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Lighting Plugin for Sketchup

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  • T Offline
    thomthom
    last edited by 11 Feb 2008, 12:56

    Gotcha! It'd still be a good plugin though.
    But what about the transparency?

    Thomas Thomassen β€” SketchUp Monkey & Coding addict
    List of my plugins and link to the CookieWare fund

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    • J Offline
      jasonh1234
      last edited by 19 Feb 2008, 00:38

      Wow. Just Wow! I honestly thought that this would be something in SU7 but I'm ecstatic to see what you've done. I stumbled upon this thread totally by accident/coincidence and my day has just been made. Dare I say week? Month? Year?

      Subscribing to the thread. Looking forward to updates. Any kind of (even rough guesstimate) ETA on release?

      Check out my SketchUp iconpack. Available here.

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      • S Offline
        SpaceMan
        last edited by 24 Feb 2008, 00:18

        just make a bright yellow/white cone/cylinder of light. It is used in some video games.


        lighting.skp

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        • M Offline
          Masta Squidge
          last edited by 24 Feb 2008, 00:54

          @spaceman said:

          just make a bright yellow/white cone/cylinder of light. It is used in some video games.
          This plugin is for ACTUAL lighting lol. You know, things that light up.
          Not a bad idea, but that's not what he is trying to achieve.

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          • M Offline
            markitekt
            last edited by 26 Feb 2008, 19:02

            I've been watching this post for some time now and hoping for this gem of a script to be released. Can we see a beta? I promise not to complain if there are any bugs.
            Please oh please, please please?
            Mark

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            • B Offline
              bellwells
              last edited by 26 Feb 2008, 19:28

              A lot of us are anxiously awaiting this gem. Patience grasshopper. This is actually the only thread to which I'm subscribed.

              Ron

              Ron

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              • S Offline
                stuartb
                last edited by 26 Feb 2008, 22:07

                I also check this thread daily! Adam B for president! (maybe)

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                • T Offline
                  tomsdesk
                  last edited by 27 Feb 2008, 01:08

                  @stuartb said:

                  ...for president! (maybe)

                  Why "maybe"? At least we know for sure he's been doing something productive and morever: toward our common good.

                  http://www.tomsdesk.moonfruit.com/
                  2.5D Trees & Shrubs!

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                  • G Offline
                    Gaieus
                    last edited by 27 Feb 2008, 13:27

                    That was probably for the rhyme only...

                    Gai...

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                    • A Offline
                      AdamB
                      last edited by 28 Feb 2008, 15:29

                      First off apologies for being so quiet. There's been a huge amount of development on this and its coming along really nicely.

                      So where are we up to? Well, originally I wanted something cross platform and simple to implement. And for as long as I used simple geometry and didn't expected too much all was good... However. (There is always a 'however'), it became clear to me from my own experiments and speaking with those who have a passing understanding of how SU works, that for realworld models like you guys actually produce my plans would have to change. So the past months I've been redoing/refactoring functionality in C++, simultaneously developing on Mac OSX and Win32 (they are in lockstep development-wise) . Unsurprisingly the new version is around 20-30x faster than the old, supports blending SU textures with lighting, transparency (and I plan on having a few other pretty cool features).. So a colossal amount of work later, something that was some neat algorithms in a largish script has become a fullblown engine.

                      I do plan on wrapping up development in March so its not going to be too long after that I can have it for sale. I wasn't expecting to have to implement so much technology, so my timing is off from what I initially expected (late software? never!) but fingers crossed I can nail some bugs which have been stopping me posting pics/video RSN.

                      As always, thanks for all you enthusiasm!

