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    [Plugin] Polyreducer 0.1

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    • K Offline
      kwistenbiebel
      last edited by

      Thank you Whaat.
      A great contribution again to the SU community!
      πŸ‘ πŸ‘ πŸ‘

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      • Mike LuceyM Offline
        Mike Lucey
        last edited by

        Thanks Dale,

        Again a most generous ccontribution that is truly appreciated by the Community.

        Mike

        PS: Will you be at 3DBC, I'd like to buy you a drink!

        Support us so we can support you! Upgrade to Premium Membership!

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        • J Offline
          johnsenior1973
          last edited by

          I've only done some quick tests, but so far I'm struggling to find any reason for this plugin. Following on from Solo, I pulled a model of Bender from the 3DW. I tried a poly reduction of 30% on it, it messed up the model slightly and actually increased the file size from 1500 kb to 1639 kb.

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          • R Offline
            remus
            last edited by

            File size isnt really very important unless your creating absolutely monstorous files. What does matter however is face count. You can have a 100mb file open easily if its got 50,000 faces, but if its got more than 200,000 faces your in for a hard time.

            So basically face count is more important than file size pretty much all the time.

            http://remusrendering.wordpress.com/

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            • I Offline
              ilay7k
              last edited by

              ehhh...can you(Whaat) add real-time trigger as at standard smoothing tool?

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              • ely862meE Offline
                ely862me
                last edited by

                i don t know how this should woork but for me it doesn t
                first i create a shape and when i clicked polyreduce it cuted half of the polys
                then i take a hood of a car and i clicked polyreduce and it start counting something and doing nothing it says like that : colapsed (i wait until)2 milion from 98 edges

                Elisei (sketchupper)


                Before no life was done on Earth it was THE LIFE ITSELF...GOD
                Come and See EliseiDesign

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                • R Offline
                  remus
                  last edited by

                  No need to boast coen πŸ˜›

                  http://remusrendering.wordpress.com/

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                  • W Offline
                    Whaat
                    last edited by

                    @solo said:

                    We gonna have to start naming this software 'Whaats-up' soon.

                    πŸ˜† πŸ˜†

                    SketchUp Plugins for Professionals

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                    • H Offline
                      human
                      last edited by

                      Wow, nice plugin. πŸ‘ compliments Subdivide and Smooth perfectly. Strange thing is...
                      Say i create a sphere. i right click and choose polyreduce. and it works, but i cant select all the faces with one click. now there are lots of faces that make up the poly-reduced sphere. 😞 Hmmmmmm...

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                      • W Offline
                        Whaat
                        last edited by

                        @human said:

                        but i cant select all the faces with one click. now there are lots of faces that make up the poly-reduced sphere. 😞 Hmmmmmm...

                        What do you mean by 'can't select all the faces with one click' πŸ˜•

                        Maybe you can post a screenshot of the reduced sphere??

                        SketchUp Plugins for Professionals

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                        • CadFatherC Offline
                          CadFather
                          last edited by

                          Thanks Whaat - i have the feeling you will come back to it again if only as a module for something else.. very interesting!

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                          • V Offline
                            vampa
                            last edited by

                            This is wonderful, im a noobie and have been trying to reduce polygones to a sphere until i found this, you made my day πŸ˜„

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                            • F Offline
                              farukahmet
                              last edited by

                              @ely862me said:

                              i don t know how this should woork but for me it doesn t
                              first i create a shape and when i clicked polyreduce it cuted half of the polys
                              then i take a hood of a car and i clicked polyreduce and it start counting something and doing nothing it says like that : colapsed (i wait until)2 milion from 98 edges

                              Same here 😐

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                              • M Offline
                                mpowell1234567890
                                last edited by

                                Think I found a bug. Polyreducer 0.1 freezes sketchup. Whenever I try to click on the model, nothing happens..

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                                • GaieusG Offline
                                  Gaieus
                                  last edited by

                                  @unknownuser said:

                                  Not me. My comp starts choking at 1.2 million only. πŸ‘Š

                                  I could hardly get along with this model...

                                  Statistics.jpg
                                  πŸ˜’ πŸ˜’ πŸ˜’

                                  Sorry for keeping the thread OT, Dale- thanks for this gem again! πŸ‘

                                  Gai...

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                                  • R Offline
                                    remus
                                    last edited by

                                    Mpowell, i think it freezes sketchup because it needs to do a lot of calculations. Its not really a bug, just a feature of the plugin.

                                    http://remusrendering.wordpress.com/

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                                    • H Offline
                                      human
                                      last edited by

                                      here is the sphere before polyreduce:

                                      http://farm3.static.flickr.com/2230/2519275834_f0d4a92872.jpg?v=0

                                      After:

                                      http://farm3.static.flickr.com/2053/2519264374_cda07d315e.jpg?v=0

                                      But when i try to paint the sphere:

                                      http://farm4.static.flickr.com/3069/2518465569_6e66c9023b.jpg?v=0

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                                      • W Offline
                                        Whaat
                                        last edited by

                                        ok, I understand what your question is. When the plugin reduces the polygons, it creates new polygons with hard edges. If you want to be able to select all the faces with one click:

                                        1)triple click to select all connected faces
                                        2) go to window->soften edges
                                        3) drag the slider to the right until all of the edges are softened.

                                        I think you may have edge display turned off (it's in your 'styles' window). Otherwise, you probably would have noticed the hard edges and figured out the problem.

                                        SketchUp Plugins for Professionals

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                                        • I Offline
                                          ilay7k
                                          last edited by

                                          How do think Dale, can you make like this http://www.donyalabs.com/files/Polypen_donya_mesh_reduction.wmv ?
                                          It will be nice feature - backtracking reducer

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                                          • plot-parisP Offline
                                            plot-paris
                                            last edited by

                                            another great feature would be to adjust poly density throughout the model.

                                            for example if you use follow me on a rather complicated curve with a varying radius, the resulting shape will have different polygon density. or if you create a difficult model in seperate pieces that are combined later, they might be different in detail.

                                            now it would be very comfortable to tell the polyreducer to adjust the poly amount to a common level. πŸ˜†

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