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  • T Offline
    Tom
    last edited by 16 Nov 2007, 16:46

    if I am in top view and I create a rectangle, cirle, polygon etc, they always faces the ground. why do they hate facing me? am I that ugly? Or do I have something set wrong?

    ps. I start sketchup in 2d top view so it's Bryceless and has no sky or ground.

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    • B Offline
      boofredlay
      last edited by 16 Nov 2007, 16:53

      Are you talking about the front face is facing down? I get that too. As soon as you push/pull however it "rights itself" if you will.

      http://www.coroflot.com/boofredlay

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      • T Offline
        Tom
        last edited by 16 Nov 2007, 16:58

        yes, that's what it's doing. didn't know if there is a setting for that. if I pull it it does "right" itself, but if I enter a push/pull dimension I have to remember to make it a negative number. just one of those pain things

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        • B Offline
          billet323
          last edited by 16 Nov 2007, 19:27

          @tom said:

          yes, that's what it's doing. didn't know if there is a setting for that. if I pull it it does "right" itself, but if I enter a push/pull dimension I have to remember to make it a negative number. just one of those pain things

          Im not a 100% sure about this... But i think it has something to do with what axis your drawing along?

          http://www.absketches.com

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          • T Offline
            TIG Moderator
            last edited by 16 Nov 2007, 19:31

            If you create a faced shape like a circle or rectangle at 'zero' [on the ground] if faces down - it's the default - I expect this is because the programmers expect you will want to PushPull it up, so then it would correctly be the bottom of a 3D object facing downwards. If you make similar faced shapes 'higher' up they face upwards. If you have some faces the wrong way pick a connected face that's the right way and right-click context menu and 'Orient faces' they'll all match the selected one. Alternatively select all of the 'wrong-way-round' faces [hold down Shift or Ctrl to add to the selection you are picking] and then use the right-click context-menu option 'Reverse', and they'll all flip over. You can make of shortcut key for this, select a face and then Window > Preferences > Shortcuts, filter for Reverse and assign it a shortcut - I use Q as other 'R' based shortcuts are already used like Rotate, Alt+Rectangle etc... Another tip: to select faces 'on the fly' use the PushPull tool (or other tools that also do this) and when you hover over a face it's momentarily highlighted, if you then press Q it flips...

            TIG

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            • T Offline
              Tom
              last edited by 16 Nov 2007, 22:04

              thanks all, thought it was just me. and thanks for the tips TIG, they will save me a lot of time.

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