                      Adam

                      Developer of LightUp Click for website

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                      • A Offline
                        AdamB
                        last edited by 28 Feb 2008, 15:37

                        @adamb said:

                        Yes, having done the 40% of the work to show a prototype I'm very hard at work doing the other 90% to make it a product. πŸ˜„

                        As promised, here's a grab of the ambient occlusion lighting (BTW 3.6 seconds to generate):

                        SketchUpScreenSnapz003.png

                        Adam

                        OK, "your mileage may vary". Just ran this test room again, it took 0.3 seconds to generate, so just 10x for this model.. πŸ˜‰

                        Developer of LightUp Click for website

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                        • K Offline
                          kwistenbiebel
                          last edited by 28 Feb 2008, 15:52

                          Great to hear that development is going well Adam πŸ˜„
                          That speed improvement is really cool.
                          Any chance you will develop it in a later stage to support different render engines besides ambient occlusion?

                          I wouldn't mind for instance to have Podium or another engine working behind the screens of this plugin....Even if the calculation for a scene would take some hours, the benefit of doing animation with the 'baked' results would be awesome !

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                          • L Offline
                            lewiswadsworth
                            last edited by 28 Feb 2008, 15:58

                            This would be the most interesting addition to SketchUp, as far as I am concerned, in three years. Looking forward to final product, Adam.

                            col sporcar si trova

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                            • tbdT Offline
                              tbd
                              last edited by 28 Feb 2008, 16:12

                              I am open for creating a bridge between Podium and Adam's plugin, maybe an open format that allows exchanging of info

                              SketchUp Ruby Consultant | Podium 1.x developer
                              http://plugins.ro

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                              • soloS Offline
                                solo
                                last edited by 28 Feb 2008, 16:23

                                😍

                                http://www.solos-art.com

                                If you see a toilet in your dreams do not use it.

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                                • K Offline
                                  kwistenbiebel
                                  last edited by 28 Feb 2008, 16:24

                                  TBD....that would be great right? Combined with the power of upcoming Podium 2.0...
                                  😍 😍

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                                  • A Offline
                                    AdamB
                                    last edited by 28 Feb 2008, 17:11

                                    @unknownuser said:

                                    I am open for creating a bridge between Podium and Adam's plugin, maybe an open format that allows exchanging of info

                                    Right now my head is buried in finishing this thing. When the dust settles, I get some sleep, then sometime we should have a chat. But as I've said before, these are totally different architectures attempting to solve essentially different problems. My concern is trying to whack a square peg into a round hole in the expectation something wonderful will come out of it, is a road to disappointment for developers and users.

                                    Right now my focus is fast, interactive walkthrough of models with lighting to give a flavor of the space.

                                    The lighting I use is non-physically based, it is biased, it is an approximation. But its really effective of giving a sense of a place and its very very fast.

                                    So. Sure we should talk. But lets not get ahead of ourselves here. Perhaps these is a useful crossover but I'm having trouble understanding what it is. Thats all.

                                    And when is 2.0 out? πŸ˜„

                                    All the best,
                                    Adam

                                    Developer of LightUp Click for website

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                                    • tbdT Offline
                                      tbd
                                      last edited by 28 Feb 2008, 19:24

                                      one way:

                                      • user adds lights in AL (Adam's Lighting plugin) and see in realtime a preview of the model
                                      • Podium detects the lights from AL and renders using those lights

                                      another way:

                                      • Podium renders and creates a textured lightmap
                                      • AL loads the file and allows further modifications

                                      SketchUp Ruby Consultant | Podium 1.x developer
                                      http://plugins.ro

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                                      • J Offline
                                        joshkho
                                        last edited by 2 Mar 2008, 12:17

                                        Hey AdamB,
                                        Google posted an ad looking to hire someone right now to develop sketchup and layout.
                                        Ad is here: http://seeker.dice.com/jobsearch/servlet/JobSearch?op=101&dockey=xml/7/4/742c0bc0e4e8fa719ece6825dbef9444@endecaindex&c=1&source=2021&spon=shpaid
                                        Not sure if you're interested, but thought you'd like to take a look since you're pretty much doing it now, anyway.

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                                        • I Offline
                                          ilay7k
                                          last edited by 2 Mar 2008, 14:26

                                          Hello Adam!
                                          I'm looking at some ipr-technics of bunkspeed's hypershot, it will be nice to see such in skipy πŸ˜„


                                          i remember that you wrote about Renderman...have you or anybody look at Rubyman(sourceforge)?

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