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    In Development: Subdivide and Smooth

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    • W Offline
      Whaat
      last edited by

      @gaieus said:

      Hi Whaat,

      Are those images already the result of the working script or just an illustration what you'd like to achieve?
      In any case, it's just fantastic and looks really promising!

      Thanks Gaieus,

      The images are indeed the result of the current version of the script.

      SketchUp Plugins for Professionals

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      • GaieusG Offline
        Gaieus
        last edited by

        Simply great!

        Lately a few of you guys have come up with some really complex and amazing stuff (like Didier's spray script, Adam's light script, Chris' free form script... now the new Kerky is here...)

        What's all this? Some kind of late Christmas? 😄

        Gai...

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        • jujuJ Offline
          juju
          last edited by

          Looks sweet, when is it be due in the wild?

          Save the Earth, it's the only planet with chocolate.

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          • soloS Offline
            solo
            last edited by

            The prophecy is fulfilled.....the gods of SU predicted this would happen one day.
            😍

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

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            • spenceS Offline
              spence
              last edited by

              Now that is cool, nice work!

              Spence

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              • R Offline
                remus
                last edited by

                that looks wicked, i can think of a thousand things i would use it for 😍

                http://remusrendering.wordpress.com/

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                • D Offline
                  dylan
                  last edited by

                  Nice looking ruby, this could open up many possibilities 👍

                  http://dmdarchitecture.co.uk/

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                  • boofredlayB Offline
                    boofredlay
                    last edited by

                    This looks great. Would you be able to control the amount of extra polygons created? The examples seem to go very high poly.

                    http://www.coroflot.com/boofredlay

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                    • W Offline
                      Whaat
                      last edited by

                      @unknownuser said:

                      This looks great. Would you be able to control the amount of extra polygons created? The examples seem to go very high poly.

                      The examples shown are done with two smoothing iterations. One iteration may be adequate in many cases.

                      SketchUp Plugins for Professionals

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                      • F Offline
                        Fletch
                        last edited by

                        wowwwww Whaat... you are incredible! 😲

                        can it reduce the polygon count of a hi-poly mesh (work in reverse) too?

                        Fletch
                        Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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                        • K Offline
                          kwistenbiebel
                          last edited by

                          I completely missed this one....
                          In the example, the mesh is really clean with some nice triangulation.

                          This is unbelievable. I WANT this 😄

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                          • pilouP Offline
                            pilou
                            last edited by

                            Take a look to the freeTopMod about this subject!
                            it import and export obj format

                            Import Su Objects are possible in OBJ Format with this sort of Plugin

                            Have fun with it! ☀

                            Gallery

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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                            • K Offline
                              kwistenbiebel
                              last edited by

                              I don't see the relevance here....Topmod isn't really a subdivision tool right?
                              Or am I missing something?....

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                              • W Offline
                                Whaat
                                last edited by

                                I would like to show what this plugin will be capable of. Problem is, I have no idea what to model. Can anyone give me some ideas about what to try modeling with this plugin?

                                Think of something that simply isn't possible with the current SketchUp tools. I want to test the capabilities of the code.


                                pawn.jpg


                                im1202187336.png

                                SketchUp Plugins for Professionals

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                                • J Offline
                                  Jim
                                  last edited by

                                  Can it do something simple, and often requested: round the corners of a box?

                                  Hi

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                                  • J Offline
                                    Jim
                                    last edited by

                                    It seems to me that this technique was probably developed not for modeling, but for rendering. It allows the modeling program (game engine) to keep a simple, low-poly model in the software for doing the complex calculations, and allow a hardware renderer (graphics card) to do the subdivision and display. The result being a faster overall application.

                                    Of course, I could be way off. It's still way cool!

                                    Hi

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                                    • K Offline
                                      krash88
                                      last edited by

                                      Hi all. First of all, I work for a company that builds furniture and I do the digital samples in SU. Searching for this type of script is what brought me to these forums and it looks amazing. Our customers are constantly raising the level of detail that they want to see in my images but the limitations of SU make it time-consuming to do so. I have attached a SU6 file of a pillow that I modeled quite a while back and it's quite ugly. If you could, try your script on it and see if it helps. If I could model low poly things like this and subdivide and smooth them, it would save a tremendous amount of time.

                                      I have also attached images of both the old pillow and the beginnings of my new one. Connecting all of the lines gives me a headache. Being able to use your script would be great!

                                      PS.
                                      Is it possible to set a threshold angle with your script in order to keep certain edges, beyond a given angle, sharp?

                                      Old pillow
                                      http://www.mediafire.com/download.php?4k0gm9lc9jn


                                      pillows.gif

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                                      • pilouP Offline
                                        pilou
                                        last edited by

                                        @unknownuser said:

                                        I don't see the relevance here....Topmod isn't really a subdivision tool right?
                                        Or am I missing something?....

                                        hehe
                                        Topmod is the prog who has the big largest collection tools of subdivision! ☀
                                        it's for that I put it here 😉

                                        Frenchy Pilou
                                        Is beautiful that please without concept!
                                        My Little site :)

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                                        • T Offline
                                          tomasz
                                          last edited by

                                          Whaat,

                                          I was thinking about your plugin.. and I have an idea. Could it keep the original low poly geometry with some default transparent material .. and work similar way to FFD.
                                          When you modify original geometry within group script would give you a chance to update hi-poly one. Like in Bledner - you can see both - low and high-poly mesh.
                                          We could even assign weights to .. edges?

                                          Just a thought.
                                          Tomasz

                                          Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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                                          • W Offline
                                            Whaat
                                            last edited by

                                            @unknownuser said:

                                            Whaat,

                                            I was thinking about your plugin.. and I have an idea. Could it keep the original low poly geometry with some default transparent material .. and work similar way to FFD.
                                            When you modify original geometry within group script would give you a chance to update hi-poly one. Like in Bledner - you can see both - low and high-poly mesh.
                                            We could even assign weights to .. edges?

                                            The ultimate goal is low poly proxy modeling like you have suggested. I believe it can be done but will not be easy. I will be looking at FFD for ideas about how to do it. I am searching for papers about how to implement it but have not found any yet.

                                            BTW, creased edges have already been implemented.

                                            SketchUp Plugins for Professionals

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