sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Perspective, FOV and other interesting stuff (I hope)

    Scheduled Pinned Locked Moved SketchUp Discussions
    sketchup
    38 Posts 14 Posters 7.9k Views 14 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • E Offline
      ehaflett
      last edited by

      Great story, Roger. I'm very curious about where you were in AZ, I lived there for years and am pretty familiar.

      I find this topic fascinating. A favorite book of mine is called 'Topophilia, A Study of Environmental Perceptions, Attitudes and Values' by Yi-Fu Tuan. It examines the cultural and social differences in the ways we interpret our surroundings. It's a great read on this subject.

      One story he relates is about a visit to an indigenous people living in a dense forest. None of them had strayed far from their village for generations, nor had any of them left the forest. The author then takes one of them to the edge of the forest to a vast plain where they could see for miles. The man asks the author about a figure he sees on the horizon, to which the author replies it is an elephant. The man breaks into hilarious laughter and tells the author not to be so silly and that everyone knows that elephants are enormous animals, not small like insects. (recalled from memory so please excuse any inaccuracies, it's been a while but you get the idea)

      1 Reply Last reply Reply Quote 0
      • S Offline
        sorgesu
        last edited by

        Tina, that is looking interesting. Do you have permission to get closer in? Can you cut some of the property, just some, so that you can get a closer overhead view? I think that is what worked so well in the Jamieson painting I posted: from above but close in.

        Definitely will need something in the foreground for depth. I wonder what it would look like if you employed 2 point perspective?


        s-dockstader-2008-R--4B.jpg

        Susan Sorger
        Former Seller Hand Rendered Entourage
        Former Canadian Authorized Training Centre, SketchUp

        1 Reply Last reply Reply Quote 0
        • tinanneT Offline
          tinanne
          last edited by

          Susan, the drawing is set up as 2-pt. I did finally get some feedback from the client yesterday. The client wants the entire house in view, so not sure how to get closer in or at least have the "appearance of".
          close-up
          higher sp

          Executive Director : American Society of Architectural Illustrators
          AIP 30 Competition opens soon. ASAI.org

          Architectural Rendering

          1 Reply Last reply Reply Quote 0
          • S Offline
            sorgesu
            last edited by

            Tina I think the first one of the 2 is the more interesting. Or maybe not. I think I see a little distortion. What is the white stuff?

            Susan Sorger
            Former Seller Hand Rendered Entourage
            Former Canadian Authorized Training Centre, SketchUp

            1 Reply Last reply Reply Quote 0
            • tinanneT Offline
              tinanne
              last edited by

              LOL, the white stuff is a WIP. The roof tiles are "boosted". So I'm still trying to figure out how to make that happen. I also need to work on the water feature and grading, but I agree with you. I like that one better too, but it will take some talkin' to make that happen πŸ˜„

              The distortion may be that I was playing with the FOV. It is set at 55d (making sure not to go over the 60-65d that I re-learned from the conversations from this post) odd the important things we forget from school 😳

              Executive Director : American Society of Architectural Illustrators
              AIP 30 Competition opens soon. ASAI.org

              Architectural Rendering

              1 Reply Last reply Reply Quote 0
              • GaieusG Offline
                Gaieus
                last edited by

                @tinanne said:

                ...The roof tiles are "boosted". So I'm still trying to figure out how to make that happen...

                Tina, I was actually going to ask what roof tiles you are using and how you solve the high-poly problem if they are modelled. And what do you mean by "boosted"?

                I have been experimenting with these Roman looking tiles and to keep it lower, I use section cuts instead of really intersecting the ones on the slanting edges - but unfortunately this does not work in some renderers like Kerky or other applications).

                And sorry for going offtopic... πŸ˜’

                Gai...

                1 Reply Last reply Reply Quote 0
                • tinanneT Offline
                  tinanne
                  last edited by

                  @gaieus said:

                  Tina, I was actually going to ask what roof tiles you are using and how you solve the high-poly problem if they are modelled. And what do you mean by "boosted"?

