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    Using 'instancing/proxies' is fun

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    • marked001M Offline
      marked001
      last edited by

      love the camera angle on those indigo images! where is this vegetation from?? i need to buy some..

      btw, i'm using the a pre-release version of the new maxwell sketchup plugin that includes instancing and its working great so far 👍 i just need to look into using dummy components now..

      http://www.revision21vis.com

      instagram: revi21on

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      • StinkieS Offline
        Stinkie
        last edited by

        @marked001 said:

        love the camera angle on those indigo images! where is this vegetation from?? i need to buy some..

        btw, i'm using the a pre-release version of the new maxwell sketchup plugin that includes instancing and its working great so far 👍 i just need to look into using dummy components now..

        I pm'ed Pelias earlier today to get my hands on this baby. How's workflow?

        Er, sorry for this, Kwisten. Bit of a hijack. 😳 Excellent image again - Asgvis should take a look at instancing.

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        • D Offline
          DzineTech
          last edited by

          They now have the ability to add proxies since Chaos Group updated the Vray SDK but they haven't worked out just how they are going to implement as yet; they seem to having a lot of difficulties coping with the way SU deals with a lot of other things at the moment (geometry, texture mapping etc..) but it looks like a great feature to get.

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          • K Offline
            kwistenbiebel
            last edited by

            Thanks for the nice comments guys.

            @Marked:The vegetation I use comes from different sources (3d warehouse, evermotion, Xfrog).
            Some of those models need poly shrinking (even when using instancing).

            @Stinkie: no problem 😉. I hope instancing for Maxwell will work as it should. Sometimes I have the feeling that the development of the Maxwell plugin somewhat limbs behind...

            @Dzinetech: I agree, instancing should be on the to do list for VfSU asap.

            A little night shot update on the Indigo scene.
            The pavement needs some work ...

            http://i140.photobucket.com/albums/r3/kwistenbiebel1/nachtview-indigo-small.jpg


            nachtview-indigo-small.jpg

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            • StinkieS Offline
              Stinkie
              last edited by

              There's some weird experimenting going on in that house, by the looks of them lights. Other than that: 👍

              Like the reflections on the cobble stones (that the right word?). 👍

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              • soloS Offline
                solo
                last edited by

                looks amazing, I love the specular reflections on the paving stones. I assume you used LEM lighting on window surfaces for lighting right?

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

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                • K Offline
                  kwistenbiebel
                  last edited by

                  Thanks Stinkie and Solo.

                  Indeed I used a light emitting material for those windows.
                  Actually, for most unbiased engines, this is the only way to 'model' light (besides sun).

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                  • StinkieS Offline
                    Stinkie
                    last edited by

                    Hence the 'hideout of the mad professor look'. 💚

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                    • K Offline
                      kwistenbiebel
                      last edited by

                      Doggy style 😆 (Skindigo):

                      http://i140.photobucket.com/albums/r3/kwistenbiebel1/doggy-1-small.jpg

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                      • R Offline
                        rangerrick
                        last edited by

                        kwistenbiebel, I find all of your imagery to be outstanding! Very impressive and inspirational. Thanks for your posts.

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                        • K Offline
                          kwistenbiebel
                          last edited by

                          Thanks for the tip Whaat.

                          I'll attach the next images internally so they don't get blocked by your browser:

                          http://i140.photobucket.com/albums/r3/kwistenbiebel1/Charette-Vizdepot-indigo-smalli.jpg


                          Charette-Vizdepot-indigo-smalli.jpg

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                          • K Offline
                            kwistenbiebel
                            last edited by

                            Thanks rangerrick,

                            Here's the clay version:

                            http://i140.photobucket.com/albums/r3/kwistenbiebel1/dog-clay-small1.jpg

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                            • K Offline
                              kwistenbiebel
                              last edited by

                              @unknownuser said:

                              Hence the 'hideout of the mad professor look'. 💚

                              👊 ....his failed science project turning against him, making its way towards the entrance:

                              http://i140.photobucket.com/albums/r3/kwistenbiebel1/haunted.jpg

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                              • StinkieS Offline
                                Stinkie
                                last edited by

                                lol Looks cool. 👍

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                                • K Offline
                                  kwistenbiebel
                                  last edited by

                                  A quadzillion polygons. 😄
                                  All parts of the image are 3D .
                                  Didiers 'component spray tool' + Skindigo:

                                  http://i140.photobucket.com/albums/r3/kwistenbiebel1/tripod-topviewkleiner.jpg

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                                  • StinkieS Offline
                                    Stinkie
                                    last edited by

                                    Cool image! And a cool plugin. (Amazing, really, what the plugins mob comes up with. 👍 )

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                                    • R Offline
                                      remus
                                      last edited by

                                      haha, good stuff kwist.

                                      Just a quick question: when you use isntancing, does th render render one instance and then place that instance in the model? so do all the shadows and reflections stay the same for each instance of the original component?

                                      http://remusrendering.wordpress.com/

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                                      • K Offline
                                        kwistenbiebel
                                        last edited by

                                        Actually the render engine replaces the dummy components with the complex ones at export.
                                        It will render those 'proxies' as if you would have placed thousands of the complex components.
                                        Not sure if this explanation is clear...

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                                        • R Offline
                                          remus
                                          last edited by

                                          Ok, so its more a way of cuttign down on the number of polys in SU than cutting down the render time?

                                          http://remusrendering.wordpress.com/

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                                          • K Offline
                                            kwistenbiebel
                                            last edited by

                                            That's right.
                                            Sketchup wouldn't be able to only show 1 % of that polycount.

                                            The funny thing is that even render time isn't lagging that much.
                                            The above scene took 2 hours to get relatively noise free.

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