Dexter
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Last time I posted a rendering of this model was using Thea for Sketchup, This one is using D5 Render. I think I'm finally getting the rust look down. Before software developers pull the plug and change everything again. Didn't really need the Porsche but what they hay.
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Nice work, I have learned a trick though. Mast RAW renders look over saturated. I find reducing the saturation on a render just about always makes a render more real
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Nice work, I have learned a trick though. Mast RAW renders look over saturated. I find reducing the saturation on a render just about always makes a render more real
Could be. I've played around with that before. I nudged the saturation down in the second one here. The third I used an AI match from an existing photo of a different house and scene. I rendered these at 6K and shrunk them down to 2560 pixels.
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You can lead a horse to water but you cant make it drink
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@L-i-am I wasn't thirsty.
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Exactly
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Here's another one with some mods in the rain and add some bulge to the lawn for those that celebrate.
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That brick and roof texture is so nice.
Much prefer the latest without the foreground trees. Yummy renders all of them
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@Rich-O-Brien said in Dexter:
That brick and roof texture is so nice.
Much prefer the latest without the foreground trees. Yummy renders all of them
I agree except for the reflection of the auto on the last one. Since the driveway appears to be dry, not sure what is causing the reflection.But as @Rich-O-Brien said, the brick and roof texture is ver nice and removing the foreground trees is much better IMO.
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Want the textures, Rich?
Dave, that's water on the driveway. I can change that for you but I charge $50/hour.
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OK, I was wrong. π€ͺ
Excellent work & render.
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@ntxdave Thanks Dave. It doesn't happen very often but that last render makes me feel like I should be sitting at a desk with my feet up on the desk while I'm smoking a pipe and admiring my work.
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@Gus-R Where/how do you come up with models like this?
I have been away for a while (concentrating on some other problems) and would like to get back into things. I do not have the knowledge (nor the skills) to generate models like that (in particular the house). All of my recent replies have been done on my iPad and I would like to get back to modeling on my laptop.
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Dave,
This particular house was designed by Chalet Colorado and was something I modeled in Sketchup back in 2009. That was for a non-photo real rendering. I did rendering for them back when and drafting when they were first starting out.
The other houses are from old plan books from the early to mid 1900s which I got from Archive dot org. The flat roof house and office building I posted a while ago are my designs. The other more recent modern house was me working with an architect that I work for on the side doing mostly drafting. I started drafting when I was a kid with a drawing board and t-square.
For drawing or rendering you need to know the basics of house or building design. Basically lumber sizes and typical trim arrangement. Wall sizes like a general thickness of 7 inches for wood framed and 8 to 10 inches for brick or concrete. Overhang depths, gutters, roof slopes. Wall height are important. Usually 8 to 10 feet high and then you place a 12 inch thick floor above that and add another 8 to 10 feet wall above that. It's a rendering so it doesn't have to be exact like adding a 11-7/8 inch floor joist plus 1/2" for a gypsum ceiling and a 3/4" plywood or OSB subfloor. Then you have to set the window header height which is 6'-8" standard but it can go up to 8 feet to match 8 foot doors inside. That's usually for more expensive homes.
Then there's the site plan. Where the sidewalks go. That's usually typical as well. Driveways, patios, porches, etc. Landscaping too.
In general you have to know how a house is built. Not every single thing like including mechanical and plumbing of course. It's about sizing and dimensions. Like a carpenter that can build a house from memory.
Now after saying all of that if you get a floor plan and either elevations or even one perspective you can drop those into Sketchup and put it too scale with hopefully a dimensions on said plans being there already. If you have four elevations you can create a box around the house and work from there. Typically only one side at a time and you can control the other images by creating different scenes in Sketchup.
This is an old elevation sheet. I didn't do the callouts for the sections on the upper left.
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@Gus-R I appreciate the response. Obviously I go not have the experience and background to do this on my own. I would need to find plans I could use pr find things in the 3D warehouse I could use.
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@ntxdave Start with something simple. Like a basic ranch with four sides and a simple roof with one roof slope. Focus on the modeling first and later with rendering, materials, site work, etc.
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