sketchucation logo sketchucation
    • Login
    โ„น๏ธ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    WIP - Appartments in Belfast- Update 2007-10-26

    Scheduled Pinned Locked Moved Gallery
    51 Posts 22 Posters 3.8k Views 22 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • tinanneT Offline
      tinanne
      last edited by

      Paul, that is really looking great. Do you animate on a path?

      What do you have for equipment? Only 9hrs! Do you think there is an exporting time difference between .jpg and .png? How many scene tabs do you have for this project so far. I think I've realized that I need more scene tabs. When I made the scenes longer in Premiere, that was when things started getting jumpy. Do you think that's what it is?

      ๐Ÿ˜ณ still drooling ๐Ÿ˜ณ

      Executive Director : American Society of Architectural Illustrators
      AIP 30 Competition opens soon. ASAI.org

      Architectural Rendering

      1 Reply Last reply Reply Quote 0
      • Paul RussamP Offline
        Paul Russam
        last edited by

        Tina:
        Dell Dimension 9200
        Core Duo 6600 2.4GHz
        2Gb Ram
        WinXP + all updates/patches
        Nvidia 9700GS
        2 Dell 20.1" flat panels
        1600x1200 resolution (3200x1200 desktop)

        13 Scenes
        Scene Transitions at 15sec's
        Exported as Tiff's at 2048x1536
        Frame rate at 15 f/s

        Compiled in Premiere as per my tutorial:
        Tutorial

        My desktop:

        http://www.sketchucation.com/forums/scf/sas/Gallery/PaulR/Misc/Desktop-2007-10-18.jpg

        Paul Russam
        English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

        1 Reply Last reply Reply Quote 0
        • N Offline
          not registered yet
          last edited by

          Wow...Great work! Excellent textures and spot on details in the model. And you worked from photos and no plans...thats incredible!

          I just watched your ani...great job! I hate what Youtube does to the clarity of uploaded content ๐Ÿ˜ž . I bet it looks unbelievable played directly on a computer ๐Ÿ˜ฎ
          poster-Fella77

          1 Reply Last reply Reply Quote 0
          • tinanneT Offline
            tinanne
            last edited by

            Thanks for the info and the screen shot ๐Ÿ˜„ I think I went wrong with setting scene transitions to 8. I think I'll go higher next time.

            I have
            Mobo=Foxconn powered by Nvidia CS1XEM2AA
            Processor= AMD64x2 dual-core 5400+
            RAM= 4GB Ballistix
            Video=MSI PCI Express, 512MB
            Windows XP Pro SP2

            There were 47 scenes
            2048x1536 PNG
            Frame rate at 15 F/S
            It took about 24hrs to export from SU. Does that seem long or is that about normal?

            Your tutorial helped me so much while I was developing the animation. I'm looking forward to the next steps {hint, hint}

            Executive Director : American Society of Architectural Illustrators
            AIP 30 Competition opens soon. ASAI.org

            Architectural Rendering

            1 Reply Last reply Reply Quote 0
            • Paul RussamP Offline
              Paul Russam
              last edited by

              Some updated images:

              http://www.sketchucation.com/forums/scf/sas/Gallery/PaulR/1474/1474-13.jpg

              http://www.sketchucation.com/forums/scf/sas/Gallery/PaulR/1474/1474-14.jpg

              http://www.sketchucation.com/forums/scf/sas/Gallery/PaulR/1474/1474-15.jpg

              http://www.sketchucation.com/forums/scf/sas/Gallery/PaulR/1474/1474-16.jpg

              Paul Russam
              English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

              1 Reply Last reply Reply Quote 0
              • GaieusG Offline
                Gaieus
                last edited by

                Fantastic images (modelling)!
                Just as if I were there...

                Gai...

                1 Reply Last reply Reply Quote 0
                • D Offline
                  dylan
                  last edited by

                  Great modelling, but also shows how the right textures really make a big difference.
                  Nice work Paul.

                  http://dmdarchitecture.co.uk/

                  1 Reply Last reply Reply Quote 0
                  • O Offline
                    otb designworks
                    last edited by

                    Hi Paul, great work!

                    I was wondering if you could elaborate a bit on how you do your roads. Are all of the street markings modeled, textured, and lines hidden? Did you use some sort of a ruby for laying down all the dashed lines?

                    I am very impressed with the level of detail; it is just beautiful.

