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    WIP - Appartments in Belfast- Update 2007-10-26

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    • Paul RussamP Offline
      Paul Russam
      last edited by

      Some updated images:

      http://www.sketchucation.com/forums/scf/sas/Gallery/PaulR/1474/1474-13.jpg

      http://www.sketchucation.com/forums/scf/sas/Gallery/PaulR/1474/1474-14.jpg

      http://www.sketchucation.com/forums/scf/sas/Gallery/PaulR/1474/1474-15.jpg

      http://www.sketchucation.com/forums/scf/sas/Gallery/PaulR/1474/1474-16.jpg

      Paul Russam
      English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

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      • GaieusG Offline
        Gaieus
        last edited by

        Fantastic images (modelling)!
        Just as if I were there...

        Gai...

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        • D Offline
          dylan
          last edited by

          Great modelling, but also shows how the right textures really make a big difference.
          Nice work Paul.

          http://dmdarchitecture.co.uk/

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          • O Offline
            otb designworks
            last edited by

            Hi Paul, great work!

            I was wondering if you could elaborate a bit on how you do your roads. Are all of the street markings modeled, textured, and lines hidden? Did you use some sort of a ruby for laying down all the dashed lines?

            I am very impressed with the level of detail; it is just beautiful.

            Cheers, Chuck

            OTB Designworks is on Youtube

            6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

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            • Paul RussamP Offline
              Paul Russam
              last edited by

              Done a quick 'How-To' over lunch, hope its clear enough:

              HowTo-Road Markings - SKP File

              Paul Russam
              English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

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              • Mike LuceyM Offline
                Mike Lucey
                last edited by

                Nice work Paul .... 'counting bricks'! You must be seeing double by now πŸ˜†

                Mike

                Support us so we can support you! Upgrade to Premium Membership!

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                • GaieusG Offline
                  Gaieus
                  last edited by

                  Nice tut, Paul!
                  I hope you don't mind that I have "copied" it into the tutorials forum, too!

                  BTW - is there a special reason why you have not simply just draped the lines into the road surface?

                  Gai...

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                  • O Offline
                    otb designworks
                    last edited by

                    Thanks Paul! Great ideas in that tutorial; I really appreciate it!

                    Cheers, Chuck

                    OTB Designworks is on Youtube

                    6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

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                    • Paul RussamP Offline
                      Paul Russam
                      last edited by

                      Gai,

                      That distant thudding sound you can hear just over the horizon is the sound of some violent head on desk action here in Belfast!

                      I don't use sandbox for creating surfaces and I completely forgot it has the other tools for draping and stamping!!

                      Now if you don't mind I'm going back to reshaping my desk.

                      Paul Russam
                      English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

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                      • GaieusG Offline
                        Gaieus
                        last edited by

                        Well, Paul, I did not mean to hurt your desk...
                        πŸ˜’

                        anyway, this way you can at least put the lines (quite many polys) on a layer and turn them off while modelling...
                        πŸ˜„

                        Gai...

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                        • Paul RussamP Offline
                          Paul Russam
                          last edited by

                          Couple of updated images, 3 new houses, a bit of land and a lot more trees. The Google Earth data for Belfast was recently updated, we guess its about 12 months old and I patched together a number of screen grabs to get the image.

                          http://www.sketchucation.com/forums/scf/sas/Gallery/PaulR/1474/1474-18.jpg

                          http://www.sketchucation.com/forums/scf/sas/Gallery/PaulR/1474/1474-17.jpg

                          Paul Russam
                          English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

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                          • GaieusG Offline
                            Gaieus
                            last edited by

                            Now that's a perfect use of GE, Paul.

                            BTW, there is this road or Google Maps or whatever layer in GE and it seems to be quite inaccurate in my town (though the image is very blurry but still perceptible for the local eyes).
                            Is that layer accurate to the images in Belfast?

                            Gai...

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                            • D Offline
                              dylan
                              last edited by

                              That Google Image looks better quality than ones I have exported. Is that from the Pro version Paul?

                              http://dmdarchitecture.co.uk/

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                              • Paul RussamP Offline
                                Paul Russam
                                last edited by

                                What I did was switch off terrain, zoom in on an area and print screen, switch to PS, paste it, back to GE pan over a bit and repeat the process.
                                Then in PS, crop off all but the map, move the bits around so that they line up and export as a jpeg.

                                I can get areas as big as I want this way.

                                Hope this helps

                                Paul Russam
                                English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

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                                • boofredlayB Offline
                                  boofredlay
                                  last edited by

                                  Ooooo, great tip.

                                  http://www.coroflot.com/boofredlay

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                                  • O Offline
                                    otb designworks
                                    last edited by

                                    You guys do know that, per the Google Earth legals, that you can't use their images for ANYTHING professional, right.

                                    We had a long conversation about this is the old forums. Basically, Google Earth's legals say that it is for your own personal use. Period. No giving printouts to anyone; no showing your client his property in Google Earth, no nothing. And that is also the case for the Pro version, as crazy as that sounds.

                                    To use an image in a professional environment, you must snail mail (!) a written request on a per image basis and ask for permission. No guarantee that you will be approved.

                                    This goes for print and computer data.

                                    There is all kinds of talk about this on the Google Earth site; it is actually quite crazy. I have basically stopped using Google Earth because what's the point if I can see it, but I can't use it professionally.

                                    Call me crazy, but be careful!

                                    Cheers, Chuck

                                    OTB Designworks is on Youtube

                                    6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

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                                    • Paul RussamP Offline
                                      Paul Russam
                                      last edited by

                                      To be honest I only did it for 2 reasons, 1 to see if I could, and 2 to check how well it lines up with the model.
                                      Once I tilt the view in iso or perspective it looks terrible as nothing lines up due to the fact that the road rises about 10m over its length.

                                      but.....

                                      your right.

                                      Paul Russam
                                      English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

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                                      • Mike LuceyM Offline
                                        Mike Lucey
                                        last edited by

                                        Great stuff there Paul. Keep us posted on progress as I am
                                        looking forward to seeing this rendered.

                                        Mike

                                        Support us so we can support you! Upgrade to Premium Membership!

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