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    [Plugin] Polyreducer 0.1

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    • W Offline
      Whaat
      last edited by Whaat

      Update 2019-07-26: Hey there! Polyreducer is a really old and slow plugin! It has a lot of major limitations. If you are looking for a new, fast and incredibly powerful polygon reduction extension for SketchUp, you should check out Skimpat https://skimp4sketchup.com. Skimp can also import and simplify fbx, obj, stl, among other file formats.

      Below is the original post from 2008.


      Hi all,

      I want to release this script so I can get on to other things. It's not perfect but it works pretty well. I don't know if I will work on this script any more. Anyone is free to take over where I left off.

      If anyone is interested, I have also attached the reference material for the algorithm that the plugin is based on. (Thanks to Stan Melax for the article)

      Usage:

      1. Select the faces that you want to perform the reduction on.
      2. Right click and select 'Polyreduce' from the context menu.
      3. Input the percentage reduction. For example, select 20 to reduce the number of vertices by 20%.
      4. A recommended workflow is to perform several reductions using a smaller percentage (50% or less). Then, use the 'undo' and 'redo' commands to cycle through the reduction operations to choose the level of detail you are most satisfied with.

      Issues:

      1. It is highly recommended not to use this plugin on faces that have free edges. It will likely not work as expected.
      2. The plugin must triangulate all faces that are connected to the selected faces prior to performing the reduction.
      3. The plugin is quite slow and may cause SketchUp to hang. It is usuallly successful in completing the reduction if given enough time.
      4. Material assignment is maintained but UVs (texture position) are not.

      hebe2.jpg


      Polyreduction Alogrithm.pdf


      polyreduce.rb

      SketchUp Plugins for Professionals

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      • boofredlayB Offline
        boofredlay
        last edited by

        Thanks Dale. This should prove very useful indeed.
        I just got your Subdivide and Smooth tonight... starting to play.

        http://www.coroflot.com/boofredlay

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        • L Offline
          lewiswadsworth
          last edited by

          Thank you, Dale.

          I had an interesting conversation with John Bacus and several other Google people about your recent scripts at the AIA convention today (or rather yesterday). I'll summarize sometime tomorrow (its 1:30 AM, and I've been grading assignments for the past few hours) in your subdivide and smooth thread, because that was the item that dominated our talk.

          col sporcar si trova

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          • R Offline
            remus
            last edited by

            Cheers whaat, another useful plugin to add to the arsenal.

            (perhaps i should setup a shortcut key for saying that ^ , it seems to be a recurring thing ๐Ÿ˜› )

            http://remusrendering.wordpress.com/

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            • W Offline
              watkins
              last edited by

              Dear Dale,

              I too would like to add my thanks for a very useful script.

              I have been playing around with a new bathroom design (for myself), and so I will try your script on some of the high poly models of basins and toilets I have found on the web.

              Kind regards,
              Bob

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              • P Offline
                pichuneke
                last edited by

                ๐Ÿ˜ฎ

                You could have earned some money! You know it. If you had developed the rb a bit more, you could have done a new plugin like subsmooth rb...

                Thanks a lot. I don't have enough words.

                Forgive my spanglish...

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                • J Offline
                  Jon
                  last edited by

                  Thanks so much, Dale. Very useful. ๐Ÿ˜„
                  And thanks again for making it free. ๐Ÿ˜„ ๐Ÿ˜„


                  chairs.jpg

                  Jon
                  KT Team member

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                  • soloS Offline
                    solo
                    last edited by

                    Dang! another excellent addition.


                    http://img296.imageshack.us/img296/3735/blenderlm6.jpg

                    Thanks mate.

                    We gonna have to start naming this software 'Whaats-up' soon.

                    http://www.solos-art.com

                    If you see a toilet in your dreams do not use it.

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                    • I Offline
                      ilay7k
                      last edited by

                      Thank you!

                      Pete, you need assembly sketchup - whaat edition ๐Ÿ˜„... don't forget other talented ruby-writers of our community ๐Ÿ˜‰...

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                      • jujuJ Offline
                        juju
                        last edited by

                        Sweet man, thanks!

                        Save the Earth, it's the only planet with chocolate.

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                        • K Offline
                          kwistenbiebel
                          last edited by

                          Thank you Whaat.
                          A great contribution again to the SU community!
                          ๐Ÿ‘ ๐Ÿ‘ ๐Ÿ‘

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                          • Mike LuceyM Offline
                            Mike Lucey
                            last edited by

                            Thanks Dale,

                            Again a most generous ccontribution that is truly appreciated by the Community.

                            Mike

                            PS: Will you be at 3DBC, I'd like to buy you a drink!

                            Support us so we can support you! Upgrade to Premium Membership!

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                            • J Offline
                              johnsenior1973
                              last edited by

                              I've only done some quick tests, but so far I'm struggling to find any reason for this plugin. Following on from Solo, I pulled a model of Bender from the 3DW. I tried a poly reduction of 30% on it, it messed up the model slightly and actually increased the file size from 1500 kb to 1639 kb.

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                              • R Offline
                                remus
                                last edited by

                                File size isnt really very important unless your creating absolutely monstorous files. What does matter however is face count. You can have a 100mb file open easily if its got 50,000 faces, but if its got more than 200,000 faces your in for a hard time.

                                So basically face count is more important than file size pretty much all the time.

                                http://remusrendering.wordpress.com/

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                                • I Offline
                                  ilay7k
                                  last edited by

                                  ehhh...can you(Whaat) add real-time trigger as at standard smoothing tool?

                                  1 Reply Last reply Reply Quote 0
                                  • ely862meE Offline
                                    ely862me
                                    last edited by

                                    i don t know how this should woork but for me it doesn t
                                    first i create a shape and when i clicked polyreduce it cuted half of the polys
                                    then i take a hood of a car and i clicked polyreduce and it start counting something and doing nothing it says like that : colapsed (i wait until)2 milion from 98 edges

                                    Elisei (sketchupper)


                                    Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                    Come and See EliseiDesign

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                                    • R Offline
                                      remus
                                      last edited by

                                      No need to boast coen ๐Ÿ˜›

                                      http://remusrendering.wordpress.com/

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                                      • W Offline
                                        Whaat
                                        last edited by

                                        @solo said:

                                        We gonna have to start naming this software 'Whaats-up' soon.

                                        ๐Ÿ˜† ๐Ÿ˜†

                                        SketchUp Plugins for Professionals

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                                        • H Offline
                                          human
                                          last edited by

                                          Wow, nice plugin. ๐Ÿ‘ compliments Subdivide and Smooth perfectly. Strange thing is...
                                          Say i create a sphere. i right click and choose polyreduce. and it works, but i cant select all the faces with one click. now there are lots of faces that make up the poly-reduced sphere. ๐Ÿ˜ž Hmmmmmm...

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                                          • W Offline
                                            Whaat
                                            last edited by

                                            @human said:

                                            but i cant select all the faces with one click. now there are lots of faces that make up the poly-reduced sphere. ๐Ÿ˜ž Hmmmmmm...

                                            What do you mean by 'can't select all the faces with one click' ๐Ÿ˜•

                                            Maybe you can post a screenshot of the reduced sphere??

                                            SketchUp Plugins for Professionals

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