                    Cheers, Chuck

                    OTB Designworks is on Youtube

                    6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

                    1 Reply Last reply Reply Quote 0
                    • Paul RussamP Offline
                      Paul Russam
                      last edited by

                      Done a quick 'How-To' over lunch, hope its clear enough:

                      HowTo-Road Markings - SKP File

                      Paul Russam
                      English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

                      1 Reply Last reply Reply Quote 0
                      • Mike LuceyM Offline
                        Mike Lucey
                        last edited by

                        Nice work Paul .... 'counting bricks'! You must be seeing double by now ๐Ÿ˜†

                        Mike

                        Support us so we can support you! Upgrade to Premium Membership!

                        1 Reply Last reply Reply Quote 0
                        • GaieusG Offline
                          Gaieus
                          last edited by

                          Nice tut, Paul!
                          I hope you don't mind that I have "copied" it into the tutorials forum, too!

                          BTW - is there a special reason why you have not simply just draped the lines into the road surface?

                          Gai...

                          1 Reply Last reply Reply Quote 0
                          • O Offline
                            otb designworks
                            last edited by

                            Thanks Paul! Great ideas in that tutorial; I really appreciate it!

                            Cheers, Chuck

                            OTB Designworks is on Youtube

                            6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

                            1 Reply Last reply Reply Quote 0
                            • Paul RussamP Offline
                              Paul Russam
                              last edited by

                              Gai,

                              That distant thudding sound you can hear just over the horizon is the sound of some violent head on desk action here in Belfast!

                              I don't use sandbox for creating surfaces and I completely forgot it has the other tools for draping and stamping!!

                              Now if you don't mind I'm going back to reshaping my desk.

                              Paul Russam
                              English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

                              1 Reply Last reply Reply Quote 0
                              • GaieusG Offline
                                Gaieus
                                last edited by

                                Well, Paul, I did not mean to hurt your desk...
                                ๐Ÿ˜’

                                anyway, this way you can at least put the lines (quite many polys) on a layer and turn them off while modelling...
                                ๐Ÿ˜„

                                Gai...

                                1 Reply Last reply Reply Quote 0
                                • Paul RussamP Offline
                                  Paul Russam
                                  last edited by

                                  Couple of updated images, 3 new houses, a bit of land and a lot more trees. The Google Earth data for Belfast was recently updated, we guess its about 12 months old and I patched together a number of screen grabs to get the image.

                                  http://www.sketchucation.com/forums/scf/sas/Gallery/PaulR/1474/1474-18.jpg

                                  http://www.sketchucation.com/forums/scf/sas/Gallery/PaulR/1474/1474-17.jpg

                                  Paul Russam
                                  English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

                                  1 Reply Last reply Reply Quote 0
                                  • GaieusG Offline
                                    Gaieus
                                    last edited by

                                    Now that's a perfect use of GE, Paul.

                                    BTW, there is this road or Google Maps or whatever layer in GE and it seems to be quite inaccurate in my town (though the image is very blurry but still perceptible for the local eyes).
                                    Is that layer accurate to the images in Belfast?

                                    Gai...

                                    1 Reply Last reply Reply Quote 0
                                    • D Offline
                                      dylan
                                      last edited by

                                      That Google Image looks better quality than ones I have exported. Is that from the Pro version Paul?

                                      http://dmdarchitecture.co.uk/

                                      1 Reply Last reply Reply Quote 0
                                      • Paul RussamP Offline
                                        Paul Russam
                                        last edited by

                                        What I did was switch off terrain, zoom in on an area and print screen, switch to PS, paste it, back to GE pan over a bit and repeat the process.
                                        Then in PS, crop off all but the map, move the bits around so that they line up and export as a jpeg.

                                        I can get areas as big as I want this way.

                                        Hope this helps

                                        Paul Russam
                                        English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

                                        1 Reply Last reply Reply Quote 0
                                        • boofredlayB Offline
                                          boofredlay
                                          last edited by

                                          Ooooo, great tip.

                                          http://www.coroflot.com/boofredlay

                                          1 Reply Last reply Reply Quote 0
                                          • O Offline
                                            otb designworks
                                            last edited by

                                            You guys do know that, per the Google Earth legals, that you can't use their images for ANYTHING professional, right.

                                            We had a long conversation about this is the old forums. Basically, Google Earth's legals say that it is for your own personal use. Period. No giving printouts to anyone; no showing your client his property in Google Earth, no nothing. And that is also the case for the Pro version, as crazy as that sounds.

                                            To use an image in a professional environment, you must snail mail (!) a written request on a per image basis and ask for permission. No guarantee that you will be approved.

                                            This goes for print and computer data.

                                            There is all kinds of talk about this on the Google Earth site; it is actually quite crazy. I have basically stopped using Google Earth because what's the point if I can see it, but I can't use it professionally.

                                            Call me crazy, but be careful!

                                            Cheers, Chuck

                                            OTB Designworks is on Youtube

                                            6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 2 / 3
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement