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Select by Material?

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  • C Offline
    chippwalters
    last edited by 1 May 2008, 09:14

    Is it possible to select all faces for a given material? So that I could delete them, or copy them, or group them? TIA, Chipp

    Currently working with Cross-Reality technologies

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    • G Offline
      Gaieus
      last edited by 1 May 2008, 10:20

      Go to your material browser > In model and right click on a material and choose "Select". It will then select all faces with the same material but only in the context you are in i.e. if the faces are within a group, and you have painted them within the group's context, they will not be selected. If you have painted the group as a whole (from outside) however, the whole group will be selected. This will work even if some faces were painted from inside and then you closed the group and painted the rest from outside.


      SelectByMaterial.jpg

      Gai...

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      • C Offline
        chippwalters
        last edited by 1 May 2008, 11:05

        Thanks. So, then I suppose there's not an easy way to select all the faces in disparate groups which have the same material. It makes sense as editing faces in groups is modal.

        Currently working with Cross-Reality technologies

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        • G Offline
          Gaieus
          last edited by 1 May 2008, 11:18

          If you want to change the material on all faces, you can always reload another one instead. If the faces are in components, they can be edited easier - you just edit one and the changes will be made in all instances.

          Gai...

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          • P Offline
            plot-paris
            last edited by 1 May 2008, 12:39

            can you tell me how to reload a colour? I only know how to edit it.
            ah, yes. and is it possible to exchange one?
            (eg. you have three colours. now you want colour1 to be painted in colour2 - meaning, every face in colour2 will stay that way, but every face in colour1 will be painted in colour2)

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            • G Offline
              Gaieus
              last edited by 1 May 2008, 13:23

              Well, for textures, you can always choose an option in the Edit dialogue to use a texture selected from elsewhere (this is kind of "reloading").

              For simple colours, there is the "match colour on screen" or "match colour of object in model" when you would end up using your colour2 although there would still be two colours listed in the material dropdown in your model. Even is you rename the second one to match exactly the name of the first one, there are two of them

              True that this would lead to "sloppy modeling" but at the very end (say before deadline), with a complex model you may be happy with it. 😒

              Gai...

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              • A Offline
                alz
                last edited by 1 May 2008, 13:52

                Related option: http://www.smustard.com/script/Repaint

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                • F Offline
                  fullyfledgeded
                  last edited by 5 Feb 2014, 11:21

                  this isn't mine. cant remember where i got it from either, but works on the latest version of SU


                  material_selection.rb

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                  • N Offline
                    ntxdave
                    last edited by 3 Jul 2017, 16:23

                    @gaieus said:

                    Go to your material browser > In model and right click on a material and choose "Select". It will then select all faces with the same material but only in the context you are in i.e. if the faces are within a group, and you have painted them within the group's context, they will not be selected. If you have painted the group as a whole (from outside) however, the whole group will be selected. This will work even if some faces were painted from inside and then you closed the group and painted the rest from outside.

                    I have been trying to clean up the materials in a model. I have tried this several times and it only seems to work part of the time. I have several materials that when I select them, right click on the material, then click on Select nothing shows. I have tried purging the model of unused items and these materials still hang around. I really need to clean up the materials in my model but so far have found nothing that really works.

                    I am running 2017 Pro on Windows 10. Any suggestions?

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                    • F Offline
                      faust07
                      last edited by 4 Jul 2017, 09:02

                      For this purpose I first use thomthoms Material Tools (v2.7.1):
                      "Remove From All Edges", "Remove All Backface Materials" etc..
                      Then I purge unused materials with the default material tool.

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                      • G Offline
                        genma saotome
                        last edited by 6 Jul 2017, 01:02

                        I've always wanted SU to have a native select untextured faces. I'm surprised it has never been added.

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