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    [Plugin] SketchyFFD (Classic)

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    • A Offline
      Ands43
      last edited by

      Hi guys, thanks for making this plugin!! I'm new to SKP plugins but experienced enough with sketchup.

      I have had a quick play with this tool, first on a cube it appeared to do nothing, then on a dome and it worked.

      Could people explain, where and when this tool would best be used? I'm currently think for floors, but then we already have sandbox.

      Thanks for your advice.

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      • B Offline
        bentleykfrog
        last edited by

        excellent plugin! this combined with soapskinbubble and the sandbox make life in sketchup so much easier

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        • D Offline
          Davi Melo
          last edited by

          This plugin is not working in Sketchup 8

          Davi Melo
          http://dm2projetos.blogspot.com/

          SKP8 - Vray 1.48
          WIN 7 ULTIMATE 64x
          INTEL CORE 2 QUAD 2.33GHz
          RAM 8GB
          NVIDIA GEFORCE 9600 GT

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          • thomthomT Offline
            thomthom
            last edited by

            @davi melo said:

            This plugin is not working in Sketchup 8

            Are you getting errors?

            Thomas Thomassen β€” SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • Rich O BrienR Offline
              Rich O Brien Moderator
              last edited by

              Try this...

              http://forums.sketchucation.com/viewtopic.php?t=25801

              It works for me on v8

              Download the free D'oh Book for SketchUp πŸ“–

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              • D Offline
                Davi Melo
                last edited by

                Sorry, yesterday was not working, but today it is! 😳 πŸ‘Ž

                Davi Melo
                http://dm2projetos.blogspot.com/

                SKP8 - Vray 1.48
                WIN 7 ULTIMATE 64x
                INTEL CORE 2 QUAD 2.33GHz
                RAM 8GB
                NVIDIA GEFORCE 9600 GT

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                • D Offline
                  Davi Melo
                  last edited by

                  @unknownuser said:

                  Try this...

                  viewtopic.php?t=25801

                  It works for me on v8

                  I downloaded this file

                  hmmmmm...
                  Stopped working again

                  I do not understand, it works when it want!
                  😠 😠 😠 😠 😠 😠 😠 😠 😠 😠 😠 😠

                  Davi Melo
                  http://dm2projetos.blogspot.com/

                  SKP8 - Vray 1.48
                  WIN 7 ULTIMATE 64x
                  INTEL CORE 2 QUAD 2.33GHz
                  RAM 8GB
                  NVIDIA GEFORCE 9600 GT

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                  • Rich O BrienR Offline
                    Rich O Brien Moderator
                    last edited by

                    Works fine for me?

                    [flash=800,600:2vx1cdem]http://www.youtube.com/v/HMWLepzpwds[/flash:2vx1cdem]

                    Download the free D'oh Book for SketchUp πŸ“–

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                    • D Offline
                      Davi Melo
                      last edited by

                      I do not understand, sometimes works, sometimes does not work

                      😒

                      Davi Melo
                      http://dm2projetos.blogspot.com/

                      SKP8 - Vray 1.48
                      WIN 7 ULTIMATE 64x
                      INTEL CORE 2 QUAD 2.33GHz
                      RAM 8GB
                      NVIDIA GEFORCE 9600 GT

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                      • A Offline
                        andeciuala
                        last edited by

                        @unknownuser said:

                        Works fine for me?

                        [flash=800,600:1qd2nqzo]http://www.youtube.com/v/HMWLepzpwds[/flash:1qd2nqzo]

                        You need a subdivided mesh man.

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                        • Rich O BrienR Offline
                          Rich O Brien Moderator
                          last edited by

                          Not neccessarily. On undivided meshes it works like the standard move tool shifting vertices. Or if you divide an edge it'll also work.

                          It's a cool plugin but I understand what you mean. It works best on subdivision.

