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    [Plugin] SketchyBevel 0.1(Updated May 11)

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    • soloS Offline
      solo
      last edited by

      Look at first post on 1st page one of this thread.

      http://www.solos-art.com

      If you see a toilet in your dreams do not use it.

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      • M Offline
        marcociacci
        last edited by

        @solo said:

        Look at first post on 1st page one of this thread.

        i click on [Plugin] SketchyBevel 0.1 but this is a link to another page!
        ...i'm going crazy. please HELP ME!!!

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        • StinkieS Offline
          Stinkie
          last edited by

          Right-click (Windows) or press command and click (Mac), then download.

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          • soloS Offline
            solo
            last edited by

            Stinkie you have been using your mac too long that you forgot the Windoze system.

            Left click and save in your SU plugins folder.

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

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            • StinkieS Offline
              Stinkie
              last edited by

              lol! You're right. My humblest apologies! 💚 Also: CTRL + click, not command + click ...

              I'm gonna trade in my 8 cores for an abacus, I think.

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              • M Offline
                marcociacci
                last edited by

                i feel stupid! but i'm clicking on it ( [Plugin] SketchyBevel 0.1 )
                ...if there is another way to download it...SHOW ME PLEASE!

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                • chippwaltersC Offline
                  chippwalters
                  last edited by

                  Look at the very bottom of the first post-- under the animating demo. There's an attachment called:
                  SketchyBevel.rb

                  That's what you click on. If that doesn't work for you, then tell us what browser and OS you are using.

                  Currently working with Cross-Reality technologies

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                  • M Offline
                    marcociacci
                    last edited by

                    THANK YOU!!!! THANK YOU!!! THANK YOU!!!
                    but before under the animating demo there wasn't this file, but the was a sentence on a yellow backgrond that i don't remember! maybe a stay a lot in front of the pc...
                    Howerer THANK YOU!!!

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                    • C Offline
                      CPhillips
                      last edited by

                      Like the built in Outliner tool Bevel doesnt work with "holes" in faces. You can usually work around those problems by subdividing the face with a hole.

                      Here is an example. The mesh on the left doesn't Bevel right. But add a line to break up the hole and it works. Then you can just erase the extra edges.

                      bevel-holes.png

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                      • StinkieS Offline
                        Stinkie
                        last edited by

                        Thanks for the explanation, it clarifies a lot.

                        @chippwalters said:

                        Look at the very bottom of the first post-- under the animating demo. There's an attachment called:
                        SketchyBevel.rb

                        That's what you click on. If that doesn't work for you, then tell us what browser and OS you are using.

                        Good call. Didn't realise he hadn't found the attachment.

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                        • soloS Offline
                          solo
                          last edited by

                          Works like a charm, thanks for the work-around.


                          http://img150.imageshack.us/img150/9313/bevelgt0.jpg

                          http://www.solos-art.com

                          If you see a toilet in your dreams do not use it.

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                          • K Offline
                            kwistenbiebel
                            last edited by

                            Thanks Chris,
                            Drawing that extra line indeed works 👍 .

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                            • N Offline
                              NORTH_FROST
                              last edited by

                              Thanks! This is great,good job ❗

                              http://www.northfrost.se

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                              • chippwaltersC Offline
                                chippwalters
                                last edited by

                                Yep, this tool is seriously cool. And when you combine it with Dale's Crease tool and Jim's soon to be released Jitter-- you can do some amazing things! BTW, Dales Crease tool should be a product unto itself, it's so useful, especially in parallel projection mode.

                                http://content.screencast.com/media/e851e27c-78ce-4280-ad41-a355f9537051_4b345325-c952-4893-b165-d46826e6afd8_static_0_0_BevelSubDJitter.gif

                                Currently working with Cross-Reality technologies

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                                • D Offline
                                  Daniel S
                                  last edited by

                                  Thank you Chris!!! Extra line is the solution ☀ ☀

                                  Daniel S

                                  PS. Not very important but when you apply the sketchybevel tool 2 times.. the plugin create a lot of extra lines that are not used and not create faces... is there a way to easily eliminate this lines?


                                  Gráfico1.jpg

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                                  • C Offline
                                    CPhillips
                                    last edited by

                                    @daniel s said:

                                    Thank you Chris!!! Extra line is the solution ☀ ☀

                                    Daniel S

                                    PS. Not very important but when you apply the sketchybevel tool 2 times.. the plugin create a lot of extra lines that are not used and not create faces... is there a way to easily eliminate this lines?

                                    Only thing you can do is turn off "cap holes" after 1st bevel and then fill them in by hand. Hopefully I can figure out how to eliminate the extra faces in future version.

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                                    • W Offline
                                      witjazz
                                      last edited by

                                      Thanks

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                                      • R Offline
                                        remus
                                        last edited by

                                        Daniel, you could also try running that CAD cleanup script that was recently released (sorry i cant remeber exactly what its called or who its by 😛 )

                                        EDIT: this is the one i meant.

                                        http://remusrendering.wordpress.com/

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                                        • D Offline
                                          dylan
                                          last edited by

                                          Missed this one while I was away, but a nice present upon my return - Thanks! 👍

                                          http://dmdarchitecture.co.uk/

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                                          • D Offline
                                            Daniel S
                                            last edited by

                                            @remus said:

                                            Daniel, you could also try running that CAD cleanup script that was recently released (sorry i cant remeber exactly what its called or who its by 😛 )

                                            EDIT: this is the one i meant.

                                            Thank you, but it dosen´t work with this lines. I have another old script that removes unused Edges but don´t delete this ones.

                                            It´s not a big problem, but when you use soften edges this lines affect the model.

                                            Daniel S


                                            Gráfico2.jpg

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