                  Boosted is when they use more mortar under a portion of the tile to make it look raised. It's really pretty when done right. You'll find it alot in Mission Architecture. I'm sure someone out there has the whole history and origin behind it πŸ˜„ I am a woman of few words (which my husband appreciates πŸ˜‰)

                  Boosted-Barcelona-2.jpg
                  2377.jpg

                  The component is from FF and it is very taxing. I usually wait until the last minute (if I can) to put them on and of course have to turn those layers off if I actually want to continue working in the file. πŸ˜„ But the effect on the finished rendering is very nice. Not so flat and when you start playing around with the sketchy styles the roof really starts to "pop".

                  Executive Director : American Society of Architectural Illustrators
                  AIP 30 Competition opens soon. ASAI.org

                  Architectural Rendering

                  1 Reply Last reply Reply Quote 0
                  • GaieusG Offline
                    Gaieus
                    last edited by

                    OK, thank you.
                    Maybe I'll post something about my techniques to save file size...

                    Gai...

                    1 Reply Last reply Reply Quote 0
                    • tinanneT Offline
                      tinanne
                      last edited by

                      @gaieus said:

                      Maybe I'll post something about my techniques to save file size...

                      That would be GREATLY appreciated! πŸ˜„

                      Executive Director : American Society of Architectural Illustrators
                      AIP 30 Competition opens soon. ASAI.org

                      Architectural Rendering

                      1 Reply Last reply Reply Quote 0
                      • EdsonE Offline
                        Edson
                        last edited by

                        thanks, bruce. i did not know that! πŸ˜†

                        i see you are back in business...
                        http://www.thesmilies.com/smilies/happy/wave.gif

                        edson mahfuz, architect| porto alegre β€’ brasil
                        http://www.mahfuz.arq.br

                        1 Reply Last reply Reply Quote 0
                        • tinanneT Offline
                          tinanne
                          last edited by

                          Bruce, yes I did know that but still a great tip. πŸ˜„

                          Executive Director : American Society of Architectural Illustrators
                          AIP 30 Competition opens soon. ASAI.org

                          Architectural Rendering

                          1 Reply Last reply Reply Quote 0
                          • tinanneT Offline
                            tinanne
                            last edited by

                            Maybe others can share some of their favorite "funky" angles?

                            Executive Director : American Society of Architectural Illustrators
                            AIP 30 Competition opens soon. ASAI.org

                            Architectural Rendering

                            1 Reply Last reply Reply Quote 0
                            • A Offline
                              andyc
                              last edited by

                              Tina,

                              Don't know if this will be helpful, but I often find that you can use more extreme perspectives for aerial and worms-eye views. Once you move away from 'realistic' eye levels I think the mind accepts that the view is no longer 'real' and will tolerate more exaggerated perspectives.

                              In the case of your project, I'd go for a more radical perspective (60 - 70 degree FOV) on the aerial view. I'd also be tempted to try a view from low down on the approaching driveway (which looks to slope up towards the building), putting the foundations almost at eye-level. This won't show the whole building (which I know your client wants) but could be a nice 'persuasive' illustration.

                              Hope that's of some help. Don't really feel qualified to comment too much, as my industry is traditionally a lot more tolerant of extreme perspectives (style over substance!! )

                              AndyC.

                              1 Reply Last reply Reply Quote 0
                              • T Offline
                                tomsdesk
                                last edited by

                                Been following this thread with great interest...just starting to play around with such myself (totally in the dark until now...but my eyes haven't yet adjusted to the light :`) Here's a couple of images for discussion if you will, both look a bit strange to me when I look at them this way...

                                FOV at default 30 (outer edges and peeps look distorted):
                                tn_NHCA7-30.jpg

                                Same FOV in 2 point perspective (inner verticals look distorted):
                                tn_NHCA7-2p30.jpg

                                Just for fun:
                                tn_~NHCA7-20WC.jpg

                                http://www.tomsdesk.moonfruit.com/
                                2.5D Trees & Shrubs!

