Playing arround with Sketchup diffusion
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@rv1974 said:
What are benefits of Comfy (in comparison to A1111)?
Its node based so its easier to follow logic if your comfortable in node based environments.
If not stick with A1111.
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@l i am said:
I find it interesting that the sketchup dufusion and stable diffusion gave a very similar treatment to both images. For instance the sky is almost identical as is the lighting. The only difference I can see is the material mapping and roughness. I wonder why this is?
The Sketchup Diffusion Output is the Stable diffusion input. That is the reason both look similar but stable diffusion img2img devellops it a bit further to a better result.
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overlay in photoshop:
-sketchtup
-skectchupdiffusion
-rayscapernice result
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@jo-ke said:
overlay in photoshop:
-sketchtup
-skectchupdiffusion
-rayscapernice result
Really nice! (I’m sorry, I accidentally downvoted, the buttons are too small for my thick thumbs).
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further development in stable diffusion
sketchupdiffusion
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I am using sketchup diffusion to build textures of buildings.
At first I am looking for sketches of fassades.
then I import it to Sketchup, define the colors in the promt and render it.
then I project the texture on my object and model the rest.
This is very fast and effective.
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a funny weekend project.
some years ago, I was 3D scanned and they made a small 3D Modell of my body.
I scaned the small figure in3D and made a Sketchup modell of it.
The I renderd it in Sketchup diffusion and put it in stable diffusion img2img.
upscaling with my Lora and a reActor Faceswap.nice result....
su view:
su diffusion:
stable diffusion:
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quick tutorial to show how I use Sketchup Diffusion:
At first look for a drawing of a building, then texture a cube with it, and set the view to front view. then start Sketchup Diffusion. I typed for promt: "fassade of an old building, dirty beige sandstone" and hit "generate".
then I took the best one and hit "add scene". then I took the sketchup function "project texture" to exchange the drawing with the AI texture.
the cube is textured
some work on geometrie.... finished in less then 5 minutes....
and a quick render in Twilight Render
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playing some more.
again the 3D figures...
su view
sketchup diffusion to stablediffusion, lora and ReActor Faceswap
not to bad
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