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    Lighting Plugin for Sketchup

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    • AdamBA Offline
      AdamB
      last edited by

      First off apologies for being so quiet. There's been a huge amount of development on this and its coming along really nicely.

      So where are we up to? Well, originally I wanted something cross platform and simple to implement. And for as long as I used simple geometry and didn't expected too much all was good... However. (There is always a 'however'), it became clear to me from my own experiments and speaking with those who have a passing understanding of how SU works, that for realworld models like you guys actually produce my plans would have to change. So the past months I've been redoing/refactoring functionality in C++, simultaneously developing on Mac OSX and Win32 (they are in lockstep development-wise) . Unsurprisingly the new version is around 20-30x faster than the old, supports blending SU textures with lighting, transparency (and I plan on having a few other pretty cool features).. So a colossal amount of work later, something that was some neat algorithms in a largish script has become a fullblown engine.

      I do plan on wrapping up development in March so its not going to be too long after that I can have it for sale. I wasn't expecting to have to implement so much technology, so my timing is off from what I initially expected (late software? never!) but fingers crossed I can nail some bugs which have been stopping me posting pics/video RSN.

      As always, thanks for all you enthusiasm!

      Adam

      Developer of LightUp Click for website

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      • AdamBA Offline
        AdamB
        last edited by

        @adamb said:

        Yes, having done the 40% of the work to show a prototype I'm very hard at work doing the other 90% to make it a product. 😄

        As promised, here's a grab of the ambient occlusion lighting (BTW 3.6 seconds to generate):

        SketchUpScreenSnapz003.png

        Adam

        OK, "your mileage may vary". Just ran this test room again, it took 0.3 seconds to generate, so just 10x for this model.. 😉

        Developer of LightUp Click for website

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        • K Offline
          kwistenbiebel
          last edited by

          Great to hear that development is going well Adam 😄
          That speed improvement is really cool.
          Any chance you will develop it in a later stage to support different render engines besides ambient occlusion?

          I wouldn't mind for instance to have Podium or another engine working behind the screens of this plugin....Even if the calculation for a scene would take some hours, the benefit of doing animation with the 'baked' results would be awesome !

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          • L Offline
            lewiswadsworth
            last edited by

            This would be the most interesting addition to SketchUp, as far as I am concerned, in three years. Looking forward to final product, Adam.

            col sporcar si trova

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            • tbdT Offline
              tbd
              last edited by

              I am open for creating a bridge between Podium and Adam's plugin, maybe an open format that allows exchanging of info

              SketchUp Ruby Consultant | Podium 1.x developer
              http://plugins.ro

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              • soloS Offline
                solo
                last edited by

                😍

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

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                • K Offline
                  kwistenbiebel
                  last edited by

                  TBD....that would be great right? Combined with the power of upcoming Podium 2.0...
                  😍 😍

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                  • AdamBA Offline
                    AdamB
                    last edited by

                    @unknownuser said:

                    I am open for creating a bridge between Podium and Adam's plugin, maybe an open format that allows exchanging of info

                    Right now my head is buried in finishing this thing. When the dust settles, I get some sleep, then sometime we should have a chat. But as I've said before, these are totally different architectures attempting to solve essentially different problems. My concern is trying to whack a square peg into a round hole in the expectation something wonderful will come out of it, is a road to disappointment for developers and users.

                    Right now my focus is fast, interactive walkthrough of models with lighting to give a flavor of the space.

                    The lighting I use is non-physically based, it is biased, it is an approximation. But its really effective of giving a sense of a place and its very very fast.

                    So. Sure we should talk. But lets not get ahead of ourselves here. Perhaps these is a useful crossover but I'm having trouble understanding what it is. Thats all.

                    And when is 2.0 out? 😄

                    All the best,
                    Adam

                    Developer of LightUp Click for website

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                    • tbdT Offline
                      tbd
                      last edited by

                      one way:

                      • user adds lights in AL (Adam's Lighting plugin) and see in realtime a preview of the model
                      • Podium detects the lights from AL and renders using those lights

                      another way:

                      • Podium renders and creates a textured lightmap
                      • AL loads the file and allows further modifications

                      SketchUp Ruby Consultant | Podium 1.x developer
                      http://plugins.ro

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                      • J Offline
                        joshkho
                        last edited by

                        Hey AdamB,
                        Google posted an ad looking to hire someone right now to develop sketchup and layout.
                        Ad is here: http://seeker.dice.com/jobsearch/servlet/JobSearch?op=101&dockey=xml/7/4/742c0bc0e4e8fa719ece6825dbef9444@endecaindex&c=1&source=2021&spon=shpaid
                        Not sure if you're interested, but thought you'd like to take a look since you're pretty much doing it now, anyway.

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                        • I Offline
                          ilay7k
                          last edited by

                          Hello Adam!
                          I'm looking at some ipr-technics of bunkspeed's hypershot, it will be nice to see such in skipy 😄


                          i remember that you wrote about Renderman...have you or anybody look at Rubyman(sourceforge)?

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                          • AdamBA Offline
                            AdamB
                            last edited by

                            Here's a link of the latest video.

                            http://uk.youtube.com/watch?v=GPk035_EtFs

                            Developer of LightUp Click for website

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                            • R Offline
                              remus
                              last edited by

                              That looks wicked! the background picture thing is also awesome! just a big bucket of cool really.

                              http://remusrendering.wordpress.com/

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                              • J Offline
                                JuanV.Soler
                                last edited by

                                We are watching ¡¡¡

                                😄

                                Congrats.

                                ,))),

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                                • T Offline
                                  tomsdesk
                                  last edited by

                                  ..."that's about it for this episode" struck me as akin to an irreverant "that's about it for this day of creation"... :`)

                                  REALLY COOL, ADAM...CAN'T WAIT!

                                  http://www.tomsdesk.moonfruit.com/
                                  2.5D Trees & Shrubs!

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                                  • M Offline
                                    markitekt
                                    last edited by

                                    Adam,
                                    This is truly freakin' amazing. Real time lighting and rendering with sky box features to boot. No other program does this that I know of. Please keep it affordable for us poor folks.
                                    Sign me up.
                                    Mark

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                                    • R Offline
                                      remus
                                      last edited by

                                      just a quick question adam, will you be able to see the sky box background in a podium render?

                                      http://remusrendering.wordpress.com/

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                                      • Mike LuceyM Offline
                                        Mike Lucey
                                        last edited by

                                        @adamb said:

                                        I do plan on wrapping up development in March so its not going to be too long after that I can have it for sale.
                                        Adam

                                        Guys,

                                        This month is March so we could be looking at a launch in a few weeks time! I'd be inclined to not ask any more questions and just let him burn the night oil 😄

                                        Mike

                                        Support us so we can support you! Upgrade to Premium Membership!

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                                        • L Offline
                                          linea
                                          last edited by

                                          That video is great, very exciting.

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                                          • K Offline
                                            kwistenbiebel
                                            last edited by

                                            That video is a very nice 'proof of concept'.
                                            Great coding Adam !
                                            The background 360° is definitely cool as well.
                                            Is it a 'equirectangular'(lat/long) image or a 'sky probe' image?

                                            The ambient occlusion render method seems really fast and on a textured model the effect is not bad at all.
                                            (still hoping though to have other render engines behind it in a later phase 😉 )

                                            Keep up the great stuff!

                                            Regards,
                                            Kwistenbiebel

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