                                1 Reply Last reply Reply Quote 0
                                • boofredlayB Offline
                                  boofredlay
                                  last edited by

                                  Tom, your "just for fun" is fantastic. The ceiling lights inside the windows caught my eye... brilliant ❗
                                  This would make a great wallpaper.

                                  http://www.coroflot.com/boofredlay

                                  1 Reply Last reply Reply Quote 0
                                  • EdsonE Offline
                                    Edson
                                    last edited by

                                    tom,

                                    for what it is worth, for normal views i prefer the 2-point, but the ones looking up need the converging lines for effect. your "just for fun"pic is really good.

                                    edson mahfuz, architect| porto alegre β€’ brasil
                                    http://www.mahfuz.arq.br

                                    1 Reply Last reply Reply Quote 0
                                    • T Offline
                                      tomsdesk
                                      last edited by

                                      Eric...gotta admit: just a happy accident. You're looking at the upper windows on the other side of the building...though you give me an idea about how to create the effect intentionally.

                                      Edson...yeh, starting to prefer 2-point too, especially for distance views. And better for this view as well, I think...because of the near building frame, but I still think it looks distorted in the middle at this stage. Will experiment next filling in with lots of foreground "eye-busy" to see if the intensity of it goes away...?

                                      http://www.tomsdesk.moonfruit.com/
                                      2.5D Trees & Shrubs!

                                      1 Reply Last reply Reply Quote 0
                                      • soloS Offline
                                        solo
                                        last edited by

                                        I often use exaggerated views for site signage, one of my main investors actually insists in them for when he approaches his bankers for funds, he calls it 'dynamic angles'
                                        I agree about the 'just for fun' one...it will sell the concept quicker than the corrected ones.

                                        http://www.solos-art.com

                                        If you see a toilet in your dreams do not use it.

                                        1 Reply Last reply Reply Quote 0
                                        • R Offline
                                          Roger
                                          last edited by

                                          A couple days ago there was no paying work in house, only business development projects. Now I have a couple of jobs the clients want yesterday. I have been working until I fall asleep at the key board. I came over here to see what you guys and gals are doing as a form of taking a break.

                                          I am really starting to enjoys Tom's style. I also like his hat.

                                          Regarding perspective. The strong up shot works with out question. The other two I am probably OK with both, but maybe I favor the corrected perspective. I am only bother when the three point looks like a mistake. However at some point you say wow that is powerful and must be done on purpose. It when some thing is a little off that I don't feel confident in the artists intention.

                                          Well, that was a hell of a break, now back to work.

                                          http://www.azcreative.com

                                          1 Reply Last reply Reply Quote 0
                                          • thomthomT Offline
                                            thomthom
                                            last edited by

                                            @tinanne said:

                                            @gaieus said:

                                            Tina, I was actually going to ask what roof tiles you are using and how you solve the high-poly problem if they are modelled. And what do you mean by "boosted"?

                                            Boosted is when they use more mortar under a portion of the tile to make it look raised. It's really pretty when done right. You'll find it alot in Mission Architecture. I'm sure someone out there has the whole history and origin behind it πŸ˜„ I am a woman of few words (which my husband appreciates πŸ˜‰)

                                            [attachment=0:cef5irog]<!-- ia0 -->Boosted-Barcelona-2.jpg<!-- ia0 -->[/attachment:cef5irog]
                                            [attachment=1:cef5irog]<!-- ia1 -->2377.jpg<!-- ia1 -->[/attachment:cef5irog]

                                            The component is from FF and it is very taxing. I usually wait until the last minute (if I can) to put them on and of course have to turn those layers off if I actually want to continue working in the file. πŸ˜„ But the effect on the finished rendering is very nice. Not so flat and when you start playing around with the sketchy styles the roof really starts to "pop".

                                            If the render engine supported displacementmaps, would that produce a sufficient result?

                                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                            List of my plugins and link to the CookieWare fund

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 2 / 2
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement