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    WIP - Appartments in Belfast- Update 2007-10-26

    Scheduled Pinned Locked Moved Gallery
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    • CraigDC Offline
      CraigD
      last edited by

      Absolutely incredible Paul!! I agree with Tom..you are the master of the stone/brick texture!!

      Thanks for sharing, inspiring, and causing a very select few to actually drool! ๐Ÿ˜‰

      Respect, indeed!

      Cheers,

       - CraigD
      

      Google SketchUp

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      • marked001M Offline
        marked001
        last edited by

        damn...you definitely nailed these, paul! they look spot on with the photos..

        http://www.revision21vis.com

        instagram: revi21on

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        • Paul RussamP Offline
          Paul Russam
          last edited by

          Here's a few images, again its WIP but it gives you an idea of what's to come:

          http://www.sketchucation.com/forums/scf/sas/Gallery/PaulR/1474/1474-07.jpg

          http://www.sketchucation.com/forums/scf/sas/Gallery/PaulR/1474/1474-09.jpg

          http://www.sketchucation.com/forums/scf/sas/Gallery/PaulR/1474/1474-10.jpg

          http://www.sketchucation.com/forums/scf/sas/Gallery/PaulR/1474/1474-11.jpg

          http://www.sketchucation.com/forums/scf/sas/Gallery/PaulR/1474/1474-12.jpg

          This one's just a test but it looks good:

          http://www.sketchucation.com/forums/scf/sas/Gallery/PaulR/1474/1474-08.jpg

          Edit:
          Here's a link to MS's live maps that shows the area in 3D
          http://maps.live.com/?v=2&sp=Point.t2wykrgh4jwv_Malone%2CRoad.%20Belfast___&encType=1

          Paul Russam
          English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

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          • soloS Offline
            solo
            last edited by

            Like I said before...amazing, and i still itch to render this.

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

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            • Paul RussamP Offline
              Paul Russam
              last edited by

              Solo,
              Thanks, its clocking in at 15.5mb at the mo.
              I've got 3 major holes to fill in front of a couple of buildings and then if you want to have a go its yours. Should be about 2-3 days work but I think my boss wants me on something else for a couple of days, so it may be next week before It's renderable.

              I forgot to mention that our office is the blue'y grey/terracotta building at the end of the terrace with the big bay windows. Tends to make the site visits a bit of a chore; all that traveling and such :ewink:

              Paul Russam
              English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

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              • tinanneT Offline
                tinanne
                last edited by

                Paul, just fabulous! Will you be doing an animation of this?

                Executive Director : American Society of Architectural Illustrators
                AIP 30 Competition opens soon. ASAI.org

                Architectural Rendering

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                • Paul RussamP Offline
                  Paul Russam
                  last edited by

                  Tina:
                  Thanks, I'm going to do a test one tonight, just up/down the road etc to see what the timing going to be like, I'll drop it on youtube later.

                  Paul Russam
                  English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

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                  • soloS Offline
                    solo
                    last edited by

                    Take your time, I can wait 'till next week. the size is no problem, I have a gmail mailbox. It would be an honor to render this. If possible could you mail textures seperate as well as in model as i would like to prepare the bumps and specular maps?

                    Thanks for the opertunity.

                    http://www.solos-art.com

                    If you see a toilet in your dreams do not use it.

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                    • Paul RussamP Offline
                      Paul Russam
                      last edited by

                      Just out of interest what do you get when you click on the Live Maps link?

                      I'm not sure if it brings up the link or just a UK map

                      Paul Russam
                      English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

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                      • M Offline
                        mateo soletic
                        last edited by

                        Great work Paul.๐Ÿ‘

                        [Concept Illustrations](http://concept-illustrations.com/)

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                        • KrisidiousK Offline
                          Krisidious
                          last edited by

                          quite nice Paul...

                          I'm not sure what what is old... just kidding but that's the point, new structures taking the que from the old in their form... but making better use of space or view.

                          and then there is your modeling... fantastic! the detail is superb... simple, elegant... as usual, great job.

                          By: Kristoff Rand
                          Home DesignerUnique House Plans

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                          • Paul RussamP Offline
                            Paul Russam
                            last edited by

                            Hi, Kris
                            Thanks, This is just the existing streetscape, the proposal is still being designed. I've already done 5 versions from a simple block model to an 'almost' working design but until the design is signed off I cant really show it.

                            Paul Russam
                            English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

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                            • Paul RussamP Offline
                              Paul Russam
                              last edited by

                              Did an animation last night, 2700 Tiff's at 2048x1536 totalling 15.8Gb!! It only took about 9 hours.

                              I'm squeezing them into an avi at the moment and I'll post a version on YouTube in a bit.

                              Paul Russam
                              English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

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                              • Paul RussamP Offline
                                Paul Russam
                                last edited by

                                Here you go, one animation.
                                It has that damn shadow flashing as the camera passes through the shadow of the street lights but other than that its OK for a WIP.

                                Anim on YouTube

                                Paul Russam
                                English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

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                                • GaieusG Offline
                                  Gaieus
                                  last edited by

                                  Very impressive, Paul! It's going to be exiting to see more deveoped phases (with the new ly designed stuff)

                                  Gai...

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                                  • DanielD Offline
                                    Daniel
                                    last edited by

                                    amazing project, Paul

                                    My avatar is an anachronism.

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                                    • tinanneT Offline
                                      tinanne
                                      last edited by

                                      Paul, that is really looking great. Do you animate on a path?

                                      What do you have for equipment? Only 9hrs! Do you think there is an exporting time difference between .jpg and .png? How many scene tabs do you have for this project so far. I think I've realized that I need more scene tabs. When I made the scenes longer in Premiere, that was when things started getting jumpy. Do you think that's what it is?

                                      ๐Ÿ˜ณ still drooling ๐Ÿ˜ณ

                                      Executive Director : American Society of Architectural Illustrators
                                      AIP 30 Competition opens soon. ASAI.org

                                      Architectural Rendering

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                                      • Paul RussamP Offline
                                        Paul Russam
                                        last edited by

                                        Tina:
                                        Dell Dimension 9200
                                        Core Duo 6600 2.4GHz
                                        2Gb Ram
                                        WinXP + all updates/patches
                                        Nvidia 9700GS
                                        2 Dell 20.1" flat panels
                                        1600x1200 resolution (3200x1200 desktop)

                                        13 Scenes
                                        Scene Transitions at 15sec's
                                        Exported as Tiff's at 2048x1536
                                        Frame rate at 15 f/s

                                        Compiled in Premiere as per my tutorial:
                                        Tutorial

                                        My desktop:

                                        http://www.sketchucation.com/forums/scf/sas/Gallery/PaulR/Misc/Desktop-2007-10-18.jpg

                                        Paul Russam
                                        English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

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                                        • N Offline
                                          not registered yet
                                          last edited by

                                          Wow...Great work! Excellent textures and spot on details in the model. And you worked from photos and no plans...thats incredible!

                                          I just watched your ani...great job! I hate what Youtube does to the clarity of uploaded content ๐Ÿ˜ž . I bet it looks unbelievable played directly on a computer ๐Ÿ˜ฎ
                                          poster-Fella77

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                                          • tinanneT Offline
                                            tinanne
                                            last edited by

                                            Thanks for the info and the screen shot ๐Ÿ˜„ I think I went wrong with setting scene transitions to 8. I think I'll go higher next time.

                                            I have
                                            Mobo=Foxconn powered by Nvidia CS1XEM2AA
                                            Processor= AMD64x2 dual-core 5400+
                                            RAM= 4GB Ballistix
                                            Video=MSI PCI Express, 512MB
                                            Windows XP Pro SP2

                                            There were 47 scenes
                                            2048x1536 PNG
                                            Frame rate at 15 F/S
                                            It took about 24hrs to export from SU. Does that seem long or is that about normal?

                                            Your tutorial helped me so much while I was developing the animation. I'm looking forward to the next steps {hint, hint}

                                            Executive Director : American Society of Architectural Illustrators
                                            AIP 30 Competition opens soon. ASAI.org

                                            Architectural Rendering

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