                          Download the free D'oh Book for SketchUp πŸ“–

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                          • P Offline
                            pairpc
                            last edited by

                            Thank you πŸ˜„

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                            • TIGT Offline
                              TIG Moderator
                              last edited by

                              Here is an updated version http://forums.sketchucation.com/viewtopic.php?p=36127#p36127
                              Some issues with it not being in a module, use of $ variables and a flaky observer have been fixed [I hope]... πŸ€“

                              TIG

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                              • S Offline
                                sosegon
                                last edited by

                                Hi,

                                I'd like to know if anyone has information about the algorithm used in this plugin.

                                Cheers.

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                                • TIGT Offline
                                  TIG Moderator
                                  last edited by

                                  @sosegon said:

                                  Hi, I'd like to know if anyone has information about the algorithm used in this plugin. Cheers.
                                  Get it and read it - it's a .rb file...

                                  TIG

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                                  • S Offline
                                    sosegon
                                    last edited by

                                    @tig said:

                                    @sosegon said:

                                    Hi, I'd like to know if anyone has information about the algorithm used in this plugin. Cheers.
                                    Get it and read it - it a .rb file...

                                    Thanks, I tried that, but since I don't speak ruby, it's been very hard to understand what the plugin is doing. That's why I asked for info about the algorithm used in the plugin. I don't necessarily need a piece of code, a brief explanation would be enough.

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                                    • TIGT Offline
                                      TIG Moderator
                                      last edited by

                                      You make a series of grouped 'control-points' [guide-points] in a 3d grid around the selected group's bounding box, these are given special attributes so they can be 'observed' later.
                                      Now later on when you change any of them [e.g. you might edit the group that contains them and 'move' some] an 'observer' kicks in, and it runs code that adjusts the geometry within the group by distorting all of the vertices relative to the 'control-points' current locations. Thus you can distort a grouped form by changing the 3d grid of 'control-points'.
                                      The rules for determining the amount of the adjustment for each vertex is done by finding the changes in the vectors between the vertices and the 'control-points' and transforming each of the vertices accordingly...

                                      TIG

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                                      • S Offline
                                        sosegon
                                        last edited by

                                        @tig said:

                                        The rules for determining the amount of the adjustment for each vertex is done by finding the changes in the vectors between the vertices and the 'control-points' and transforming each of the vertices accordingly...

                                        That part is the most important for what I need. Now I have a better idea, thanks. If you have any link to other resources about the algorithm, it would be great.

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                                        • charly2008C Offline
                                          charly2008
                                          last edited by

                                          Hi,

                                          I installed the latest Ruby in the plugins folder in Sketchup 8. I do not get it to work. In the context menu the functions are all grayed out.

                                          Charly


                                          2011-08-31_143914.jpg

                                          He who makes no mistakes, makes nothing

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                                          • TIGT Offline
                                            TIG Moderator
                                            last edited by

                                            Charly

                                            Not a tool specific issue...
                                            The context-menu gray-out is a known Sketchup issue.
                                            There is a finite number of 'commands' that can be added to the context-menu/toolbars.
                                            If you exceed this some items become 'disabled'.
                                            This was discovered a while ago as more and more scripts were added.
                                            Some scripts were found to add multiple entries, these were quickly found and fixed [e.g. all Fredo's tools latest versions are no longer implicated].
                                            I didn't write the original version of this tool but I can't see it makes more that it has too...
                                            However, having a lot of scripts loading - even if they are optimized - you can still eventually reach the limit in any case... and get the 'graying'.
                                            I suggest you decide which scripts you don't often need and disable them by renaming the with .TXT on the end. They won't then auto-load and you should thereby avoid the 'graying' issue. If you want to change them to auto-load again simply remove the .TXT from the tool's name so the .rb file auto-loads. If you want to occasionally load a .TXT file just load it from the Ruby Console with load "xxxx.rb.TXT" - where 'xxxx' is the original scripts name... it's then loaded for that session only.
                                            There is also an 'optimizer' you could try [ http://forums.sketchucation.com/viewtopic.php?p=252413#p252413 ] - but it will still fail if you clog up the 'auto-loading set' too much... It also has further reading on this whole issue πŸ˜’

                                            TIG

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