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    [Plugin] SketchyFFD (Classic)

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    • G Offline
      GreenToaster
      last edited by

      I think the real problem is not the script, it's the guy that sat on the chair - he needs to loose a few . . .

      If you really want something you won't ever stop pursuing it.

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      • C Offline
        CPhillips
        last edited by

        Here is a quick attempt at locked edges. Its clumsy but seems to work.

        How:
        -Create a FFD as usual.
        -Open the FFD group and select the edges you want to lock. If you select a face it will lock all edges.
        -Right click FFD->Lock edges. FFD->Unlock edges speaks for itself.

        Now locked edges shouldn't move when you FFD.

        Get the latest version from the PluginStore...

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        • K Offline
          kwistenbiebel
          last edited by

          @cphillips said:

          I am not sure about the the other problem. The kink in the chair looks strange but not unexpected given the FFD groups you used. The FFD only moves entities inside the group.

          How would you have liked it to work?

          Just like it works now 😄
          The ability to lock edges combined with a good triangulation before applying FF will solve it.

          I will remake that chair once S+D is out, so we can have a clean triangulated mesh before applying FF.

          Great work on that 'lock edges' option. Very useful upgrade chris 👍 .

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          • D Offline
            dolphus
            last edited by

            i downloaded and installed FFD but when i go to use it it does not ask if i want 2d or 3d if i continue it generated a flat matrix which i cannot do anything with what am i doing wrong?

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            • R Offline
              remus
              last edited by

              Did you group your geometry, right click and navigate thorugh the ffd menu to the bit where it has the option to change mesh size?

              http://remusrendering.wordpress.com/

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              • G Offline
                GreenToaster
                last edited by

                For others who may be new to this

                1 - put the script in the following directory/folder (or find the equivalent):
                C:\Program Files\Google\Google SketchUp 6\Plugins

                2 - create some geometry

                3 - create a group from the geometry

                4 - select the group, right click, FFD, select a suitable option

                I've also found to it necessary to create a new FFD "box of control points":
                A - delete the existing "box of control points"
                B - explode the group
                C - create the group again - this is ultra-quick & easy b/c the entities in the group will remain selected when you explode the group - leave them selected so creating the group again is a simple & quick shortcut
                D - do step 4 (above)

                Hope this helps - love that script.

                If you really want something you won't ever stop pursuing it.

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                • D Offline
                  dolphus
                  last edited by

                  Thanx Rremus it is working now 😍

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                  • D Offline
                    dolphus
                    last edited by

                    thanx gren Toaster i will start workijng with it and let you know how i progress 👍

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                    • F Offline
                      Fletch
                      last edited by

                      Thanks for the update with locking edges, Chris! A thousand blessings upon you for your work and generosity to this community!

                      Fletch
                      Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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                      • R Offline
                        remus
                        last edited by

                        Hey chris, would it be possible to incorporate a subdivision element in to FFD? i reckon itd be really useful to be able to subdivide geometry before using FD, as you often dont get good results otherwise.

                        No pressure though, im sure i cna manage using whaats subd for the moment 😛

                        http://remusrendering.wordpress.com/

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                        • R Offline
                          remus
                          last edited by

                          Wow, this is liek on demand ruby! cheers chris, im sure this will be even more useful than it was before!

                          http://remusrendering.wordpress.com/

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                          • D Offline
                            Daniel S
                            last edited by

                            Thank you Chris!!! 😄 😄 It´s fantastic!!!

                            A bug... the 2x2 FFD or 3x3FFD is not working:
                            Error: #<ArgumentError: wrong number of arguments(2 for 3)>
                            C:/Archivos de programa/Google/Google SketchUp 6/Plugins/SketchyFFD.rb:13:in startFFD' C:/Archivos de programa/Google/Google SketchUp 6/Plugins/SketchyFFD.rb:13 C:/Archivos de programa/Google/Google SketchUp 6/Plugins/SketchyFFD.rb:13:in call'

                            Daniel S

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                            • C Offline
                              CPhillips
                              last edited by

                              @daniel s said:

                              Thank you Chris!!! 😄 😄 It´s fantastic!!!

                              A bug... the 2x2 FFD or 3x3FFD is not working:
                              Error: #<ArgumentError: wrong number of arguments(2 for 3)>
                              C:/Archivos de programa/Google/Google SketchUp 6/Plugins/SketchyFFD.rb:13:in startFFD' C:/Archivos de programa/Google/Google SketchUp 6/Plugins/SketchyFFD.rb:13 C:/Archivos de programa/Google/Google SketchUp 6/Plugins/SketchyFFD.rb:13:in call'

                              Daniel S

                              Ooops. Fixed now.

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                              • C Offline
                                CPhillips
                                last edited by

                                @remus said:

                                Hey chris, would it be possible to incorporate a subdivision element in to FFD? i reckon itd be really useful to be able to subdivide geometry before using FD, as you often dont get good results otherwise.

                                No pressure though, im sure i cna manage using whaats subd for the moment 😛

                                Alright. Now when you do a NxN there is an option to subdivide.

                                See first post for download link.

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                                • K Offline
                                  kwistenbiebel
                                  last edited by

                                  Chris,
                                  You're Da Man! 😎
                                  Kudos! 👍

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                                  • C Offline
                                    CPhillips
                                    last edited by

                                    Updated with another bug fix.

                                    1 Reply Last reply Reply Quote 0
                                    • D Offline
                                      Daniel S
                                      last edited by

                                      The new added option to subdivide the mesh when doing a NxN deformation it´s amazing! 😍 😍
                                      Only this feature can be a standalone plugin by itself 😍

                                      Thank you,
                                      Daniel S


                                      Subdivide mesh.jpg

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                                      • CadFatherC Offline
                                        CadFather
                                        last edited by

                                        THIS IS INSANE! 😍

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                                        • R Offline
                                          REGIS
                                          last edited by

                                          Thanks Cphilllips.
                                          Your pluggin is excellent.
                                          I agree with Daniel S for a standalone plufin who can do that subdivide plugin request
                                          subdivid plugin request

                                          I would like to have the option to subdivide a loop in sketchup, really it'll be very cool.

                                          Thanks a lot for your hardwork

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                                          • JClementsJ Offline
                                            JClements
                                            last edited by

                                            Interesting results by subdividing the top surface of the cylinder first before apply FFD. I was surprised that a convcave cone was not formed; however, the "symetrical wavey pattern" is nice. I'm not sure why the one surface/facet of the cyliner got flipped.

                                            FFD.jpg

                                            ********* One minor enhancement might be to the name the FFD point group automatically, for instance "FFD Point Group". This could help in selecting the FFD group via the Outliner.

                                            Thanks for the great work Chris. You script has evolved nicely.

                                            Regards, John

                                            John | Illustrator | Beaverton, Oregon

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