-opUVaMk

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                  • chavinskeeC Offline
                    chavinskee
                    last edited by

                    @kwistenbiebel said:

                    Re-rendering the still view in Vray:

                    (to see full view without cropped right side: right click and..)

                    http://i140.photobucket.com/albums/r3/kwistenbiebel1/Projctview1jpg-small.jpg

                    wow!!! awesome work as usual! and now using vray. care to share the visopts. been trying my hand also in vray but nothing comes cloese to your work. keep 'em coming! you inspire us to do better!

                    http://chavinskee.blogspot.com/

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                    • P Offline
                      princedragoncok
                      last edited by

                      How long did the v-ray render take? It is clearly better than the other renders and I'm tempted to give vray a go. Just a quick question though; how steep is the learning curve? would it be comparable to indigo or are we talking much harder? And just finally, why don't you use vray as your default renderer?

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                      • K Offline
                        kwistenbiebel
                        last edited by

                        Just like any other render engine, Vray for Sketchup has it's little downsides.
                        It becomes a bit unstable when polycount increases and since it has no proxies/instancing feature, a very good Sketchup file size management is needed.

                        For instance, those trees needed some serious poly crunching before I could use one in the scene without crashing.
                        Vray is quite difficult to master. At first, the render settings panel and the material editor look quite scary. Once you get the hang of it it is not so hard and your workflow improves.
                        Most of the time it is about finding out which buttons to leave untouched, instead of which to use. 😄

                        Vray for sketchup was very buggy a time ago with a lot of workarounds that needed to be used,but things slowly seem to improve as Asgvis is pushing updates now on a more regular basis, which is a good evolution.

                        The render time on that latest image was appr. half an hour.

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                        • StinkieS Offline
                          Stinkie
                          last edited by

                          @princedragoncok said:

                          How long did the v-ray render take? It is clearly better than the other renders(...)

                          The other renders may not have "cooked" long enough. Vray's a great app, but Indigo's capable of better quality - if you got the time. 😉

                          Nice image, Kwist. As always. Depressing, really. Certainly to someone like me, who's never been able to understand Vray. 💚

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                          • K Offline
                            kwistenbiebel
                            last edited by

                            Thanks 😉

                            Indeed, unbiased render engines like Indigo, fry and Maxwell have the potential to create more physical correct output, but the render times can be longer to get crisp output.
                            Not a problem for exteriors, but for interior scenes, a fairly powerful PC is needed.

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                            • P Offline
                              princedragoncok
                              last edited by

                              Interesting, the thing is I just can't be bothered getting stuck into indigo cause it takes so feicin long! Although, those guys that use blender on the indigo forum get amazingly crisp/clean images, I can only imagine they must have super computers. I can't see what's the advantage with unbiased renderers, the difference in quality isn't noticeable enough to justify the wait. 30 mins for that image is more than acceptable in my opinion. I guess it's the setup time i'm worried about..
                              Shame it doesn't support instancing as well

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                              • StinkieS Offline
                                Stinkie
                                last edited by

                                @princedragoncok said:

                                I can't see what's the advantage with unbiased renderers, the difference in quality isn't noticeable enough to justify the wait.

                                That of course depends on your needs. I need superb quality. I find the long render times horrific - but I have no choice. If you do, by all means, choose a biased renderer.

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                                • P Offline
                                  princedragoncok
                                  last edited by

                                  @unknownuser said:

                                  I need superb quality. I find the long render times horrific - but I have no choice. If you do, by all means, choose a biased renderer.

                                  Well I'm looking at this 30 min vray render here and it looks pretty superb to me, only crit is the floating leaves.
                                  However those blender guys on the indigo forum do make a convincing argument in favour of indigo..

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                                  • StinkieS Offline
                                    Stinkie
                                    last edited by

                                    Don't get me wrong here, I'm not trying to convince you. I'm just pointing out there in fact is quite a noticeable difference in quality. The question is: do you need the quality that unbiased rendering provides? If so, you will indeed benefit from having a very good computer. If not, Vray might indeed be the thing for you - it is a very good renderer. I've seen many very compelling Vray renders. But: the learning curve is steep. That, or I'm stupid - which might very well be the case. 💚

                                    In short: both options have pros and cons. There's a third option, obviously. And that's waiting til Podium V2 is released.

                                    Repeat after me: Tavi, get off your *ss!! 💚

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                                    • P Offline
                                      princedragoncok
                                      last edited by

                                      Well I'm a podium user myself and I love it, but it certainly has its limits and i'm beginning to have doubts about v2 - look how fast (free) indigo is moving along. V2 still won't compare to indigo in terms of functionality but it's the speed and that little extra quality that i'll be looking forward to. V2 is taking it's time though.. 😞

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                                      • plot-parisP Offline
                                        plot-paris
                                        last edited by

                                        I simply love the ease of use with Indigo...

                                        • double clicking on a material to access the indigo specific settings
                                        • change of the materials appearance within SketchUp when importing
                                        • preview render for materials
                                        • use of (even textured) materials as lightsource
                                        • support of face me components

                                        these are some features that make Indigo such a wonderfully simple, but mighty tool.

                                        is there any (free?) biased renderer with the same fast workflow that gives you as much control as Indigo does? would be very interesting - from time to time waiting 10 hours or longer for an image to clear up is a bit unnerving 😉

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                                        • StinkieS Offline
                                          Stinkie
                                          last edited by

                                          Shall we return this thread to it's "rightful owner"? 😉 We are getting somewhat carried away. 😄

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                                          • K Offline
                                            kwistenbiebel
                                            last edited by

                                            I have no problem with the render engine chit-chat. Always interesting to share thoughts don't you think?
                                            (Stinkie regrets having bought Maxwell for a 1000 euro, while Indigo does better for zip 🤣 ....sorry for me having a ball. I just can't resist.)

                                            By the way, I bought Fryrender half a year ago..so I am to pitty as much as you. 😆
                                            (It is not bad software though. the same goes for Maxwell......but when you compare it price wise to Indigo, ...).

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