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    WIP - Appartments in Belfast- Update 2007-10-26

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    • N Offline
      not registered yet
      last edited by

      Wow...Great work! Excellent textures and spot on details in the model. And you worked from photos and no plans...thats incredible!

      I just watched your ani...great job! I hate what Youtube does to the clarity of uploaded content ๐Ÿ˜ž . I bet it looks unbelievable played directly on a computer ๐Ÿ˜ฎ
      poster-Fella77

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      • tinanneT Offline
        tinanne
        last edited by

        Thanks for the info and the screen shot ๐Ÿ˜„ I think I went wrong with setting scene transitions to 8. I think I'll go higher next time.

        I have
        Mobo=Foxconn powered by Nvidia CS1XEM2AA
        Processor= AMD64x2 dual-core 5400+
        RAM= 4GB Ballistix
        Video=MSI PCI Express, 512MB
        Windows XP Pro SP2

        There were 47 scenes
        2048x1536 PNG
        Frame rate at 15 F/S
        It took about 24hrs to export from SU. Does that seem long or is that about normal?

        Your tutorial helped me so much while I was developing the animation. I'm looking forward to the next steps {hint, hint}

        Executive Director : American Society of Architectural Illustrators
        AIP 30 Competition opens soon. ASAI.org

        Architectural Rendering

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        • Paul RussamP Offline
          Paul Russam
          last edited by

          Some updated images:

          http://www.sketchucation.com/forums/scf/sas/Gallery/PaulR/1474/1474-13.jpg

          http://www.sketchucation.com/forums/scf/sas/Gallery/PaulR/1474/1474-14.jpg

          http://www.sketchucation.com/forums/scf/sas/Gallery/PaulR/1474/1474-15.jpg

          http://www.sketchucation.com/forums/scf/sas/Gallery/PaulR/1474/1474-16.jpg

          Paul Russam
          English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

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          • GaieusG Offline
            Gaieus
            last edited by

            Fantastic images (modelling)!
            Just as if I were there...

            Gai...

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            • D Offline
              dylan
              last edited by

              Great modelling, but also shows how the right textures really make a big difference.
              Nice work Paul.

              http://dmdarchitecture.co.uk/

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              • O Offline
                otb designworks
                last edited by

                Hi Paul, great work!

                I was wondering if you could elaborate a bit on how you do your roads. Are all of the street markings modeled, textured, and lines hidden? Did you use some sort of a ruby for laying down all the dashed lines?

                I am very impressed with the level of detail; it is just beautiful.

                Cheers, Chuck

                OTB Designworks is on Youtube

                6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

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                • Paul RussamP Offline
                  Paul Russam
                  last edited by

                  Done a quick 'How-To' over lunch, hope its clear enough:

                  HowTo-Road Markings - SKP File

                  Paul Russam
                  English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

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                  • Mike LuceyM Offline
                    Mike Lucey
                    last edited by

                    Nice work Paul .... 'counting bricks'! You must be seeing double by now ๐Ÿ˜†

                    Mike

                    Support us so we can support you! Upgrade to Premium Membership!

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                    • GaieusG Offline
                      Gaieus
                      last edited by

                      Nice tut, Paul!
                      I hope you don't mind that I have "copied" it into the tutorials forum, too!

                      BTW - is there a special reason why you have not simply just draped the lines into the road surface?

                      Gai...

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                      • O Offline
                        otb designworks
                        last edited by

                        Thanks Paul! Great ideas in that tutorial; I really appreciate it!

                        Cheers, Chuck

                        OTB Designworks is on Youtube

                        6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

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                        • Paul RussamP Offline
                          Paul Russam
                          last edited by

                          Gai,

                          That distant thudding sound you can hear just over the horizon is the sound of some violent head on desk action here in Belfast!

                          I don't use sandbox for creating surfaces and I completely forgot it has the other tools for draping and stamping!!

                          Now if you don't mind I'm going back to reshaping my desk.

                          Paul Russam
                          English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

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                          • GaieusG Offline
                            Gaieus
                            last edited by

                            Well, Paul, I did not mean to hurt your desk...
                            ๐Ÿ˜’

                            anyway, this way you can at least put the lines (quite many polys) on a layer and turn them off while modelling...
                            ๐Ÿ˜„

                            Gai...

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                            • Paul RussamP Offline
                              Paul Russam
                              last edited by

                              Couple of updated images, 3 new houses, a bit of land and a lot more trees. The Google Earth data for Belfast was recently updated, we guess its about 12 months old and I patched together a number of screen grabs to get the image.

                              http://www.sketchucation.com/forums/scf/sas/Gallery/PaulR/1474/1474-18.jpg

                              http://www.sketchucation.com/forums/scf/sas/Gallery/PaulR/1474/1474-17.jpg

                              Paul Russam
                              English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

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                              • GaieusG Offline
                                Gaieus
                                last edited by

                                Now that's a perfect use of GE, Paul.

                                BTW, there is this road or Google Maps or whatever layer in GE and it seems to be quite inaccurate in my town (though the image is very blurry but still perceptible for the local eyes).
                                Is that layer accurate to the images in Belfast?

                                Gai...

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                                • D Offline
                                  dylan
                                  last edited by

                                  That Google Image looks better quality than ones I have exported. Is that from the Pro version Paul?

                                  http://dmdarchitecture.co.uk/

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                                  • Paul RussamP Offline
                                    Paul Russam
                                    last edited by

                                    What I did was switch off terrain, zoom in on an area and print screen, switch to PS, paste it, back to GE pan over a bit and repeat the process.
                                    Then in PS, crop off all but the map, move the bits around so that they line up and export as a jpeg.

                                    I can get areas as big as I want this way.

                                    Hope this helps

                                    Paul Russam
                                    English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

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                                    • boofredlayB Offline
                                      boofredlay
                                      last edited by

                                      Ooooo, great tip.

                                      http://www.coroflot.com/boofredlay

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                                      • O Offline
                                        otb designworks
                                        last edited by

                                        You guys do know that, per the Google Earth legals, that you can't use their images for ANYTHING professional, right.

                                        We had a long conversation about this is the old forums. Basically, Google Earth's legals say that it is for your own personal use. Period. No giving printouts to anyone; no showing your client his property in Google Earth, no nothing. And that is also the case for the Pro version, as crazy as that sounds.

                                        To use an image in a professional environment, you must snail mail (!) a written request on a per image basis and ask for permission. No guarantee that you will be approved.

                                        This goes for print and computer data.

                                        There is all kinds of talk about this on the Google Earth site; it is actually quite crazy. I have basically stopped using Google Earth because what's the point if I can see it, but I can't use it professionally.

                                        Call me crazy, but be careful!

                                        Cheers, Chuck

                                        OTB Designworks is on Youtube

                                        6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

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                                        • Paul RussamP Offline
                                          Paul Russam
                                          last edited by

                                          To be honest I only did it for 2 reasons, 1 to see if I could, and 2 to check how well it lines up with the model.
                                          Once I tilt the view in iso or perspective it looks terrible as nothing lines up due to the fact that the road rises about 10m over its length.

                                          but.....

                                          your right.

                                          Paul Russam
                                          English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

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                                          • Mike LuceyM Offline
                                            Mike Lucey
                                            last edited by

                                            Great stuff there Paul. Keep us posted on progress as I am
                                            looking forward to seeing this rendered.

                                            Mike

                                            Support us so we can support you! Upgrade to Premium Membership!

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