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    Lighting Plugin for Sketchup

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    • S Offline
      SpaceMan
      last edited by

      just make a bright yellow/white cone/cylinder of light. It is used in some video games.


      lighting.skp

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      • M Offline
        Masta Squidge
        last edited by

        @spaceman said:

        just make a bright yellow/white cone/cylinder of light. It is used in some video games.
        This plugin is for ACTUAL lighting lol. You know, things that light up.
        Not a bad idea, but that's not what he is trying to achieve.

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        • M Offline
          markitekt
          last edited by

          I've been watching this post for some time now and hoping for this gem of a script to be released. Can we see a beta? I promise not to complain if there are any bugs.
          Please oh please, please please?
          Mark

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          • B Offline
            bellwells
            last edited by

            A lot of us are anxiously awaiting this gem. Patience grasshopper. This is actually the only thread to which I'm subscribed.

            Ron

            Ron

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            • S Offline
              stuartb
              last edited by

              I also check this thread daily! Adam B for president! (maybe)

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              • T Offline
                tomsdesk
                last edited by

                @stuartb said:

                ...for president! (maybe)

                Why "maybe"? At least we know for sure he's been doing something productive and morever: toward our common good.

                http://www.tomsdesk.moonfruit.com/
                2.5D Trees & Shrubs!

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                • GaieusG Offline
                  Gaieus
                  last edited by

                  That was probably for the rhyme only...

                  Gai...

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                  • AdamBA Offline
                    AdamB
                    last edited by

                    First off apologies for being so quiet. There's been a huge amount of development on this and its coming along really nicely.

                    So where are we up to? Well, originally I wanted something cross platform and simple to implement. And for as long as I used simple geometry and didn't expected too much all was good... However. (There is always a 'however'), it became clear to me from my own experiments and speaking with those who have a passing understanding of how SU works, that for realworld models like you guys actually produce my plans would have to change. So the past months I've been redoing/refactoring functionality in C++, simultaneously developing on Mac OSX and Win32 (they are in lockstep development-wise) . Unsurprisingly the new version is around 20-30x faster than the old, supports blending SU textures with lighting, transparency (and I plan on having a few other pretty cool features).. So a colossal amount of work later, something that was some neat algorithms in a largish script has become a fullblown engine.

                    I do plan on wrapping up development in March so its not going to be too long after that I can have it for sale. I wasn't expecting to have to implement so much technology, so my timing is off from what I initially expected (late software? never!) but fingers crossed I can nail some bugs which have been stopping me posting pics/video RSN.

                    As always, thanks for all you enthusiasm!

                    Adam

                    Developer of LightUp Click for website

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                    • AdamBA Offline
                      AdamB
                      last edited by

                      @adamb said:

                      Yes, having done the 40% of the work to show a prototype I'm very hard at work doing the other 90% to make it a product. 😄

                      As promised, here's a grab of the ambient occlusion lighting (BTW 3.6 seconds to generate):

                      SketchUpScreenSnapz003.png

                      Adam

                      OK, "your mileage may vary". Just ran this test room again, it took 0.3 seconds to generate, so just 10x for this model.. 😉

                      Developer of LightUp Click for website

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                      • K Offline
                        kwistenbiebel
                        last edited by

                        Great to hear that development is going well Adam 😄
                        That speed improvement is really cool.
                        Any chance you will develop it in a later stage to support different render engines besides ambient occlusion?

                        I wouldn't mind for instance to have Podium or another engine working behind the screens of this plugin....Even if the calculation for a scene would take some hours, the benefit of doing animation with the 'baked' results would be awesome !

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                        • L Offline
                          lewiswadsworth
                          last edited by

                          This would be the most interesting addition to SketchUp, as far as I am concerned, in three years. Looking forward to final product, Adam.

                          col sporcar si trova

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                          • tbdT Offline
                            tbd
                            last edited by

                            I am open for creating a bridge between Podium and Adam's plugin, maybe an open format that allows exchanging of info

                            SketchUp Ruby Consultant | Podium 1.x developer
                            http://plugins.ro

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                            • soloS Offline
                              solo
                              last edited by

                              😍

                              http://www.solos-art.com

                              If you see a toilet in your dreams do not use it.

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                              • K Offline
                                kwistenbiebel
                                last edited by

                                TBD....that would be great right? Combined with the power of upcoming Podium 2.0...
                                😍 😍

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                                • AdamBA Offline
                                  AdamB
                                  last edited by

                                  @unknownuser said:

                                  I am open for creating a bridge between Podium and Adam's plugin, maybe an open format that allows exchanging of info

                                  Right now my head is buried in finishing this thing. When the dust settles, I get some sleep, then sometime we should have a chat. But as I've said before, these are totally different architectures attempting to solve essentially different problems. My concern is trying to whack a square peg into a round hole in the expectation something wonderful will come out of it, is a road to disappointment for developers and users.

                                  Right now my focus is fast, interactive walkthrough of models with lighting to give a flavor of the space.

                                  The lighting I use is non-physically based, it is biased, it is an approximation. But its really effective of giving a sense of a place and its very very fast.

                                  So. Sure we should talk. But lets not get ahead of ourselves here. Perhaps these is a useful crossover but I'm having trouble understanding what it is. Thats all.

                                  And when is 2.0 out? 😄

                                  All the best,
                                  Adam

                                  Developer of LightUp Click for website

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                                  • tbdT Offline
                                    tbd
                                    last edited by

                                    one way:

                                    • user adds lights in AL (Adam's Lighting plugin) and see in realtime a preview of the model
                                    • Podium detects the lights from AL and renders using those lights

                                    another way:

                                    • Podium renders and creates a textured lightmap
                                    • AL loads the file and allows further modifications

                                    SketchUp Ruby Consultant | Podium 1.x developer
                                    http://plugins.ro

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                                    • J Offline
                                      joshkho
                                      last edited by

                                      Hey AdamB,
                                      Google posted an ad looking to hire someone right now to develop sketchup and layout.
                                      Ad is here: http://seeker.dice.com/jobsearch/servlet/JobSearch?op=101&dockey=xml/7/4/742c0bc0e4e8fa719ece6825dbef9444@endecaindex&c=1&source=2021&spon=shpaid
                                      Not sure if you're interested, but thought you'd like to take a look since you're pretty much doing it now, anyway.

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                                      • I Offline
                                        ilay7k
                                        last edited by

                                        Hello Adam!
                                        I'm looking at some ipr-technics of bunkspeed's hypershot, it will be nice to see such in skipy 😄


                                        i remember that you wrote about Renderman...have you or anybody look at Rubyman(sourceforge)?

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                                        • AdamBA Offline
                                          AdamB
                                          last edited by

                                          Here's a link of the latest video.

                                          http://uk.youtube.com/watch?v=GPk035_EtFs

                                          Developer of LightUp Click for website

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                                          • R Offline
                                            remus
                                            last edited by

                                            That looks wicked! the background picture thing is also awesome! just a big bucket of cool really.

                                            http://remusrendering.wordpress.com/

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