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    BEST landscape boulders ?

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    • david_hD 離線
      david_h
      最後由 編輯

      oka--this is getting to be like "look what I did in school today Mommy" .. .but i have played around with the UV tools. . ..(thanks Solo) . . .and now I am starting to get it. okay .. it takes me a while. . .

      anyway. .thse are starting to look better. . .not like stupid dinosaur eggs or something. n'est-ce pas?20080801093644_1m42s.jpg20080801092535_1m54s.jpg20080801094610_3m49s.jpg

      If I make it look easy...It is probably easy

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      • N 離線
        neoshed
        最後由 編輯

        Pardon my ignorance but where would I find the UV tools?

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        • GaieusG 離線
          Gaieus
          最後由 編輯

          Here you are
          http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=10404

          Gai...

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          • EarthMoverE 離線
            EarthMover
            最後由 編輯

            I thought I'd add a collection of boulders I made a while back. They could use some retexturing, but the shapes are there. I used FFD on a sphere.


            Boulders.zip


            Boulders.jpg

            3D Artist at Clearstory 3D Imaging
            Guide Tool at Winning With Sketchup
            Content Creator at Skapeup

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            • L 離線
              lz2008
              最後由 編輯

              thanks!!

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              • L 離線
                lz2008
                最後由 編輯

                I like it very much!!!

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                • utilerU 離線
                  utiler
                  最後由 編輯

                  @unknownuser said:

                  Thanks solo. . .as usual. . .I think I have UV tools. .. I just don't know what to do with them. . .I guess I need to play around with thos alittle bit more. I have so many rubies in my files it's hard to keep track of them all.
                  Thanks for you input on the flower beds too.

                  EDIT p.s. I do have UV tools. .. .I have no idea what it does. . . 😳

                  I need to do this too, Dave, I drool over Pete's work!!!!
                  Best make some time at big lunch to have a play....

                  Just Curious...

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                  • B 離線
                    BTM
                    最後由 編輯

                    my personal way of making boulders uses a rectangle, zorro, FFD, catmull-clark, polyreduce, and then texturing.

                    I make the rectangle, then I use zorro to add more organic subdivisions ( not uniform squares), then FFD to morph it, catmull-clark to get rid of some sharp edges (if you want), then polyreduce to lower the... well... polycount (if that's a real word). Then I texture it with U.V. tools or projected textures, and result:
                    boulder.jpg
                    I've got pics of the steps too, but can't post them here yet.

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                    • utilerU 離線
                      utiler
                      最後由 編輯

                      why not? would love to see then....

                      Just Curious...

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                      • david_hD 離線
                        david_h
                        最後由 編輯

                        So . .. what is this "Catmull-clark" of which I hear tell? And is this something I need?

                        tell me. . .. I want to know. . .


                        Hello. .. . Newman

                        If I make it look easy...It is probably easy

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                        • B 離線
                          BTM
                          最後由 編輯

                          @unknownuser said:

                          So . .. what is this "Catmull-clark" of which I hear tell? And is this something I need?

                          It's like subdivide and smooth (Sort of), in that it... well... subdivides and smoothes. Just not as well. It does it based on where lines are and such, so it's a bit random... which is good for boulders. And it's free. here's the steps showing the boulder after FFD, from catmull-clark to the end of polyreduce...
                          boulderset.jpg
                          Link to the download page for catmull-clark: http://www.smustard.com/script/Subdivide

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                          • utilerU 離線
                            utiler
                            最後由 編輯

                            @solo said:

                            Texture using two different axis (I used a seamless texture found online and made seamless in PSP)

                            Hi Pete, where do I find 'seamless' textures? I like your process here... 👍

                            Just Curious...

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                            • soloS 離線
                              solo
                              最後由 編輯

                              Andrew,

                              I can use any texture and make it seamless using either Crazybump, Imagesynth, Pixplant or even Photoshop, I prefer pixplant. Here is a screen shot and attached is the texture, it has diffuse, displacement, normal bump, and specular maps.

                              http://img12.imageshack.us/img12/5308/pixplant.jpg

                              seamless rock7.zip

                              http://www.solos-art.com

                              If you see a toilet in your dreams do not use it.

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                              • utilerU 離線
                                utiler
                                最後由 編輯

                                Thanks Pete, I'll have a look at these programs...

                                Much appreciated!

                                Just Curious...

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                                • K 離線
                                  Karlfucious
                                  最後由 編輯

                                  Thought I would make a couple as well. You can find them here [url](http://sketchup.google.com/3dwarehouse/details?mid=bcd911bb86acafe2e7526b618f37b43f[/url] if you are interested.

                                  http://img43.imageshack.us/img43/3583/boulderkitcomp.jpg

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