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    Animating multiple component copies simultaneously along path

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    • S Offline
      sararchi Newcomers
      last edited by

      Hello! I hope people are still active here

      I'm currently working on a simplified Pater Noster Shelf system that I would love to animate: 5b5a7ca6-102a-47b1-a7f2-24fd3c3ef13a-grafik.png
      I have 10 racks and 2 empty spaces for resting position

      To show and proof this system I want to animate one complete rotation of all of the racks along the loop/belt. I managed to figure out how to generally animate one component to move along the loop/belt with the Animator PlugIn by Fredo6, and I COULD just repeat that animation progress for every shelf/rack.
      But I feel like there has to be a smart way of moving all of these components in this big "circle", while keeping the same distance to each other etc. WITHOUT me having to create an animantion input for every single component.

      I basically need to move along the path and also keep their relative position while on the rotation and they have to stay on track of course.
      Do you have any ideas/tips or tutorials for me to manage this?

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      • Rich O BrienR Online
        Rich O Brien Moderator
        last edited by

        I don't think Kinetic Constraints would work here because the slave objects would not 'see' the path you want to follow.

        Download the free D'oh Book for SketchUp πŸ“–

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        • Dave RD Offline
          Dave R
          last edited by Dave R

          I was curious about animating this sort of thing. I created a very simplistic model to set up the animation and got this. Since all the objects are components it would be a simple matter to flesh out the shelves and the structure. I just did a native animation (tags & scenes), though.

          Pater Noster Shelf Animation Concept.mp4

          Screenshot - 11_7_2025 , 8_24_04 AM.png

          Etaoin Shrdlu

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          • Rich O BrienR Online
            Rich O Brien Moderator
            last edited by

            That's impressive as a native only approach.

            Download the free D'oh Book for SketchUp πŸ“–

            Dave RD 1 Reply Last reply Reply Quote 0
            • Dave RD Offline
              Dave R @Rich O Brien
              last edited by Dave R

              @Rich-O-Brien thankee sir.

              Edit to add another video.
              PaterNoster2.mp4

              Etaoin Shrdlu

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              • S Offline
                sararchi Newcomers
                last edited by

                Wow! Impressive work, thanks for sharing this! πŸ˜„
                I have not thought about just using the native animation tool, but it might make sense to use it to simplify the process for me!
                It gets a bit more complex for me because I will have to leave out exactly two racks of this system (it's for theft safety, so that in standard positioning nobody will be able to reach the lowest shelves, until you turn on the mechanism)
                So I will have to animate the whole loop, while I suppose you animated exactly one position change.

                Nevertheless, this helps me a lot! Thanks for your contribution πŸ™‚

                Dave RD 1 Reply Last reply Reply Quote 1
                • Dave RD Offline
                  Dave R @sararchi
                  last edited by

                  @sararchi said in Animating multiple component copies simultaneously along path:
                  ... while I suppose you animated exactly one position change.

                  Well, no. There are 24 scenes in the animation and 12 shelf component instances visible in each scene. It's a different set of 12 for each scene and my animation amounts to a single rotation of the shelves.

                  You could add in the gap if you need it.

                  Etaoin Shrdlu

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                  S 1 Reply Last reply Reply Quote 0
                  • S Offline
                    sararchi Newcomers @Dave R
                    last edited by

                    @Dave-R
                    Oh sorry for wrongly assuming this but that's great to know, thanks!

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